Limited Run Games Thread - We only promise our NES games will work, not your console

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They've been off the rails for a minute, and this falls in line with their current level of thinking. For a company who started this gen on a rather high note, they are ending in complete and utter shit.
Sony has their problems, sure, but I wouldn't go that far. While I would prefer that Sony clean up a lot of their approach to legacy systems and backwards compatibility, the PS4 remains one of their best entries into the video game market. It's an extremely capable and well-designed system, with a spectacular catalog. And it's still getting tons of great games, as well as being a de-facto release platform for most prominent indie titles.

Their mobile platform efforts have been misguided and eventually abandoned, but we've seen that coming for years. It's hardly a surprise. And while it lasted, what they gave fans was actually pretty good. (hence why so many Vita fans exist) We all just wish they would have either not abandoned the Vita, or given it a proper successor. Now with the success of the Nintendo Switch, any future plans for another Sony handheld seem unlikely. All the same, I think "utter shit" might be a bit of a stretch. I've been far more pleased with Sony's performance this gen compared to any of their prior systems.

 
Sony has their problems, sure, but I wouldn't go that far. While I would prefer that Sony clean up a lot of their approach to legacy systems and backwards compatibility, the PS4 remains one of their best entries into the video game market. It's an extremely capable and well-designed system, with a spectacular catalog. And it's still getting tons of great games, as well as being a de-facto release platform for most prominent indie titles.

Their mobile platform efforts have been misguided and eventually abandoned, but we've seen that coming for years. It's hardly a surprise. And while it lasted, what they gave fans was actually pretty good. (hence why so many Vita fans exist) We all just wish they would have either not abandoned the Vita, or given it a proper successor. Now with the success of the Nintendo Switch, any future plans for another Sony handheld seem unlikely. All the same, I think "utter shit" might be a bit of a stretch. I've been far more pleased with Sony's performance this gen compared to any of their prior systems.
Yeah, my comments had nothing to do with the PS4, as this is a discussion in regards to the Vita, which got the "redhead stepchild" shortly after it begin. Ending in shit has more to do with their ideals(and stupid ass choices), than anything dealing with the PS4. I think "N" has been complete and utter shit for years, but I still enjoy my 3DS and some of their games here and there. Just because someone has an issue with a company and how they do things, doesn't mean someone can't like their products and or games.

 
Your entire post is literally nothing but speculation. Do you really think LRG is so completely stupid that they can't do basic math? I just don't buy that they somehow lost track of the schedule or allocation and that's why they are now having to cancel things. I mean, I guess they could have just kept quiet about the 10 cancelled titles, but let's go ahead and crucify them because they were open about their process.
They posted about the limit on twitter months ago and that Sony had put on all Publishers which limited the number of SKU's LRG was going to be able to publish and that some games would have to get pushed. They posted on twitter how they had to move carts from some future releases to cover Bastion. I think the Bastion tweet that's posted on this page (or the last one) covers this. It's not all speculation at all when the source for the facts is the company themselves. Part of the problem is that they shorted themselves by robbing future releases to cover Bastion. Stick your head in the sand if you want, it's all good.

EDIT: So is it safe to say the bonus Vita game planned for those with complete collections is off the table now?
It's on the table... they tweeted as much in the discussion after the tweet saying they there were production issues. They said they were still doing it because there were a few people expecting the game.

 
Yeah, my comments had nothing to do with the PS4, as this is a discussion in regards to the Vita, which got the "redhead stepchild" shortly after it begin.
Oh, okay. That clarification does put things into perspective. I think it fair to say that the majority of what sank the Vita can be laid at Sony's feet. They were entering into a hotly contested market, with serious competition to face up against. But they also did it to themselves. Numerous questionable decisions were made, and they utterly failed to adapt. A revised Vita platform could have seriously undercut the Switch before it was ever even announced. (and would have been able to pair with the PS4 far more effectively) But Sony definitely dropped the ball on that front.

I always take a certain amount of umbrage with attacks on Nintendo's approach to game development. Their success or lack of success often has more to do with marketing and changes in their audience than it does with the quality of games. They hardly ever make actual bad games, but they frequently make games that don't appeal to a number of different audiences. And I really get irked when their hardware gets called out. There's a reason why Nintendo hardware frequently commands high prices on the second-hand market. The bloody stuff never breaks. They've been making good hardware since day 1. Again, they make hardware that doesn't necessarily appeal to everyone. But that's not the same as saying their hardware is inherently bad.

