Snatcher for me is Kojima's finest work, that isn't MGS1, and I've sworn off his current offerings until he revisits it, as that new delivery service game he offered looks like ass(no offense to anyone who is enjoying it). LOL Snatcher is probably my most played game that isn't a platformer like Mario, were I'll play a few times over for kicks or 100%, Snatcher I'll play once a year just to experience all it has to offer. Nothing original overall, as it borrows from many popular movies and stories, but the music is some of the best, as is the voice over work in game. I would love to see a modern day take on this, as the investigation side of things could use a major overhaul but doubtful it ever happens, but one can dream.
I lucked up in getting my copies, as I started collecting Sega CD when the next gen was on the rise, so I got Snatcher from a gaming liquidator at the time for $30 if memory serves. I got my CDX new in box in the same manner for next to nothing, as the SEGA CD bombed, and back then no one was concerned with collecting, so I got tons of stuff cheap(online shopping was in it's infancy). Now that being said, I sold my 3 copies of Snatcher over the years in the $80-$100 range(1 opened, 2 sealed), and now I see the going rate and want to slap myself. LOL
So for those referring to loosing value now if a reprint is offered, what is my argument, as I sold mine before the value was crazy, do I now deserve to complain and get more money from those who bought my copies? I get that someone who buys a game for hundreds of dollars due to scarcity may not be happy that the same game may now lose value, but that's what happens. This can often happen in the reverse, as you may buy something cheap no one wants, only to have the value climb years later, are you going to sell that game off to some for what you paid for it? Of course not, but that's pretty much the argument being made for a reprint to not be offered.