Limited Run Games Thread - We only promise our NES games will work, not your console

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For me to sign up for this, I would need a schedule of the years releases, and see if and where I may have an issue.

Honestly, I would rather they spend more time and effort on just making what is currently in place work better. Paying $30 for a service that I don't technically need, just seems like given funds for no good reason, as I have yet to miss out on any of these releases so far.

I think their efforts would be better placed in getting a site that runs under high traffic, and has proper security measures in place. Also, not releasing EVERYTHING at one time, where it is next to impossible to get more than one item when things go live.

There are many issues they need to address, but adding in a paid membership at this point just seems like adding more issues to an already "unstable" market place, when none of the current issues on the table have really been fixed.

 
God i hope they dont do the same thing sdcc and nycc does to get a ticket. That shit is such a pain. And doesnt do anything but give the runners excuses to charge more.
Not following. They aren't talking about doing a waiting room lottery type of thing. They are talking about charging $30 a year for the ability to access the store a little earlier each time. Personally, I don't love this idea and if they are going down this road, I'd prefer an Indiebox type option, but I will happily support whatever they decide to do.

 
Im just talking about them using resellers and scalpers as an excuse to mark up prices. In this case a membership. Ill do it but lrg knows ill do it and its complete bs.
 
Well, I put the poll up here now too, so people feel free to vote.

Honestly, who can actually say this,

"By the way we are running this idea through our forums first"

and believe it will actually only stay on their forums, and everything will just stay hush hush to the "public"?

Not sure if they forgot what decade we're in, but this isn't how it works in the present time. :p

Anyways, vote away!

 
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Wow! Good idea but i don't have extra $30 to pay you.

$30 per 1 person X 5,000 members = FREE $150,000

An exclusive shirt, membership card (with unique ID) and sticker ($5 per T-shirt X 5,000 members = $25,000 + $.10 sticker X 5,000 members = $500) = Total $25,500

Approximately LRG NET $124,000 membership itself. That's a good free money :)

 
If they actually had games I wanted to play like Yakuza 5, instead of just games I consider buying as a possible investment then I might pay $30.

 
IF ANYTHING I think they should simply allow all store members to pre-order a month or two (or whatever) early.  I think that would solve most of the issues outside of negotiating with the actual game dev/pub that makes the game to produce some higher number of copies.  There is ZERO benefit to a game developer to publishing fewer copies of their game if the demand is there to sell many more copies.  There would be little risk producing more copies of a game if they are already pre-sold.

I think how the vita version of Shovel Knight was handled by fangamer.com was just the perfect way to do these things.   I mean you can still go and pre-order the game and it comes out in October.  They can make a lot more money from this in the long run since the buyers also don't know how many will be produced in advance and people have more time to make a decision.   I would go ahead and pre-order (fully paid) Cosmic Star Heroine (Vita) and Dragon Fantasy TBToI (Vita) if that was an option.   Instead, I may not buy either one since I'm really only wanting them for my collection as I love Dragon Fantasy (but already own it and got the free upgrade to TBToI on PS4 and should get this one free too) and think CSH will be exactly my type of RPG (but $15 digital for cross buy is a decent enough deal for me).

 
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I think how the vita version of Shovel Knight was handled by fangamer.com was just the perfect way to do these things. I mean you can still go and pre-order the game and it comes out in October. They can make a lot more money from this in the long run since the buyers also don't know how many will be produced in advance and people have more time to make a decision.
I think the opposite is true. Their games are going fast in large part because they are limited. If they had open pre-orders for Lost Sea, Xeodrifter, B&C Deadline, etc... would they have sold 2,000-3,000+ copies? I doubt it. Part of the appeal is once they're sold out, they're sold out forever.

LRG talked about this over at Neogaf:

I like to point out Breach & Clear as the kind of case-in-point here, prior to our release we'd only sold about 2,000 copies digitally in five months. There is no way that open preorders for the game would have moved more than a couple hundred copies. We wouldn't have even been able to hit the minimum order quantity to manufacture the game.
 