 
They posted about the limit on twitter months ago and that Sony had put on all Publishers which limited the number of SKU's LRG was going to be able to publish and that some games would have to get pushed. They posted on twitter how they had to move carts from some future releases to cover Bastion. I think the Bastion tweet that's posted on this page (or the last one) covers this. It's not all speculation at all when the source for the facts is the company themselves. Part of the problem is that they shorted themselves by robbing future releases to cover Bastion. Stick your head in the sand if you want, it's all good.

It's on the table... they tweeted as much in the discussion after the tweet saying they there were production issues. They said they were still doing it because there were a few people expecting the game.
That's not what they said. They said they had an allocation from Sony that was assigned months ago. Your whole argument was that they somehow lost track of the number available. Adding some extra copies to Bastion didn't rob them of 10,000 - 20,000 vita cartridges and they never said that they had to cut the 10 games because they made an error with submission dates or their allocation. The logical conclusion, without any additional information, is that something changed on the Sony side, not on the LRG side. Of course, you didn't even bother to read the entire Twitter thread with all of Josh's replies. Here is what he said and it pretty blatantly shows the exact opposite of what you are claiming:

Since this is gaining traction, I just want to clarify something: Sony did their best to give us as many carts as they could, and we may still get more before production ends as others free up their allocations. It's a tricky situation all around.

and My wording for the initial tweet was poor and it sounds like I'm angry at Sony. I'm not. I just dislike changing plans and the allocation has put me in a spot where I have to do that, much to my dismay. Fingers crossed things work out in the end and these get to exist.

and in response to the question of "How come they can undercut your allotment when it sounds like you told them how many you needed early on?" Josh answers - They are caught in the same position. They have multiple publishers vying for allocations of the remaining stock and they have to figure out how to best accommodate each person. Unfortunately, they didn't have enough, so they gave us as much as they could.

It sounds pretty clear that Sony modified the allocation, but please, don't let the facts stand in the way of your attacks.

 
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Oh, okay. That clarification does put things into perspective. I think it fair to say that the majority of what sank the Vita can be laid at Sony's feet. They were entering into a hotly contested market, with serious competition to face up against. But they also did it to themselves. Numerous questionable decisions were made, and they utterly failed to adapt. A revised Vita platform could have seriously undercut the Switch before it was ever even announced. (and would have been able to pair with the PS4 far more effectively) But Sony definitely dropped the ball on that front.

I always take a certain amount of umbrage with attacks on Nintendo's approach to game development. Their success or lack of success often has more to do with marketing and changes in their audience than it does with the quality of games. They hardly ever make actual bad games, but they frequently make games that don't appeal to a number of different audiences. And I really get irked when their hardware gets called out. There's a reason why Nintendo hardware frequently commands high prices on the second-hand market. The bloody stuff never breaks. They've been making good hardware since day 1. Again, they make hardware that doesn't necessarily appeal to everyone. But that's not the same as saying their hardware is inherently bad.
Yeah, after the Vita didn't take off right out the gate, I think Sony just didn't care, as the PS4 had arrived. The remote play feature, and not offering the Vita as a companion to the PS4 I think was their biggest misstep, as I think the PS4 could have elevated the Vita. I'm sure Sony had the opposite thought, and didn't want the PS4 brought down because of the Vita. I don't think we will ever see another system like the Vita, that got so little support from it's creator and went on years after the fact. How many years has it been seen Sony stopped even offering systems in the US? That fact that we still get games is mind blowing. If Sony hadn't thrown in the towel, I think 2019 could have had a decent showing as well, but I guess we'll never know.

I've for sure had a great run on "N" systems and consoles quality wise, as they are pretty bulletproof. I think a cracked DS hinge was my biggest issue, and most had that same problem(no hinge issues for any of my 3DS's). I was sad to see all the syncing issues and wi-fi problems of the NS at launch(some still have issues with weak connections). But my son's system was good, and considering the tech, and their lack of tech, I guess it was bound to happen sooner or later. Overall hardware wise, I think the NS was a solid effort, and I still look forward to getting one at a later date if they make something smaller(and cheaper of course), as I'm a portable gamer at heart, and as is, the NS just isn't portable(at least by my own standards).

