Limited Run Games Thread - We only promise our NES games will work, not your console

Squarehard

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Haha thats hilarious, chimp. Lrg's business model works but its getting slightly more and more frustrating with each release. However upping the quantities would ruin the fun on my end and as they say if it aint broke dont fix it. Squarehand makes a good point. Working with people let alone small companies is an obstacle within itself. Lrg seems to be jumping these hurtles effortlessly and changing their model might harm rather than help.
 
I got a second copy by accident, not on purpose genius. Selling my duplicate to another CAG is the right thing to do for someone else who WOULDN'T have gotten one, contrary to your false claims.

And trying to compare a PC physical release to a console release is beyond laughable! PC physical games have very little collectibility, and again you have a very poorly thought out analogy. Try again?
Why limit it to CAGs? Why not just contact LRG and tell them you made a mistake and ask them to relist it when they release the unsold stock?

Physical PC releases of RPGs and SHMUPS are very popular around the world, especially in Japan. Frankly, many SHMUPs are released on PC exclusively nowadays in Japan. There are also lots of PC collectors out there. Please see Indiebox with every monthly release in the last year selling far more than even the biggest LRG release. PC gamer/collectors are subscribing and buying the Indiebox games without even knowing what they are in most cases. There is clearly a very healthy PC game collectors market.

 
Yeah, this happens a lot with LRG releases, lol.

It would be pretty funny though if LRG was the ones bidding it up to make sure they win, and once they win they're able to get their email, and then address, and then canceling their order, and make the seller freak out, and then start to play dumb with them, and be like "Where's my game?!", and then after the alotted time, file a Paypal claim against them for item not received.

Man, I totally want to see this actually happen now. XD
Oh my gosh, that would be great! x) Okay, now you have me wanting to see that happen too. Baha

 
Why limit it to CAGs? Why not just contact LRG and tell them you made a mistake and ask them to relist it when they release the unsold stock?

Physical PC releases of RPGs and SHMUPS are very popular around the world, especially in Japan. Frankly, many SHMUPs are released on PC exclusively nowadays in Japan. There are also lots of PC collectors out there. Please see Indiebox with every monthly release in the last year selling far more than even the biggest LRG release. PC gamer/collectors are subscribing and buying the Indiebox games without even knowing what they are in most cases. There is clearly a very healthy PC game collectors market.
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Just wanted to say LRG sells these games in quantities of 1-2 per customer. They set those limits and it's fair game for anyone who makes the effort to get these. I have never had a problem getting a new release from LRG that I wanted. The only exception is the obvious Breach and Clear Bundle, but that's a moot point since the release was 30 it was very much a roll of the dice on getting one of those orders in. If you fairly bought these games you can do whatever you please with them and that includes selling them on eBay or wherever you want. The price these sell for is determined by the people who pay it. These games sell for $25-$30 on LRG, but Breach and Clear is going for $200+, 1,500 isn't a lot of copies and the people buying this are the ones setting these prices. So the way I look at it is if you can sell a game you paid $25-$30 for $200+ and that's what you want to do with that's your business, you own the product and someone is willing to give you that much for it, it's simple supply and demand. These games are all available to purchase digitally for people who want to play them. I personally buy these games and keep them sealed in my collection to never get played and likely to never be sold, but I just like collecting video games it's something that I have done for almost 30 years. and I plan on doing for 30 more and 30 more after that, etc. Basically I am saying we are all CAGs here, why argue over something like this. You buy it, you do what you will with it. Should LRG limit one per account? Yes. Now let's bitch at this weeks Best Buy ad!  :D/

EDIT: Just noticed that Breach and Clear: Dead Line for PS4, a system that a whole hell of a lot more people have than Vita, still has 25-75% left and can still be ordered with a run of 3000 copies! Supply and demand, if this were Breach and Clear for Vita it would have been gone 2 minutes after it went up and they could have charged $50 for it. 

 
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That's a refreshing attitude, Sigma. I've always thought it ironic the CAGers who disdain ebayers yet have no problem flipping games at GameStop.
 