There is ZERO benefit to a game developer to publishing fewer copies of their game if the demand is there to sell many more copies. There would be little risk producing more copies of a game if they are already pre-sold.
Incorrect. The risk is that they will be stuck with copies that nobody wants because a significant portion of their market is collectors and even scalpers/resellers who only buy the games because they are limited and not because they necessarily want to spend $25 on a physical copy of a game that can often be purchased digitally for a few dollars.

 
I'd be all for this if they offered like... free shipping or something. The physical goods are of no benefit to me and I could see there being problems with the members getting early access to a copy. What if 4,000 members want early access to buy a game and they only make 3,200 copies? 

Also, and I hate to be the conspiracy theorist here, but timing on this couldn't be worse... they just acknowledged problems with stock/ordering occurred with the most recent batch. People who have issues with the schedule or those who had issues ordering will likely think about signing up. And even those who haven't had issues, might sign up just b/c they don't want to risk missing out because of all the people who do sign up. 

I'm clearly an LRG floater here and not fully aware of how the company operates but just my thoughts on this... 

 
I think the opposite is true. Their games are going fast in large part because they are limited. If they had open pre-orders for Lost Sea, Xeodrifter, B&C Deadline, etc... would they have sold 2,000-3,000+ copies? I doubt it. Part of the appeal is once they're sold out, they're sold out forever.

LRG talked about this over at Neogaf:
Yeah, many of us have already explained why the Shovel Knight business model doesn't work for LRG, and your link pretty much shows that.

What they are doing currently isn't perfect, but I think it works "perfectly" well, for what they are doing.

 
Wow! Good idea but i don't have extra $30 to pay you.

$30 per 1 person X 5,000 members = FREE $150,000

An exclusive shirt, membership card (with unique ID) and sticker ($5 per T-shirt X 5,000 members = $25,000 + $.10 sticker X 5,000 members = $500) = Total $25,500

Approximately LRG NET $124,000 membership itself. That's a good free money :)
Agreed. Just a cash grab thinly veiled as a move for the real (non-scalping) consumers...

They should just switch to a pre-order system that allowed people to pre-purchase before they set the print amount. They could still make it a limited pre-order time frame. That would obliterate most scalping. For games where they feel a more open ordering system would greatly reduce the order number, maybe they should just reconsider whether those titles were really worth doing in the first place...

And to answer the poll, Yes, I would pay for a membership, but I wouldn't be happy about it.

 
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I have no need for the membership as I have yet to miss out on any game (game only, didn't try for any bundles).  As long as you are there right when they go up, you should be good.  So this will basically be $30 for worthless physical junk for me and I just don't see it being worth it.  It just seems to me they are trying to generate extra money and this is how they want to go about doing it.  Why not charge an extra $5 on the games if they are so short on income?  It's obvious most of them will sell anyway.

 
Regardless, they really need to figure out a way to better limit the distribution of the game. Otherwise you end up with crap like this, where flippers take full advantage of the loose rules to stock up, and lock out many users who just want a copy for their collection:

http://www.ebay.com/sch/i.html?_from=R40&_trksid=p2050601.m570.l1312.R2.TR8.TRC2.A0.H0.Xsoldner.TRS2&_nkw=soldner+-pc&_sacat=139973
The buyers are just at fault like the sellers, I think it's dumb.


Wow! Good idea but i don't have extra $30 to pay you.

$30 per 1 person X 5,000 members = FREE $150,000

An exclusive shirt, membership card (with unique ID) and sticker ($5 per T-shirt X 5,000 members = $25,000 + $.10 sticker X 5,000 members = $500) = Total $25,500

Approximately LRG NET $124,000 membership itself. That's a good free money :)
I think it's stupid, doomstink is just going to laugh his way to the bank. There are a ton of better ways to get a membership running, like it's been said it's just a cash grab.

 
The buyers are just at fault like the sellers, I think it's dumb.

I think it's stupid, doomstink is just going to laugh his way to the bank. There are a ton of better ways to get a membership running, like it's been said it's just a cash grab.
I was hoping they would cancel any orders that were made before the game was supposed to go live but it looks like that's not the case, since people are already selling their copies. Or maybe that's still being determined.