But I've been toying with the idea of just getting out of current gaming on the whole, so if "N" goes the pro route, instead of the slim one, I'll be cool with just playing my backlog and moving on to other things. The all digital future is getting closer and closer, and I don't mind buying digital when the prices are PSN style, of pennies on the dollar. But I don't know that I would ever pay much more for digital games in the long term, as I would probably lose access long before I played most of them. LOL

 
That's not what they said. They said they had an allocation from Sony that was assigned months ago. Your whole argument was that they somehow lost track of the number available. Adding some extra copies to Bastion didn't rob them of 10,000 - 20,000 vita cartridges and they never said that they had to cut the 10 games because they made an error with submission dates or their allocation. The logical conclusion, without any additional information, is that something changed on the Sony side, not on the LRG side. Of course, you didn't even bother to read the entire Twitter thread with all of Josh's replies. Here is what he said and it pretty blatantly shows the exact opposite of what you are claiming:

Since this is gaining traction, I just want to clarify something: Sony did their best to give us as many carts as they could, and we may still get more before production ends as others free up their allocations. It's a tricky situation all around.

and My wording for the initial tweet was poor and it sounds like I'm angry at Sony. I'm not. I just dislike changing plans and the allocation has put me in a spot where I have to do that, much to my dismay. Fingers crossed things work out in the end and these get to exist.

and in response to the question of "How come they can undercut your allotment when it sounds like you told them how many you needed early on?" Josh answers - They are caught in the same position. They have multiple publishers vying for allocations of the remaining stock and they have to figure out how to best accommodate each person. Unfortunately, they didn't have enough, so they gave us as much as they could.

It sounds pretty clear that Sony modified the allocation, but please, don't let the facts stand in the way of your attacks.
To be completely fair, those clarifications were posted after night's post. They made another, even more damning, clarification that Sony cut their allotment that they've since deleted as well (likely not to draw Sony's ire). But at this point, we can conclusively say that Sony screwed LRG on this one.

 
To be completely fair, those clarifications were posted after night's post. They made another, even more damning, clarification that Sony cut their allotment that they've since deleted as well (likely not to draw Sony's ire). But at this point, we can conclusively say that Sony screwed LRG on this one.
Fair enough. I just think it's extremely crappy that someone would trash LRG without even bothering to wait for some facts to come out.

 
I know most people here are from the US and won't be affected but for us overseas buyers it's sad to see them ending holding orders. The shipping costs of individual games to Europe probably means I will mostly bow out and stop buying LRG. What I find really sad though is that they are only giving us two weeks warning and stopping the service from the beginning of the new year when I have so many games on preorder from ages ago that won't be delivered in time. Sorry for the rant but needed to vent [emoji51]


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With Sony doing this to the Vita to really kill it and the fail that was the Playstation Classic, I wonder what the third shit-fest will be as these kind of things always come in threes. They'll probably announce the PS5 is all digital. LOL

 
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I know most people here are from the US and won't be affected but for us overseas buyers it's sad to see them ending holding orders. The shipping costs of individual games to Europe probably means I will mostly bow out and stop buying LRG. What I find really sad though is that they are only giving us two weeks warning and stopping the service from the beginning of the new year when I have so many games on preorder from ages ago that won't be delivered in time. Sorry for the rant but needed to vent [emoji51]
Yeah, that sucks for sure, but I'm surprised they offered that service this long in all honesty. I started selling online probably 15+ years ago, and the international shipping rates have probably tripled since then. About 30-40% of my sells at one time where international, and now I hardly ever sell oversees anymore, as the cost is just to high for most buyers. And to keep track of so many orders, and so many games and buyers, probably just became to much, especially with the bigger volumes they deal in now VS the smaller runs back when this service started. At this point it may suck, but you just have to be happy it lasted as long as it did, as I can't imagine it was much of a benefit on their end.

 
With Sony doing this to the Vita to really kill it and the fail that was the Playstation Classic, I wonder what the third shit-fest will be as these kind of things always come in threes. They'll probably announce the PS5 is all digital. LOL
Were there any physical PS4 or Vita games that were never available through the PS store? It struck me recently that PC gaming has been nearly all digital for several years. The major thing that’s missing is retail participation. How do you get a retailer to allocate shelf space for a low/no margin console when there are no higher margin games to sell along with it? If that’s not an issue, I wouldn’t be surprised if PS5 was all digital.
 
I still think the most funniest part about yesterday was when the Jesus of Gaming got pissed that some publishers are holding onto Vita carts so they can sell games for $15 or less when LRG could be selling those $2 indies on them for $40
 
I know most people here are from the US and won't be affected but for us overseas buyers it's sad to see them ending holding orders.
They are not ending hold orders. The hold system is being revamped. Hold orders are now put into groups of months in which the orders can be held.

 
I’m curious if certain publishers pull more weight for allotment? NIS suddenly releasing Longest 5 minutes and Penny Punching Princess seemed odd since they went so long without word of a Vita version. Where did their supply come from?

Also wondering if this will affect War Theater and Mecho Tale.
 