At the end of the day, I love what LRG is doing, and my only real issue so far has been bundles and vanilla games being offered at the same time, and the wonky-ness of their site.

Only one time did I try to get a bundle along with the vanilla game, and while trying to get one, I miss out on the other. I've stated this before, and while it's not great for shipping, but these releases should be staggered during the day, so you don't have to try and get 1-3 different items at the same time, as it's just not possible.

So after I had that one time issue, I just get the vanilla game at one release time, and then try for the bundle on the other, otherwise more than likely your going to miss out on both.

Their system isn't perfect, but as it sits currently, know the limitations, and try your best to work around them. Maybe once they get a little larger, a better site can be used, or some better buying options, but for now, they are offering physical games, when BIG publishers can't or won't be bothered, so for that, I give them the BIG THUMBS UP!

 
I hope the physical copy of Soldner X2 will actually load on my Vita. I have the digital version but it always crashes during start-up.
 
I hope the physical copy of Soldner X2 will actually load on my Vita. I have the digital version but it always crashes during start-up.
You should maybe delete it, and re-download, as the file might be corrupted. I've played mine many times, and never once had an issue on my 2000 unit.

 
Anyone that's bitching about not getting a copy definitely weren't on their game.  I checked the clock at work and decided to take a poop break 1min before 9am CT and was able to place my order just fine on my phone with a 3g connection.  I would say the main reason people are boo-hooing is because they were on the fence about it and now realize it's going to be stupidly priced, so NOW they care.

 
Yeah I was focused on the Breach and Clear bundle (no luck though) and still had time to order two Soldner afterwards. Hoping to use the extra copy for LRG Vita title I missed like Abe or Saturday Morning.

Does LRG release stats on releases? Curious how many orders were international, with Asia being a big shmup market and the game being Euro developed.
 
Anyone that's bitching about not getting a copy definitely weren't on their game. I checked the clock at work and decided to take a poop break 1min before 9am CT and was able to place my order just fine on my phone with a 3g connection. I would say the main reason people are boo-hooing is because they were on the fence about it and now realize it's going to be stupidly priced, so NOW they care.
In fairness, there were numerous reports of glitches with Shopify and while a lot of the issues may have been related to people thinking they got their copies just because it showed up in their cart, I don't think it's 100% fair to say that it was easy for everyone as long as they just showed up on time.

 
Anyone that's bitching about not getting a copy definitely weren't on their game. I checked the clock at work and decided to take a poop break 1min before 9am CT and was able to place my order just fine on my phone with a 3g connection. I would say the main reason people are boo-hooing is because they were on the fence about it and now realize it's going to be stupidly priced, so NOW they care.
Except the Vita soundtrack bundle went up late, and when they did finally go up, they basically sold out instantly. People trying for that bundle basically got screwed, because by the time they realized that it was gone, all the vanilla Soldner X-2 copies were gone. So it wasn't that simple. Many people who were carefully tracking the release lost out.
 
I doubt there is anything LRG could do that would make everyone happy, but that being said here are a few things I would personally like to see. I think it would be nice if we saw slightly larger prints on games that are only released on either the PS4 or Vita. I also think it would be awesome if when you add an item to your cart that it was "reserved" for a minute or two, so that you would have a better chance to get more in on one order. But in the end, I realize that this is just a commodity, and this system is obviously working for them.
 
In fairness, there were numerous reports of glitches with Shopify and while a lot of the issues may have been related to people thinking they got their copies just because it showed up in their cart, I don't think it's 100% fair to say that it was easy for everyone as long as they just showed up on time.
Except the Vita soundtrack bundle went up late, and when they did finally go up, they basically sold out instantly. People trying for that bundle basically got screwed, because by the time they realized that it was gone, all the vanilla Soldner X-2 copies were gone. So it wasn't that simple. Many people who were carefully tracking the release lost out.
I don't know how the morning batch went but the afternoon/evening batch was definitely wonky for me. I tried both on my computer and phone within minutes of them going up and couldn't order the bundle. For me, the bundle went up around 5:05/5:06 PM CST (my phone is 1 min behind my computer). As soon as it was available, it was sold out. By then, the game only copy of Soldner was sold out as well. I tried for about 3-4 minutes before trying for the regular copy (which was showing about 1/4 left but was actually sold out. Very frustrating.