Also, I have nothing against Doomstink trying to make money... he deserves to. As someone who strongly prefers physical over digital, I think what LRG is doing is great and had I known/understood LRG from the beginning, I would have bought their games from day one. It's a great service and it has it's problems, yes, but there's a limit to how much they can do. I'm buying their games now in hopes that more and more niche, indie games get the physical treatment in the future and knowing that their games appreciate in value makes my purchases easier.

With all that said, I would gladly pay for a membership if it guaranteed something useful or maybe some kind of tangible bonus related to the games they're selling.

 
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You know what be a great incentive but i have no idea how it would work.. if they made 1 lrg game exclusive to members free with 1 paid membership
 
Voted NO for membership, rather use that on BB's GCU.  There's no real benefit here...  As someone already pointed out, if 4,000 people signed up, you got 4,000 people buying one day early.  When that happens, you might as well as charge $60 or $100 or $200.  I'll continue to support LRG, but if I can't get the games then big freaking deal, move on and buy something else.

 
I think the opposite is true. Their games are going fast in large part because they are limited. If they had open pre-orders for Lost Sea, Xeodrifter, B&C Deadline, etc... would they have sold 2,000-3,000+ copies? I doubt it. Part of the appeal is once they're sold out, they're sold out forever.

LRG talked about this over at Neogaf:
I like to point out Breach & Clear as the kind of case-in-point here, prior to our release we'd only sold about 2,000 copies digitally in five months. There is no way that open preorders for the game would have moved more than a couple hundred copies. We wouldn't have even been able to hit the minimum order quantity to manufacture the game.
Maybe...and I'm just spitballing here - but *maybe* if they didn't release so many shitty games this wouldn't be a problem? I mean, when you point-blank admit that "no one wants this game unless they think it may be a collector's item" then that's a problem. I understand getting licenses for these games is tough, but if they expect me to pay $30 so I can have first shot at Breach & Clear 3: Breach Harder, then they're delusional.

 
Sure pre-ordering for crap games wouldn't help developers.... B&C (Vita) would have done horribly if not for the extremely limited number produced to snag the collectors who can't afford to miss any release.  So for games that are garbage, do that route.   For known excellent games... or games that appear will be in higher demand (a poll would probably help determine demand early) offer pre-orders to help the actual consumer, developer and put more money in LRG's pockets too.   They don't have to tell anyone the numbers they are producing until right before the release date hits and they can even just say something like "only 1000 available today".  Later they can release the full number so they still get the smaller limited number push from people frantic to buy a low produced item quickly... and they can guarantee that the good games actually get produced enough to make the really great devs out there some extra $$$.

If resellers are a big part of the market, cater to them.  Let them pre-order as many copies as they want within whatever limit the dev is comfortable with (for games that get pre-order privileges).  They pay up front and then they are stuck if the games don't sell later.   If the only games that are being pre-ordered are the legitimately excellent titles... then it shouldn't be an issue with too many being produced.

 
I hate how they are claiming the $30 yearly sub will deter scalpers because it will cut into their bottom line. If they continue with the rough average of 2 games per month, 24 games in one year, then that's only a 1.25 mark up per game.  No scalper is going to skip this membership for that little per game when they usually double their money on ebay.  I feel it is more damaging to the people like us that actually want the games.  We are being penalized with this extra expense that will gain us nothing. I can't believe they are contemplating setting up a segregated system like this, where the people profiting from the games will be more likely to  have the extra money to blindly put up.

 
It fits perfectly with the defense of such small prints of games though. It's going to drive up the rarity and demand, even for bad games, if people know that possibly a few thousand people are guaranteed to get the game before anyone else is able.
 
I was hoping they would cancel any orders that were made before the game was supposed to go live but it looks like that's not the case, since people are already selling their copies. Or maybe that's still being determined.
They clarified that the only early order that occurred was only on the B&C Franchise bundle, so no other orders should have had any early ordering going on.

However, they have now also explained how their ordering system works, and why the quantity count was so messed up before,

"It wasn't really a bug. Copies are reserved for a few minutes once a user clicks "check out", and only get removed from inventory when checkout is completed. Since items are still technically in inventory, but reserved, you can add them to your cart even when you can't actually initiate a checkout. If you happen to click "check out" after another customer backs out and releases their reserve, you can get an order through. That's why some people report success after clicking check out multiple times. Eventually they get lucky and catch one coming off reserve.

