Limited Run Games Thread - We only promise our NES games will work, not your console

Squarehard

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Hmm I was pretty set on getting the LRG version of Fallen Legion, since I prefer to play on my PS4.  I had assumed it would be the same as the Switch version coming :(  So you can't get both games for PS4 with the LRG? One is vita, and one is PS4? If that is the case, and both games are on the actual cart for Switch, I guess I will grab the Switch version instead. 

 
Hmm I was pretty set on getting the LRG version of Fallen Legion, since I prefer to play on my PS4. I had assumed it would be the same as the Switch version coming :( So you can't get both games for PS4 with the LRG? One is vita, and one is PS4? If that is the case, and both games are on the actual cart for Switch, I guess I will grab the Switch version instead.
When is the Switch version coming? And is it being released by LRG or by your typical sites Amazon, BestBuy,..?

 
When is the Switch version coming? And is it being released by LRG or by your typical sites Amazon, BestBuy,..?
May 29th. It's not released by LRG, so it's going to standard retail for $39.99. So essentially $32 at launch via either Prime or GCU, plus the possibility of later sales, free shipping, and no need to buy 5 minutes after launch. NISA also has a CE up for it, if that's your jam.

 
One is vita, and one is PS4? If that is the case, and both games are on the actual cart for Switch, I guess I will grab the Switch version instead.
The Vita/PS4 split seems odd. You'd think that both would be available for both platforms.

While I can appreciate people talking up the Switch version, I don't think the future Switch version invalidates this LRG release. I'm going to do a little research before next week. But if Fallen Legion is as good as some people are claiming, I might double-dip. (or perhaps get the LRG versions and then wait for the Switch version to go on sale) I know this is CAG. Being a cheap-ass is only normal for most of the members here. And the Switch version does make a compelling case. Even if the LRG versions end up with their lowest pricing tier ($25) they will still cost close to $55 with shipping for a copy of each game. The Switch version will cost $40, will come with the content from both games, and will be eligible for pre-order discounts. If your objective is simply to save money, it is the obvious go-to option.

If your objective is to collect games, the choice becomes murky, because hard-core collectors don't want to make choices like that. They want ALL the releases. I own every copy of every physical release of Shovel Knight. All of them. I own multiple copies of Shantae, half genie hero. When a particular game catches my fancy, I don't necessarily limit myself to one platform. Of course, this presumes a level of quality and/or personal appeal, which is where the research is going to come in. The art style in Fallen Legion is catching my interest, but I want to know more before I give it a yea or nea.

 
The Vita/PS4 split seems odd. You'd think that both would be available for both platforms.

While I can appreciate people talking up the Switch version, I don't think the future Switch version invalidates this LRG release. I'm going to do a little research before next week. But if Fallen Legion is as good as some people are claiming, I might double-dip. (or perhaps get the LRG versions and then wait for the Switch version to go on sale) I know this is CAG. Being a cheap-ass is only normal for most of the members here. And the Switch version does make a compelling case. Even if the LRG versions end up with their lowest pricing tier ($25) they will still cost close to $55 with shipping for a copy of each game. The Switch version will cost $40, will come with the content from both games, and will be eligible for pre-order discounts. If your objective is simply to save money, it is the obvious go-to option.

If your objective is to collect games, the choice becomes murky, because hard-core collectors don't want to make choices like that. They want ALL the releases. I own every copy of every physical release of Shovel Knight. All of them. I own multiple copies of Shantae, half genie hero. When a particular game catches my fancy, I don't necessarily limit myself to one platform. Of course, this presumes a level of quality and/or personal appeal, which is where the research is going to come in. The art style in Fallen Legion is catching my interest, but I want to know more before I give it a yea or nea.
This is super spot on. I'm going to buy all three because I collect and have a sickness lol. The different artwork and versions are something that I have fun collecting, and I think it helps to make a collection complete. I also fully and freely admit that doing this is a gigantic waste of money. That said, I'll still say that LRG's release is a much worse value. I'm still buying them, but I don't have to pretend that a complete release for another platform with a much better price doesn't make the LRG options sting.

This is an ongoing problem with LRG and all limited release companies, though. This one is just more obvious because there is another physical copy showing the price discrepancy, not just digital. I do hope that the physical releases--from either company--help make the game more successful, though.

 
I'm happily passing on both of them. I'm ordering the Switch version from NISA.

It seems that the Switch version is updated from the PSV and PS4, so there is a reason to own all 3 versions beyond collecting sake. i mean if you really, really like the game and want to play through it twice to see the differences.

