Limited Run Games Thread - We only promise our NES games will work, not your console

Squarehard

CAGiversary!
Feedback
182 (100%)
Last edited:
So with the recent sad news of Perfect World Entertainment closing down Runic Games (Torchlight, Torchlight 2, Hob), this might also be a perfect opportunity for LRG to negotiate a deal for Hob on PS4.

Perfect World's overall business strategy going forward is focused on online games-as-a-service. With LRG doing the bulk of the work, Perfect World might favorably view the relatively easy infusion of cash that a LRG physical deal would squeeze out of their otherwise dormant legacy single player title, Hob.
[media]https://www.youtube.com/watch?v=nr83isXHVSs[/media]
I feel like it could be a possibility. IndieBox signed Torchlight II so the precedent for working with physical publishers exists. I'll look into it.
 
We actually tried to release My Name Is Mayo on April Fools last year. The idea was to put it up with no announcement or acknowledgement whatsoever and then remove it from the site the next day. We'd ship the games out, but never acknowledge the release in any way. Weirdly, the developer really didn't seem to like us treating his game like a joke, so the idea went nowhere. Probably for the better, I'd say.
 
We actually tried to release My Name Is Mayo on April Fools last year. The idea was to put it up with no announcement or acknowledgement whatsoever and then remove it from the site the next day. We'd ship the games out, but never acknowledge the release in any way. Weirdly, the developer really didn't seem to like us treating his game like a joke, so the idea went nowhere. Probably for the better, I'd say.
That actually seems like a rather cool April Fools gag, sadly some of these guys take themselves way to seriously. Lighting the fuck up guy, it's a game about Mayo, it's never going to be in the Smithsonian. LOL

 
And instead of a game, you would ship out a jar of mayonnaise to people, and then people would realize they just paid $25 for a jar of mayonnaise.

__aioi_yuuko_professor_shinonome_and_shinonome_nano_nichijou__0d08db7e8f95f67fc80e07535f187b84.gif


 
i wanted to chime in on the Nicalis VS Limited Run Games debate. I'm sure Limited Run Games is more friendly towards developers, and they have created an awesome market in which competitors are following suit. So I'm happy Limited Run Games exists !

However, I don't feel Limited Run Games is as consumer friendly as Nicalis. It is NOT fun to fight over releases that last a couple of minutes. It is not fun to STRESS over getting a copy of a game. It is NOT fun to pay double the money to scalpers who routinely buy multiple copies to flip. It is not FUN to fight scalpers with BOTS who buy everything up instantly.

You know how nice it is to just see a game is announced by Nicalis, be able to get excited about the release knowing you CAN actually buy it, and how relaxing and SIMPLE it is to just go over to Amazon's/Best Buy's web site and pre-order it.

Limited Run Games has grown in popularity, and rightfully so.... however they need to make sure their games are easier to purchase. I still don't know why they can't just open a release for sale for 24 hours, and then ship whatever that amount is pre-ordered. Their "limited" approach of releasing games in such small numbers is simply taking the fun out of buying/collecting games. Yes, they like to preserve the games for consumers, but that doesn't mean anything if the consumers can't even buy the game to begin with.
I really don't find LRG's model to be that stressful. If I get it, good. If not, 2/3 of the games are available on ebay for little to no markup within a month or so of release.

 
Careful, you'll have people submitting a support ticket for months after the fact all cause the paper has a mayo stain
More worried about the people demanding replacements because their mayo is loose and not secured in the spindle
 
Last edited by a moderator:
Hi Doug, all of my lrg deliveries have lacked mayo stains, please retroactively deliver me mayo stained covers
 
Decided to look at my tracking for Skullgirls today. It arrived in my city on Saturday (CA). Checking it now, it says it is at Las Vegas NV. 

Wtf?  :whistle2:k :whistle2:k  

Looks like I'm not getting it today. 

 
Last edited by a moderator:
Decided to look at my tracking for Skullgirls today. It arrived in my city on Saturday (CA). Checking it now, it says it is at Las Vegas NV.

Wtf? :whistle2:k :whistle2:k

Looks like I'm not getting it today.
I had it re-routed to me, don't worry, I'll enjoy it for you. LOL

 
I'm so torn on that game... I really don't play my vita anymore. Is it particularly difficult?
Yes, very, very difficult.

WOW, that poster is pretty bad ass, and I would love to see it sold separately. But I think I'm gonna pass, as I have some other items I'm looking to buy over the next few weeks. If it would have had an art book or guide, I probably would have jumped on it, but I've been having to get a little more selective lately, especially at holiday time.

 
We actually have around 100 copies leftover that will be sold later. Our site didn't update automatically as it should have, and I was focused on cover art that needed to be submitted today. I didn't hear about the error until 12:05 and promptly fixed it. Sorry for any trouble!
Thank you for the response - I'll definitely try again whenever the remaining Absolver stock goes up! :)

Are there going to be any kind of bundles for this Friday's new releases?
Also, will the Nex Machina vinyl be going up for sale at the same time as the games?

 
Thank you for the response - I'll definitely try again whenever the remaining Absolver stock goes up! :)

Are there going to be any kind of bundles for this Friday's new releases?
Also, will the Nex Machina vinyl be going up for sale at the same time as the games?
Yes, there should be a bundle - not sure what it will be yet.