The best we can do is make sure people understand that adding an item to the cart is not a guarantee that its theirs. There would be a whole logistical can of worms if inventory was removed before checkout was actually completed and due to that, no eCommerce platform works that way. We could create a better queue like PAX has but even then I get the option to buy tickets that aren't actually in stock so that would not be a be all end all solution. There just isn't a super clean way to do this."

I mean, ideally, people can just continuously hold copies by trying to checkout with large numbers, and then holding people's copies that would otherwise be available to be purchased by others.

Kind of janky, lol.

 
Voted No as well. Only way I think it would be worth it would be if members got free shipping or something. GCU defines what a paid subscription is to me personally now.

All games should be 1 from the start. Can say all you want about wanting to open one and leave one sealed well that's just too bad. If you want to play something that bad, open it or buy it digitally. It's just unfair that anyone should be able to buy 2. Those people are just as bad as the scalpers really and are helping to create the even greater scarcity of these games
 
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I have ordered 2 games from LRG so far. I forgot to order Oddworld or it would have been 3.

$30 sub to get "early access" to the games.... Means they are not getting $30 from me.

This will not go over well.
Limited......... Run games. The sub idea goes against their name.

They make 2000 copies of a game, and have 3000 people pay the $30 and they all order... Oops.
And now none are available to the public. "Sold out before it goes on sale" lol

Or do they "limit" the number they sell to the subscribers... Oh, also goes against the idea of the sub feature.

If they do the subscription, they will need to change the number of copies they actually print.
Granted if only 50 people sub... The whole idea is moot. But if a bunch of people do actually sub, it will make the buying worse. If you are not a "sub" you won't get a copy.

I'm against the idea, if they do start the subs I'm probably done with them entirely. Not going to pay to play (more like pay more to be able to pay)
 
I have never had a issue getting any of the Limited Run Vita games.
Even a few I thought I would miss like Octodad and Xeodrifter I got last minute, since these were sold on Holiday weekends.

I have all the single releases they have done so far because I like the idea of collecting these games for the vita and have been following Limited Run closely since they announced the first release of Breach and Clear for vita. I thought they had a great idea and I wanted to support them.

I have never bought any of these in a bundle.
I have no interest in soundtracks, I just want the game.

I have never purchased any of the games for PS4 or the PS4 only releases.

With that said I really do not have interest in a membership and I voted no.
I don't think they need to offer games using a preorder system.
I just think if you really want the game you have to be ready to get it. I got Soldner X without issue on Friday morning but I would have been upset if I missed it because it was one of the few releases they have done that I really wanted. But I also understand that these games are limited and getting them is what makes it exciting and fun.

 
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They make 2000 copies of a game, and have 3000 people pay the $30 and they all order... Oops.
And now none are available to the public. "Sold out before it goes on sale" lol
The way they explained it, ideally, they say they would send out a poll to see which subscribers are interested to help gauge the quantity in advance.

So let's say they have 3k-4k people who responded to the survey positively for a game, then the final release number will be 4k-5k in quantity.

Basically, they would have enough for members that will get the game for sure, and then limit the quantity for the non-members to purchase the rest.

 
The way they explained it, ideally, they say they would send out a poll to see which subscribers are interested to help gauge the quantity in advance.

So let's say they have 3k-4k people who responded to the survey positively for a game, then the final release number will be 4k-5k in quantity.

Basically, they would have enough for members that will get the game for sure, and then limit the quantity for the non-members to purchase the rest.
But is that really any different than having a pre-order system? Except now you would have to pay to use it.
 
Yeah should just take some damn pre-orders. People want this stuff. I haven't missed one yet myself but obviously people know this shit is rare and want it. B&C is now a $200 game which is just insane.

Also on Twitter when someone said "why are you sending copies to youtubers" they responded saying they are promoting the company. I'm pretty sure people who want these releases know about the company already. Promoting in just means "scalpers, take the games from collectors, the opposite thing we wanted when starting these releases"

Those 30 copies of breach and clear should have gone solely to curated collectors. Should have done research on people like the guy did when he sold his sealed stadium events.