I don't expect these ones to hold their value, though, since the Switch version is technically the better release. Maybe I'll pick them up later if they stay around $20 on the after market.

 
Eh, anyone that's getting these is overpaying.. you can get the "complete" edition on Steam or Switch cheaper. With the LRG release you need to buy both games for them to be complete.
The promo video nintendo put out said there was also new content being added to the Switch version. They might have been just referring to the combo of both games into one or it may legitimately have something new.

Either way, after watching the video... and reading some feedback on steam, I'm not interested. So an easy pass for me for all versions.

 
The promo video nintendo put out said there was also new content being added to the Switch version. They might have been just referring to the combo of both games into one or it may legitimately have something new.

Either way, after watching the video... and reading some feedback on steam, I'm not interested. So an easy pass for me for all versions.
The new content might be added to PS4/Steam later on according to the dev:

http://steamcommunity.com/app/612820/discussions/0/2549465882918631285/

It's worded vaguely though, they could mean different content than what the Switch got.

 
Hmm I was pretty set on getting the LRG version of Fallen Legion, since I prefer to play on my PS4. I had assumed it would be the same as the Switch version coming :( So you can't get both games for PS4 with the LRG? One is vita, and one is PS4? If that is the case, and both games are on the actual cart for Switch, I guess I will grab the Switch version instead.
I am wondering this, as well. I wasn't familiar with this game, so I did a little research on it. It appears both games are available digitally on PS4, but only one of them digitally on Vita? The LRG releases are separate, correct? In order to get both games, I'd have to buy both the PS4 and Vita LRG releases? I do not own a Vita, so that doesn't work for me.

I guess, in order to own both of these games physically on the same system, I'd have to go with the Switch release, correct?

 
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I was all set to buy Utawarerumono until I saw the screenshots. How are the gameplay and story (I'm very critical when it comes to this)? I hated the art of Etrian Odyssey but I gave it a pass because the gameplay was great (and story isn't as important in Dungeon Crawlers as it is in traditional RPGs). 

 
So is three (four!) titles a week going to be the new norm? Don't like it. feel like more people were freaking out the last time they tried this.
It just comes down to titles, and when it is best to offer them in their current situation. They have already said many times how they wanted to offer as many games as possible at one point. Only to realize that wasn't good for those who apparently can't control themselves.

So LRG has opted to be mommy/daddy for many here and are working to lessen the titles, but most of these deals are rather old, so they are still working thru the current amount of releases. So in due time, they will be offering less titles each month(maybe 1-2), so you and others can spend less, and they can make less. It's a win/win all around.

 
It just comes down to titles, and when it is best to offer them in their current situation. They have already said many times how they wanted to offer as many games as possible at one point. Only to realize that wasn't good for those who apparently can't control themselves.

So LRG has opted to be mommy/daddy for many here and are working to lessen the titles, but most of these deals are rather old, so they are still working thru the current amount of releases. So in due time, they will be offering less titles each month(maybe 1-2), so you and others can spend less, and they can make less. It's a win/win all around.
They're at 20 plus games in two months [emoji44][emoji44][emoji44]
 
So LRG has opted to be mommy/daddy for many here and are working to lessen the titles, but most of these deals are rather old, so they are still working thru the current amount of releases. So in due time, they will be offering less titles each month(maybe 1-2), so you and others can spend less, and they can make less. It's a win/win all around.
LRG has been working through those releases for awhile now. Can't tell you how many times I heard, "Fall will be quieter", "It'll calm down after winter", etc.

At this point, everyone should realize there's no real end in sight.
 
It just comes down to titles, and when it is best to offer them in their current situation. They have already said many times how they wanted to offer as many games as possible at one point. Only to realize that wasn't good for those who apparently can't control themselves.

So LRG has opted to be mommy/daddy for many here and are working to lessen the titles, but most of these deals are rather old, so they are still working thru the current amount of releases. So in due time, they will be offering less titles each month(maybe 1-2), so you and others can spend less, and they can make less. It's a win/win all around.
Ignoring the apparent vitriol that some people seem to have for collectors, flooding a market is never a good thing. LRGs high octane release schedule is also severely exacerbated by all of the copy cat companies that have sprung up. While that's not LRG's problem, it is their market, so it still matters.

 
Ignoring the apparent vitriol that some people seem to have for collectors, flooding a market is never a good thing. LRGs high octane release schedule is also severely exacerbated by all of the copy cat companies that have sprung up. While that's not LRG's problem, it is their market, so it still matters.
But releasing $2-$5 digital games for $25-$30 is a great idea? There are many issues with what LRG is doing, and the many complaints that come from every side of the equation. I think more here complain about the prices vs. digital than of having to many releases, but both are moot arguments. There's no rational level of thought that can be applied here, because if it was, none of this makes any sense.