I doubt there is anything LRG could do that would make everyone happy, but that being said here are a few things I would personally like to see. I think it would be nice if we saw slightly larger prints on games that are only released on either the PS4 or Vita. I also think it would be awesome if when you add an item to your cart that it was "reserved" for a minute or two, so that you would have a better chance to get more in on one order. But in the end, I realize that this is just a commodity, and this system is obviously working for them.
Very true. I don't feel like LRG is at fault here, I think it's Shopifty.

 
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Very true. I don't feel like LRG is at fault here, I think it's Shopifty.
On Twitter they addressed that fact that there were issues. They mentioned that they will be making several improvements next week to help alleviate some problems, and that they are going to start conversations with Shopify to hopefully improve the inventory update frequencies. They even mentioned that they may hire a Web developer to add some new features.
 
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LRG is stuck with Shopify since they paid for 2 years after getting a huge discount.
On Twitter they addressed that fact that there were issues. They mentioned that they will be making several improvements next week to help alleviate some problems, and that they are going to start conversations with Shopify to hopefully improve the inventory update frequencies. They even mentioned that they may hire a Web developer to add some new features.
Huge discount or not, I'm sure Shopify promised a certain level of performance that they likely failed to deliver. Good to hear they acknowledged the issues but it doesn't help those who missed out, unfortunately. Luckily, a CAG might be able to come through for me so I count myself lucky.

 
Too low, most likely, I'm sure they will have another print like Saturday Morning RPG.

The only convenient thing about these games are that they don't hog up memory.

How many of you got one of these?

They dont do reprints, that was left over stock from the original sale from canceled orders

 
I doubt there is anything LRG could do that would make everyone happy, but that being said here are a few things I would personally like to see. I think it would be nice if we saw slightly larger prints on games that are only released on either the PS4 or Vita. I also think it would be awesome if when you add an item to your cart that it was "reserved" for a minute or two, so that you would have a better chance to get more in on one order. But in the end, I realize that this is just a commodity, and this system is obviously working for them.
Honestly I've gotten vanilla copies of everything since after Saturday Morning RPG with zero problems. I just set an alarm and have 2 windows loaded ready to go to add to cart.

 
Honestly I've gotten vanilla copies of everything since after Saturday Morning RPG with zero problems. I just set an alarm and have 2 windows loaded ready to go to add to cart.
This problem was the Soldner bundle not vanilla.
 
Except the Vita soundtrack bundle went up late, and when they did finally go up, they basically sold out instantly. People trying for that bundle basically got screwed, because by the time they realized that it was gone, all the vanilla Soldner X-2 copies were gone. So it wasn't that simple. Many people who were carefully tracking the release lost out.
I saw that on the 2nd run, the first run when I got mine was flawless.

 
I'm not too worried about how they go about doing things.  At the end of the day every release is going to have value to it, if you REALLY want something just wait a bit and trade out some of the lesser desired releases for one you actually want.  Example: Octodad and Lost Sea aren't really in demand, wait a year or 2 and some YouTuber will do a video and everybody and their mother will want it.  You see it all the time no matter how shitty the game is, personally I buy every release because I use them for trade bait.  Once it hits the same price point I plan on trading out my Oddworld for a copy of Dracula X or Rondo of Blood because I enjoy those particular games much more than I ever will a limited copy of something.

 
I got super lucky. Got 2 B&C and 1 soldner-x 2. I have a feeling that this may be more rare than breach and clear.
Not sure which you think will be more rare than B&C vita, but it doesn't matter because neither of them will be more rare. B&C vita is rare for two reasons: 1) it had the lowest print run so far, and 2) a lot of people weren't on board with release #1, so they didn't get it.

 
This Soldner X-2 is my 1st time purchasing from LRG. The game looked cool and I prefer physical to digital games if possible.