Already talked to a few people saying they were done with them after the problems with the B&C bundle
 
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But is that really any different than having a pre-order system? Except now you would have to pay to use it.
Exactly.

And what if a sub didn't get the email or specifically go to the forums during that time... Their "sub" is just a pay to be able to reserve system.

Seeing the thread being changed, is the ONLY reason I even knew there was an official forum for LRG... And it's not actually on LRG's site.

The yes votes are higher there, cause only those that follow everything they do and buy every crap game they publish... Even know about their forum.

Most of the games LRG's puts out or has hinted to release... I have less than no interest in.
I will only buy a game that I will play... And that I want. buying it just cause it's a LRG release... Not me. Most of their games I don't even look at after they announce them, instant pass after I do 2 minutes of research on it (mainly some YouTube gameplay video)

Don't do it LRG... Bad idea.
 
$30 is more than worth it when you miss that one game and the eBay price is $30 extra
I'm sure that's the basic reasoning LRGs is using. They see the resale prices on ebay. By putting the membership price well below the markup, they know they'll get a good slice of the action.

LRG has put together a great service. I don't blame them for thinking of ways to make more of a profit.

 
Conversely, if you miss out on a game, you'd likely be paying the going price plus 30 bucks so the member can recoup his membership fee.
 
If they want to do a club, make it free, but make the registration comprehensive like what NeoGAF uses.   I had to jump through some hoops to get on there even being invited!  It took some time as well.  The way they do things now, I don't see how it would do anything but benefit the scalpers because folks like me that maybe are interested in one or two titles aren't going to pay another $30 for the privilege.   Scalpers will just be in a much better position to pay the extra $$ and have everything setup in advance so they can get all of their copies before the main sell goes live (and still try to take advantage of the main sell for getting extra copies).  I don't need a shirt to mow the yard in or yet another club card.  If they wan't to legitimize some of their fanbase to actual people... I'm all for that.   I'll jump through a few hoops in registration but I'm not throwing extra money down because the company is too lazy to implement a basic pre-order system like what every other game publisher out there with a site has.

 
I'm not paying them $60 just to "guarantee" a copy of CSH.
That's not what they are discussing.

If they want to do a club, make it free, but make the registration comprehensive like what NeoGAF uses. I had to jump through some hoops to get on there even being invited! It took some time as well. The way they do things now, I don't see how it would do anything but benefit the scalpers because folks like me that maybe are interested in one or two titles aren't going to pay another $30 for the privilege. Scalpers will just be in a much better position to pay the extra $$ and have everything setup in advance so they can get all of their copies before the main sell goes live (and still try to take advantage of the main sell for getting extra copies). I don't need a shirt to mow the yard in or yet another club card. If they wan't to legitimize some of their fanbase to actual people... I'm all for that. I'll jump through a few hoops in registration but I'm not throwing extra money down because the company is too lazy to implement a basic pre-order system like what every other game publisher out there with a site has.
Again, it has nothing to do with laziness. Their business model of selling obscure niche titles at a low profit margin is not compatible with waiting months for preorders and then deciding if they are going to press a title once the preorder period has closed. To make things work financially for both the developer (which gets 70% of the profit) and for themselves (which is left with only 30% of the profit), they need to order at least a quantity that is acceptable to both Sony and the developer and turn that stock around as soon as it is received. They don't have the ability to do revolving charges on credit cards or store large amounts of money for months at a time or to store piles of stock at their small office.

Look, if every title was Oddworld or even Soldner-X, and they were only doing a few games a year, maybe preorders would make sense. As it stands, to get 3000+ units of often not very broadly popular games pressed and sold several times per month requires hype and reseller interest to assure almost instant sell outs. If you have several hundred thousand dollars in uncommitted capital to invest with them to build a storage facility, a massive customer service operation and a financial system that would allow for mass refunds if preorder numbers are not met, I'm sure the model could be changed. If not, the focus needs to be on improving the existing model, not switching to something they already have stated and proven won't work given their current size and financial means.

 
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Terrible idea. No vote all the way. Either do a pre-order system or not, don't gussy it up as something else and try to charge for it. 