 
The disparity between physical vs. digital is a pointless discussion. It costs money to create physical goods. There is overhead inherent in a physical product. As such, there is a baseline for physical prices that you can't get around, a price threshold that you can't dip beneath without taking a loss. This is a finite limitation that applies to all physical goods.

The up-front distribution costs for digital goods are much, much lower. Some companies like Blizzard are able to eliminate them almost entirely. Having little to no upkeep on distributing the game allows more flexibility in pricing and allows for deeper discounts. It's simply possible to sell a digital game for cheaper than a physical one, and always will be. Anyone who allows themselves to think that the two prices should be comparable is kidding themselves.

Now, in the recent Fallen Legion scenario we have a much more 1-1 example. Instead of waving around digital prices, we have another comparable physical release coming out from a different publisher. (NIS America, I believe) Making value comparisons like that is fair, we're talking about roughly equivalent products.

 
I finally got my Skullgirls Vita tracking.

Omake%2BGif%2BAnime%2B-%2BLove%2BLive%2521%2BSunshine%2521%2521%2BS2%2B-%2BEpisode%2B6%2B-%2BAqours%2BJump.gif


 
The disparity between physical vs. digital is a pointless discussion. It costs money to create physical goods. There is overhead inherent in a physical product. As such, there is a baseline for physical prices that you can't get around, a price threshold that you can't dip beneath without taking a loss. This is a finite limitation that applies to all physical goods.

The up-front distribution costs for digital goods are much, much lower. Some companies like Blizzard are able to eliminate them almost entirely. Having little to no upkeep on distributing the game allows more flexibility in pricing and allows for deeper discounts. It's simply possible to sell a digital game for cheaper than a physical one, and always will be. Anyone who allows themselves to think that the two prices should be comparable is kidding themselves.

Now, in the recent Fallen Legion scenario we have a much more 1-1 example. Instead of waving around digital prices, we have another comparable physical release coming out from a different publisher. (NIS America, I believe) Making value comparisons like that is fair, we're talking about roughly equivalent products.
I don't have an issue with any of what you stated. I personally have bought many LRG offerings that I got digital for under $5. I buy physical, because I prefer that option, and I see the value, even if it's over digital options. Many here buy LRG CE's for $65, when Play-Asia provides pretty similar products for $30-$35(better by most opinions stated here). Has that slowed business for LRG?

If LRG offers 2, 10 or 20 games a month, I'll buy what I want, and skip the rest. They are still offering what they always have, and nothing has changed. Popular titles sell out in a few minutes, while others last the weekend. The sky is falling with to many releases is what's being said, but nothing here has shown that to be the case. Some guys just don't want to have to buy to much, so they paint a picture of to much is bad, and nothing could be further from the truth. Regular retail, this is a problem for sure, in a "limited" market, not so much.

Now behind the scenes at LRG, I'm sure less would make for a tighter ran ship, but even having a 1-2 month wait for most games has not slowed anything down. So while less may make for a better operation, the same guys complaining, or the same ones who probably aren't playing these games anyway, so speeding up deliver is pretty pointless for that group as well.

 
The disparity between physical vs. digital is a pointless discussion. It costs money to create physical goods. There is overhead inherent in a physical product. As such, there is a baseline for physical prices that you can't get around, a price threshold that you can't dip beneath without taking a loss. This is a finite limitation that applies to all physical goods.

The up-front distribution costs for digital goods are much, much lower. Some companies like Blizzard are able to eliminate them almost entirely. Having little to no upkeep on distributing the game allows more flexibility in pricing and allows for deeper discounts. It's simply possible to sell a digital game for cheaper than a physical one, and always will be. Anyone who allows themselves to think that the two prices should be comparable is kidding themselves.

Now, in the recent Fallen Legion scenario we have a much more 1-1 example. Instead of waving around digital prices, we have another comparable physical release coming out from a different publisher. (NIS America, I believe) Making value comparisons like that is fair, we're talking about roughly equivalent products.
There's one major problem with this line of thinking. The established norm for video games outside of the small print run, niche, non-retail published games market is a 1:1 MSRP for physical and digital. Everything you said about why it costs more is correct, and there is no denying that. But with games released digital/physical from retail publishers (even smaller ones) we usually see an identical MSRP. That is the expected norm. LRG/SRG/SLG/PA/Ia8B/etc have a business model that requires the consumer to pay extra money for one version over the other.