I am enjoying my new VIta and learning a lot from this forum. 

I like what LRG is doing. They have some kinks to work out but based on their social media responses, they get it and seem to want to work them out.

Can't wait for the next release !

 
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Still a considerable amount of B&C: Deadline available.

Probably would've sold out that first day if they just did a Vita version instead. XD

 
If Soldner was on PS4, it probably wouldve sold out by now.
Would be cool if Sidequest Studios ported Soldner X-2 to the PS4! Or alternatively, what if LRG worked with EAS to put out a physical version of Soldner X-2 on PS3? I know these things will never happen, but it would be amazing (and due to the solid market for physical shmups, they WOULD sell out fast)!
 
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I wonder how the Black Friday deals will work considering they have said they plan on selling all unsold copies of already released games on BF.  Can't imagine there will be much more stock of each than the 30 B&C bundles they put up, and we know how that turned out for a lot of people.  The good thing is they have a lot of time to plan a strategy for it.  I wouldn't be surprised if they just released them all stealthily at different times that day.

In any case I won't have to worry since I have been lucky enough to get all their releases to date.

 
I wonder how the Black Friday deals will work considering they have said they plan on selling all unsold copies of already released games on BF. Can't imagine there will be much more stock of each than the 30 B&C bundles they put up, and we know how that turned out for a lot of people. The good thing is they have a lot of time to plan a strategy for it. I wouldn't be surprised if they just released them all stealthily at different times that day.

In any case I won't have to worry since I have been lucky enough to get all their releases to date.
I hope Shopify works their problems by then and/or LRG lets them know of the sale before hand so they can be ready.

Also, in a related question: do their limits on games carry across different batches or listings dates? Like, if the morning batch is limited to 1 and you buy 1, you can't buy another 1 in the evening batch (assuming it's still limited to 1)? Or what about if someone bought a copy of Soldner on Friday, could they buy another 1 during the BF sale (assuming the limit remains 1)?

 
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I personally buy these games and keep them sealed in my collection to never get played and likely to never be sold, but I just like collecting video games it's something that I have done for almost 30 years.
I'm opening all mine and playing.

The really rare sealed games are those that nobody thought to keep sealed and thus are scarce. The fact that a bunch of collector types and resellers are the only ones picking these up pretty much guarantees that sealed copies are going to be plentiful for years to come. I bet you more people keep them sealed then those that choose to open.

In fact, if you look at the sealed game collectors market, it's quite an incestuous, small beast. Only a handful of collectors are crazy enough to go for a sealed set of stuff, especially from the 8-16 bit eras. If you ever chose to sell, I bet more people would end up wanting to buy an open copy. Maybe not right now, but in the future. Just my two cents.

 
Also, in a related question: do their limits on games carry across different batches or listings dates? Like, if the morning batch is limited to 1 and you buy 1, you can't buy another 1 in the evening batch (assuming it's still limited to 1)? Or what about if someone bought a copy of Soldner on Friday, could they buy another 1 during the BF sale (assuming the limit remains 1)?
That is how it works.

Basically, it's the limits "forever".

When they do the re-lists of items on Black Friday, they will specifically note your order will be canceled if you ordered it before.

That's basically what they did with the B&C: Deadline franchise bundle that included the original B&C. For people who bought the original B&C, they were not allowed to purchase the bundle.

In this case though, obviously it was a bit confusing with Soldner, since they changed the quantity limit in the first batch, to the second batch, so I'm not sure how they want to dance around the semantics in their disclaimer since they've also done that with previous releases as well. However, when things have been re-listed for sale, they note that if a person has previous purchased it, they will not be allowed to buy it again, and they don't specifically mention quantity in there anywhere in the re-list disclaimer.

 
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That is how it works.

Basically, it's the limits "forever".

When they do the re-lists of items on Black Friday, they will specifically note your order will be canceled if you ordered it before.

That's basically what they did with the B&C: Deadline franchise bundle that included the original B&C. For people who bought the original B&C, they were not allowed to purchase the bundle.