 
Damn. This has been out so long I'm amazed to see it manifest this way.
I'm guessing it's gonna be the recent remaster that's gonna get the physical treatment and assuming it'll be the PS4 release, since LRG hasn't done anything outside of PS4/Vita.

 
I'm guessing it's gonna be the recent remaster that's gonna get the physical treatment and assuming it'll be the PS4 release, since LRG hasn't done anything outside of PS4/Vita.
I'm assuming the same thing. I haven't kept any of my PS4 releases so far, as I don't have a system yet, but I might give this a go. I loved this on the 360, and would for sure replay it once I finally get a PS4.

 
That's not what they are discussing.
Feel free to explain it to me. From what I can tell we are talking about a $30 yearly membership. The advantage to this membership is that you would be able to order earlier than everyone else (in essence guaranteeing you the first chance at any of their upcoming games). The only game I know that I want to purchase from them is CSH.

Thus, I'm not paying $24.99 + shipping + $30 membership just so I can guarantee that I get my copy of CSH.

 
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Whoever is talking about a pre-order idea, no.  They would actually get less orders doing that as anyone that wanted them could have them, there's no urgency to buy with a pre-order.  I'm just fine with the current system in place.  If I miss out on a release, oh well... I'll trade something I have for it to someone that was lucky enough to get it.

 
Feel free to explain it to me. From what I can tell we are talking about a $30 yearly membership. The advantage to this membership is that you would be able to order earlier than everyone else (in essence guaranteeing you the first chance at any of their upcoming games). The only game I know that I want to purchase from them is CSH.

Thus, I'm not paying $24.99 + shipping + $30 membership just so I can guarantee that I get my copy of CSH.
People that order every game from LRG no matter what... Don't understand you. ;)

People that only order 1 game that interests them, do.

Just browsed the LRG forums... Looks like they will be doing the sub crap. Almost everyone on there is already throwing their money at them.
There are a few people trying to explain the downfall to it, and they are getting attacked.

Just do a pre order system, and maybe have to print a 2nd run...
 
Whoever is talking about a pre-order idea, no. They would actually get less orders doing that as anyone that wanted them could have them, there's no urgency to buy with a pre-order. I'm just fine with the current system in place. If I miss out on a release, oh well... I'll trade something I have for it to someone that was lucky enough to get it.
Pre order system or leave it as is.
I'm also fine with the way it is now, would only buy from LRG again if they do one or the other (leave it as is, or pre order system of some sort)
Sub? Goodbye LRG, will not buy from you. I'll just get the digital copy for pennies...
 
They could literally do a run of 1500 copies of Pong and sell out and it would go for stupid prices because collectors that HAVE TO HAVE every release for Vita would pay it (honestly that's kind of a mental sickness if you ask me).  Keep the numbers low and the current system in place.

On topic point though, I don't want to pay more for games I probably shouldn't already be buying.

 
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Pre order system or leave it as is.
I'm also fine with the way it is now, would only buy from LRG again if they do one or the other (leave it as is, or pre order system of some sort)
Sub? Goodbye LRG, will not buy from you. I'll just get the digital copy for pennies...
That's your choice. It doesn't change the fact that they will still sell out with every release and maybe some of us who do buy most or all of the releases will have another option to reduce the risk of missing out on a release if there happens to be some unusual demand or other factors that cause a faster than normal sell out. LRG is really a premium collector oriented business. They are not the exclusive or even cheapest source of these games. Nobody is prevented from buying these games digitally and frankly, the membership system won't mean the end of open ordering for people that don't want to buy the membership. It's just one more option that people may be able to elect or decline. Choice is always better IMHO.

 
I'd be in for that $30 if I genuinely believed it would guarantee me a copy. If they have 5000 members, the print runs had better be able to accommodate all of them. Plus, unlike you guys, I'd be happy with the shirts and other swag.
 
I'd be in for that $30 if I genuinely believed it would guarantee me a copy. If they have 5000 members, the print runs had better be able to accommodate all of them. Plus, unlike you guys, I'd be happy with the shirts and other swag.
They think they are only getting 100 members which isn't happening. If they roll this out, people are going to drop the money. They should be limiting these memberships to 500-1000. If they can't afford to do big print runs, they won't be able to guarantee non member stock if they allow anyone to sign up
 
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