This is not saying people shouldn't buy it. It's not saying one can't value physical games and find it worth in it, etc. Those are different conversations. It's simply pointing out that compared to the long established norm of physical/digital having 1:1 price parity for MSRP, these are not a good value. I have a huge amount of these limited games, but I'm also happy to admit that they are a horrible value most of the time--me deciding to buy them doesn't change or lessen that fact.

So Fallen Legion may be a more in your face example of the bad value due to the competing physical product, but that doesn't invalidate the digital vs physical point for other releases. That line of thinking is just far too selective.

 
I just don't buy into this argument that something is a "horrible value" simply because it costs more than a digital alternative or a version that functions on a completely different platform and requires the outlay of $300+ to purchase that platform to begin with.  At the end of the day, Fallen Legion through LRG will be roughly twice the discounted price of the NIS Switch version from Amazon or Best Buy ($65 or so shipped versus $32 and tax) if you happen to have already spent money for Prime fee and/or GCU.  That doesn't change the fact that you can't play the Switch version on a PS4 or Vita and that the LRG version comes with double the physical media, cases for both games, exclusive case art and an exclusive art insert.  To me, that's worth the extra money and it's not a "horrible value" for something that has a tiny print run and that I can sell down the road if I ever had to (likely at a profit) or I can give to someone else to play. 

Frankly, it's getting pretty tiresome to see the constant LRG bashing from a small number of people.  There's just a constant effort to find something new to complain about whether it's too many games or too little notice or shipping that takes more than 24 hours or whatever it is.  I mean if you all think the LRG model is so terrible, why not just stop buying their products?  All of the hypocrites here and elsewhere probably could have bankrupted LRG by now if they actually put their money where their mouth is.  Of course, LRG will continue to thrive because it's the complainers who are their biggest customers.    

 
I'm cool with physical versions of games. I think buying many indie bundles and just buying about 99% of my PC releases as digital kind of makes me really look what physical is really worth. In the case of PS4/Switch/Vita releases where they tend to be MSRP digital as well as physical, physical tends to be better. I like cheap physical/digital games, though in some cases like the PS4 HDS/Vita memory cards can get filled up quickly.

I don't buy LRG/other limited physical releases for space reasons usually, but to support games I love, or companies I love, or if the MSRP digitally is extremely close to the physical release. I skip a lot, and only get stupid sometimes like the blind boxes (not a great idea for me). Sekai Project stuff will be a must buy for me though, and hopefully some other good RPG releases or something.

Most of what LRG offers nowadays doesn't appeal to me and the cheaper MSRP for digital copies make me say nope. That's just me though, as I'm not a I need a complete Vita collection person.

 
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Frankly, it's getting pretty tiresome to see the constant LRG bashing from a small number of people. There's just a constant effort to find something new to complain about whether it's too many games or too little notice or shipping that takes more than 24 hours or whatever it is. I mean if you all think the LRG model is so terrible, why not just stop buying their products? All of the hypocrites here and elsewhere probably could have bankrupted LRG by now if they actually put their money where their mouth is. Of course, LRG will continue to thrive because it's the complainers who are their biggest customers.
Well said^

 
NISA got hacked and there security is complete garbage .
I am aware of this but what can we do? It's not like all of us that order from them can retroactively delete all our info. What's done is done.

I would argue with the breach at Equifax, all our data is compromised anyways. lol

 
I have a huge amount of these limited games, but I'm also happy to admit that they are a horrible value most of the time
The expectation of 1:1 price parity for physical to digital games has always been insane. And the only reason for its existence in the first place was game publishers terrified of scaring off their retail partners through price competition. If you sell the digital version for $10 less than the physical version, just because you can, it makes a compelling case for opting for the digital version. An aggressive publisher could have easily used such a strategy to muscle out physical sales in relatively short order. If any major publisher had adopted such a strategy, their retail partners would have refused to buy any more of their games. Ten years ago, that would have been a frightening prospect, and may have devastated a companies revenue.

But the world has changed since then. Digital sales have risen steadily ever since then, and are now beginning to eclipse physical sales. Thanks to the expansion of digital distribution, numerous smaller developers target digital distribution first and foremost, some never even producing physical copies. (which was part of the impetus for LRG in the first place) Smaller developers who sell their games digitally without a publisher could care less about pissing off retail stores that don't carry their games anyway. They can undercut the prices of their physical offerings with impunity.