In this case though, obviously it was a bit confusing with Soldner, since they changed the quantity limit in the first batch, to the second batch, so I'm not sure how they want to dance around the semantics in their disclaimer since they've also done that with previous releases as well. However, when things have been re-listed for sale, they note that if a person has previous purchased it, they will not be allowed to buy it again, and they don't specifically mention quantity in there anywhere in the re-list disclaimer.
There was at least one person in this thread who bought two copies of Soldner in the morning, and planned to buy another set in the evening. I don't think LRG should have allowed that, it is very unfair to the people who were unable to get even one copy. I think if that happened, LRG should retroactively cancel the additional copies over the original 2 limit, and somehow offer those copies to the people who missed out.

Really they should have set the limit to 1 in the beginning, but obviously they weren't prepared for the high demand for the game. Diehard Vita fans combined with diehard shmup fans = recipe for very high demand for this game.
 
There was at least one person in this thread who bought two copies of Soldner in the morning, and planned to buy another set in the evening. I don't think LRG should have allowed that, it is very unfair to the people who were unable to get even one copy. I think if that happened, LRG should retroactively cancel the additional copies over the original 2 limit, and somehow offer those copies to the people who missed out.

Really they should have set the limit to 1 in the beginning, but obviously they weren't prepared for the high demand for the game. Diehard Vita fans combined with diehard shmup fans = recipe for very high demand for this game.
They do retroactively cancel the additional copies.

Just because the system allows it to go through, doesn't mean they'll keep the orders.

This is why it always takes so long for them to process because they go through all of the orders to cancel the duplicates.

In fact, we've discussed this multiple times in this thread that's exactly what they do, and they also mention they do this all the time, with every release, so I am not how you've missed all of these discussions we've had in this thread, even though you've been so active in it. :p

I can understand Vinny being out of the loop since he's a floater in this thread, but shame on you chimp! ;D

 
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They do retroactively cancel the additional copies.

Just because the system allows it to go through, doesn't mean they'll keep the orders.

This is why it always takes so long for them to process because they go through all of the orders to cancel the duplicates.

In fact, we've discussed this multiple times in this thread that's exactly what they do, and they also mention they do this all the time, with every release, so I am not how you've missed all of these discussions we've had in this thread, even though you've been so active in it. :p

I can understand Vinny being out of the loop since he's a floater in this thread, but shame on you chimp! ;D
If that's the case, why isn't it specifically spelled out on the product page? Nowhere is it stated that the limit applies across both morning and evening transactions, unless I'm missing something?
 
If that's the case, why isn't it specifically spelled out on the product page? Nowhere is it stated that the limit applies across both morning and evening transactions, unless I'm missing something?
*shrug* If you really want to go into semantics, I guess it could be spelled out better, and could easily be remedied.

However, release after release, they have made it clear this is in fact what they have and are doing, so just trying to calm you down with those claims you made earlier of people claiming to make multiple orders, and then making suggestions of things that they already do.

What you should have suggested is that they should make it more clear, so people don't make those orders, and then hold up extra copies that other people could have ordered. That would have been a fair argument.

The way you made it sound in your post was that LRG is inherently at fault again for something that they're already working to correct.

Is it perfect? No, but they've certainly been putting in the work to try and correct the issue, and it's not something they're just looking over.

 
*shrug* If you really want to go into semantics, I guess it could be spelled out better, and could easily be remedied.

However, release after release, they have made it clear this is in fact what they have and are doing, so just trying to calm you down with those claims you made earlier of people claiming to make multiple orders, and then making suggestions of things that they already do.

What you should have suggested is that they should make it more clear, so people don't make those orders, and then hold up extra copies that other people could have ordered. That would have been a fair argument.

The way you made it sound in your post was that LRG is inherently at fault again for something that they're already working to correct.