The vinyl will definitely be up with the game. It's one of the best soundtracks we've released - I'm really excited for it!
 
I'm curious how the demand is going to turn out this Friday. Also trying to decide on the La Mulana CE. It's not got an exclusive cover, so I don't think I need it. One less thing to fuss with, I suppose haha. 

 
Yes, very, very difficult.

WOW, that poster is pretty bad ass, and I would love to see it sold separately. But I think I'm gonna pass, as I have some other items I'm looking to buy over the next few weeks. If it would have had an art book or guide, I probably would have jumped on it, but I've been having to get a little more selective lately, especially at holiday time.
Thanks. I'm gonna pass then. I just don't have the patience for super difficult games.

 
=/ What are the odds I'll be able to get both standard editions into my cart and be able to check out...
Be ready when the games to live (logged into LRG, logged into PayPal, have your addressed saved) and you'll be fine. The last few LRG releases haven't been all that difficult.

 
I've finally gathered enough tickets for a free game, but how does it work and what are the restrictions? I assume no collector's editions, and would it work towards games being released this Friday, or does it take some time to get the ticket redemption processed?

Sorry for so may questions in two sentences haha.

 
Hey Doomstick any chance the Skullgirls stuff will be available at some point to those who didn’t have a preorder? I see a page on the site that is numbered higher than where we are now. I’m hoping that’s a yes. Just worried since everyone has been complaining over and over about delays in shipping.


Sent from my iPhone using Tapatalk
I have the ps4 version for sale if your interested
 
I've finally gathered enough tickets for a free game, but how does it work and what are the restrictions? I assume no collector's editions, and would it work towards games being released this Friday, or does it take some time to get the ticket redemption processed?

Sorry for so may questions in two sentences haha.
First you need to contact LRG, and let them know you want to redeem your tickets, and for what? Then you send them the tickets, and once they take possession, they let you know and then you pretty much get a one game credit($24.99) towards the item of your choice. So if it's a $30 game, or a $60 CE, it doesn't matter, as you'll have to pay the difference in price, as well as shipping cost.

 
First you need to contact LRG, and let them know you want to redeem your tickets, and for what? Then you send them the tickets, and once they take possession, they let you know and then you pretty much get a one game credit($24.99) towards the item of your choice. So if it's a $30 game, or a $60 CE, it doesn't matter, as you'll have to pay the difference in price, as well as shipping cost.
I never understood why they require the physical tickets, why can't we just give them the numbers printed on the tickets online, or are the numbers not unique? Would be easier for us and them. I get that all of this is "free" and I don't mean to complain, but it doesn't make much sense to me. Mailing in stuff made sense in the 90's, but not in 2017.

 
Last edited by a moderator:
I never understood why they require the physical tickets, why can't we just give them the numbers printed on the tickets online, or are the numbers not unique? Would be easier for us and them. I get that all of this is "free" and I don't mean to complain, but it doesn't make much sense to me. Mailing in stuff made sense in the 90's, but not in 2017.
I'll assume it's for organization purposes on each end. I agree, sending in the numbers only would be easier, but how many people are going to keep track of the ones used VS. unused? I can already see the complaints of guys saying they didn't use a ticket number, but they actually did. So by sending in the tickets, that keeps that from happening.

 
Last edited by a moderator:
I'll assume it's for organization purposes on each end. I agree, sending in the numbers only would be easier, but how many people are going to keep track of the ones used VS. unused? I can already see the complaints of guys saying they didn't use a ticket number, but they actually did. So by sending in the tickets, that keeps that from happening.
They've stated previously that a CS manually verifies that you actually have 40 tickets from YOUR own orders. Why not just do a fully electronic rewards program?

That would save the need to purchase a physical ticket. It would save the hassle of a customer wasting CS time because they lost a ticket. It would save CS time from them having to look through your orders and verifying that you have indeed purchased 40 games to even have the tickets to begin with.

Maybe some people just like the novelty of it?

 
They've stated previously that a CS manually verifies that you actually have 40 tickets from YOUR own orders. Why not just do a fully electronic rewards program?
Like I said, I just assumed this is a form of keeping track of things. As NISA, has a rewards program, that actually earns you points, and it's all done online. Once you have a set number of points, it converts over to redeemable cash value. They also sale full retail games, and merchandise, so unless LRG is going to be paying for a new and upgraded site, this seems to be the best for them currently.

I've already seen many Ebay LRG listings where sellers are offering their tickets to buyers, but they are non transferable. So in the end, this like I said, is just going to prevent issues in the future of guys trying to use tickets twice, or not remembering the ones they used to begin with, or ones they aren't entitled to.

Yes, there are many better solutions, but this is what it is currently. As far as LRG is concerned, anyone can throw their tickets away, and not bother with a "free" item at all. As no one is being forced to use this service. They could offer nothing at all, and they would still be selling the same amount of games each week. So for a service that isn't required, or really benefiting their overall business, I don't personally see the issue with how they are doing it.

This is another perfect example of no matter what they do, some will not be happy about it.

 
Last edited by a moderator:
bread's done
Back
Top