And of course, there is also the release date disparity. While you will occasionally see a game "launch" on LRG, this is very much the exception, not the norm. Most games that end up getting physical releases through small publishers like LRG do so after they've been available digitally for years. Even if they started off getting sold for $20 or more, usually the average digital price has fallen for them by the time they get a physical release. So people comparing those prices are waving around figures that have been lowered after multiple years on the market. It's just such a pointless comparison.

 
I am aware of this but what can we do? It's not like all of us that order from them can retroactively delete all our info. What's done is done.

I would argue with the breach at Equifax, all our data is compromised anyways. lol
Exactly! But they did mention if you pay via Paypal you should be ok and by that, all they have is your name and address but no credit card info or anything like that ¯\_(ツ)_/¯

 
I think what LRG is doing is fine as long as they are focusing on high quality games.  Like Oddworld was an awesome release.   Super Hydorah is an great choice and people love collecting shmups.  Fallen Legion looks cool too.   Those are all good choices!  If we're counting both platforms I have been buying about 1 out of 4 LRG drops lately.   It's all of the $2-$5 bundle fodder, games nobody has ever heard of, at physical game prices that is the problem.  LRG has been rectifying this situation as of late.  But they are also still releasing a ton of games and lately the strategy has been to stick the lesser drops in on days with the popular ones in order to entice people to bundle and buy everything. 

 
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You can say that there is no problem with releasing as many games as possible. That's fine, you're entitled to your opinion.  Personally, I'm annoyed with keeping up with all the drop notices and release info from all the copycat companies that learned they could make a buck by selling Steam shovelware.  They are mostly games that nobody ever bought, repackaged and sold simply to entice the "complete collection" crowd.  These are people who are compulsive collectors that can't really help themselves and only stop once their houses have been completely overwhelmed and then they have to sell it all anyways. It's a sickness not much different from a drug addiction. I think it's lazy and unimaginative, derivative of what LRG started doing, and it causes me to miss info and makes me genuinely desensitized to all newsletters and announcements.  It basically cheapens everything, and doesn't offer anything of value or historical importance.  There is nothing noble about the physical preservation of random dogshit.  Steam has been dealing with this problem for a few years and it's just now beginning to rectify the situation because people can't find good games to buy while sifting through all the crap.

So maybe it's a moral stance. Maybe it's self-centered. But it has infested my daily deal searching, social media feeds, and game collector management like being spammed with telemarketing phone calls or AOL free trial CD-ROMs in your mailbox.  It's annoying and I have to deal with it and sift through all the crap.  I don't expect any of our resident LRG white knights to agree with me, but you can be damn well sure the conversation is going to continue to run its course. 

 
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The really established and decent games still sell out rapidly though like Oddworld games and such. I do dislike the me too companies, though some of their games have looked better than some recent LRG games. It just stinks that good games sell out way too fast to matter. I'm mainly afraid for the Sekai Project games, if they ever come out. Also the same for Sword and Sanctuary. Those really good games, IMHO of course, will sell out way too fast.

 
I'm surprised no one mentioned the price hike in the Super Hydorah CE that was listed in the email.  Its now listed at $54.99 instead of $39.99 (I'm guessing the $39.99 price was an error on the developer's part since that is where it was first listed).  Here I thought the $39.99 price was reasonable since all you were getting was a soundtrack, folded poster and larger outer box - all of which Play-Asia usually includes in their normal CEs for $29.99.

I just don't really understand how Play-Asia can provide a similar product for $29.99 to $34.99 whereas LRG has to charge $54.99 or more for it.  Maybe a couple dollars more, but $20 to $25?

 
I'm surprised no one mentioned the price hike in the Super Hydorah CE that was listed in the email. Its now listed at $54.99 instead of $39.99 (I'm guessing the $39.99 price was an error on the developer's part since that is where it was first listed). Here I thought the $39.99 price was reasonable since all you were getting was a soundtrack, folded poster and larger outer box - all of which Play-Asia usually includes in their normal CEs for $29.99.

I just don't really understand how Play-Asia can provide a similar product for $29.99 to $34.99 whereas LRG has to charge $54.99 or more for it. Maybe a couple dollars more, but $20 to $25?
dont worry. you'll get some extra trading cards to make up for it. Is that okay? :p

Play Asia can get away with cheaper prices because they are based in Hong Kong and can do everything super cheap

 
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dont worry. you'll get some extra trading cards to make up for it. Is that okay? :p

Play Asia can get away with cheaper prices because they are based in Hong Kong and can do everything super cheap
So its cheaper to manufacture CDs, posters, and CE outer boxes in Asia?

 
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