Is it perfect? No, but they've certainly been putting in the work to try and correct the issue, and it's not something they're just looking over.
Regardless, they really need to figure out a way to better limit the distribution of the game. Otherwise you end up with crap like this, where flippers take full advantage of the loose rules to stock up, and lock out many users who just want a copy for their collection:

http://www.ebay.com/sch/i.html?_from=R40&_trksid=p2050601.m570.l1312.R2.TR8.TRC2.A0.H0.Xsoldner.TRS2&_nkw=soldner+-pc&_sacat=139973
 
Regardless, they really need to figure out a way to better limit the distribution of the game. Otherwise you end up with crap like this, where flippers take full advantage of the loose rules to stock up, and lock out many users who just want a copy for their collection:

http://www.ebay.com/sch/i.html?_from=R40&_trksid=p2050601.m570.l1312.R2.TR8.TRC2.A0.H0.Xsoldner.TRS2&_nkw=soldner+-pc&_sacat=139973
Your initial point was unclear, but this following point has made it even more unclear.

When you said regardless, I would have thought you actually read what I've said, but it doesn't appear so.

Loose rules is in reference to what exactly? The initial limit quantity of 2, or are you trying to make the claim that people can order multiple copies several times over? You're starting to get into this weird space where you're not being precise enough with your points of discussion, and I'm having a hard time trying to understand what you are alluding to.

Flippers aren't just going to be the ones who bought multiple copies, but there would be plenty of flippers who bought a single copy from the second batch to sell as well. Isn't that the point of flipping something? Why does it have to be only the people who bought multiple copies that are now flippers? There are plenty of people out there who purchase the game just to flip, so they can really care less if they have the game in the end if they've already made a profit from it.

I mean, what does limit the distribution really mean in your mind? You've asked them to increase the quantity limits in the past several times, now you're asking them to limit the distribution? Are you trying to say they need to fix their storefront interface, and manage their stock better, or are you saying they should just limit every game to 1 copy per account, or are you trying to say they need to fix it so people can't keep ordering over and over again even if it's canceled after the fact, or...I'm really having a hard time deciphering your some times cryptic comments in regards to the issue deriving from this recent release.

Like, I actually want to know precisely what you are trying to point as the issue as I honestly still have kind of a muddled conclusion to your comments related to this issue.

 
Your initial point was unclear, but this following point has made it even more unclear.

When you said regardless, I would have thought you actually read what I've said, but it doesn't appear so.

Loose rules is in reference to what exactly? The initial limit quantity of 2, or are you trying to make the claim that people can order multiple copies several times over? You're starting to get into this weird space where you're not being precise enough with your points of discussion, and I'm having a hard time trying to understand what you are alluding to.

Flippers aren't just going to be the ones who bought multiple copies, but there would be plenty of flippers who bought a single copy from the second batch to sell as well. Isn't that the point of flipping something? Why does it have to be only the people who bought multiple copies that are now flippers? There are plenty of people out there who purchase the game just to flip, so they can really care less if they have the game in the end if they've already made a profit from it.

I mean, what does limit the distribution really mean in your mind? You've asked them to increase the quantity limits in the past several times, now you're asking them to limit the distribution? Are you trying to say they need to fix their storefront interface, and manage their stock better, or are you saying they should just limit every game to 1 copy per account, or are you trying to say they need to fix it so people can't keep ordering over and over again even if it's canceled after the fact, or...I'm really having a hard time deciphering your some times cryptic comments in regards to the issue deriving from this recent release.

Like, I actually want to know precisely what you are trying to point as the issue as I honestly still have kind of a muddled conclusion to your comments related to this issue.
Never mind, you seem to just not get it.

Moving along ...
 
Anyone hear their guesstimated ship date? I think they said they aim for Wednesday after drops but idk.
Nothing specific yet.

They're still trying to figure out what to do with the canceled Soldner orders, since it sounds like there were probably a good chunk of them that were canceled as a result of the early ordering glitches.

They've noted everything else (mainly B&C: Deadline) would be listed for Black Friday, but was a bit unclear about Soldner.

Here's hoping they'll do a quick re-list for Soldner if they have a pretty good number of them for those who missed out because of the storefront issues.

 
God i hope they dont do the same thing sdcc and nycc does to get a ticket. That shit is such a pain. And doesnt do anything but give the runners excuses to charge more.
 
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