I’m curious if certain publishers pull more weight for allotment? NIS suddenly releasing Longest 5 minutes and Penny Punching Princess seemed odd since they went so long without word of a Vita version. Where did their supply come from?

Also wondering if this will affect War Theater and Mecho Tale.
I am guessing they have the allocation a long time ago, possibility for canceled release and finally decides to use them before the deadline.

 
This is probably what he's referencing, albeit with an interesting interpretation:
You must have missed the tweet. But Josh tweeted out that it (paraphrasing) was a shame that a publisher was going to get carts to reprint games to sell for $15 when they have games left to publish for $40.

As if the LRG games are better or more worthy than some other publisher and they should be entitled to someone else's allotment. In the end, the allotment is what it is. Sony isn't going to manufacture more carts and extend themselves past their March 31 deadline to have all NA & EU physical production done.

It was a super arrogant entitled tweet. Ultimately Josh appears to have deleted the tweet. Maybe someone took a screen shot?

I'm not sure what game/games he was disappointed were getting those carts but one title Josh mentions in another tweet is Persona 4 Golden getting a few thousand. I think overall it's not bad to have one of the best games on the Vita getting some extra stock.
 
You must have missed the tweet. But Josh tweeted out that it (paraphrasing) was a shame that a publisher was going to get carts to reprint games to sell for $15 when they have games left to publish for $40.

As if the LRG games are better or more worthy than some other publisher and they should be entitled to someone else's allotment. In the end, the allotment is what it is. Sony isn't going to manufacture more carts and extend themselves past their March 31 deadline to have all NA & EU physical production done.

It was a super arrogant entitled tweet. Ultimately Josh appears to have deleted the tweet. Maybe someone took a screen shot?

I'm not sure what game/games he was disappointed were getting those carts but one title Josh mentions in another tweet is Persona 4 Golden getting a few thousand. I think overall it's not bad to have one of the best games on the Vita getting some extra stock.
He also retweeted after that and said they had no ill will towards Sony, and that his tweet was worded kind of in a negative way, but that wasn't the intent(why it was removed). You seem to be the authority on LRG, and yet, they seem to be doing everything in error or some other self inflicted wounds, so why all the interest? I would recommend visiting some place else that doesn't seem to push so many of your buttons so to speak, but whatever makes you happy I guess.

 
Anybody get LRG Yooka Laylee? Question... Is your game showing up on your Switch play activity?
 
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You must have missed the tweet. But Josh tweeted out that it (paraphrasing) was a shame that a publisher was going to get carts to reprint games to sell for $15 when they have games left to publish for $40.

As if the LRG games are better or more worthy than some other publisher and they should be entitled to someone else's allotment. In the end, the allotment is what it is. Sony isn't going to manufacture more carts and extend themselves past their March 31 deadline to have all NA & EU physical production done.

It was a super arrogant entitled tweet. Ultimately Josh appears to have deleted the tweet. Maybe someone took a screen shot?

I'm not sure what game/games he was disappointed were getting those carts but one title Josh mentions in another tweet is Persona 4 Golden getting a few thousand. I think overall it's not bad to have one of the best games on the Vita getting some extra stock.
What are the games he is talking about?

If its Persona 4 Golden. I'll gladly take that over any $2 Indie title

 
He also retweeted after that and said they had no ill will towards Sony, and that his tweet was worded kind of in a negative way, but that wasn't the intent(why it was removed). You seem to be the authority on LRG, and yet, they seem to be doing everything in error or some other self inflicted wounds, so why all the interest? I would recommend visiting some place else that doesn't seem to push so many of your buttons so to speak, but whatever makes you happy I guess.
ProfessorStotch made a post, Jurai questioned wtf it was about, Tothoro attempted to speculate what the source was, I just jumped in to clarify the source. After reading what ProfessorStotch posted, while it's a bit harsh... it matched up with the context of what was originally posted by Josh. Sorry you missed it.

It's cool Josh realized he was being an ass and deleted the tweet. Thanks for adding what happened well after the fact to clean up the mess.

As far as your dig towards me, I'm sorry my post triggered you. It wasn't you I was intending to reach but those confused about ProfessorStotch's post.

As far as negative things to says about LRG, you are the king of that in this thread with the "you'll get your shit eventually" catch phrase. You repeatedly highlight just how bad the experience is between ordering and a package showing up. Sorry my post triggered you dude. Have a Merry Christmas.

Olengie said:
What are the games he is talking about?

If its Persona 4 Golden. I'll gladly take that over any $2 Indie title
He mentions no specific publisher in his tweet, but further in the conversation P4G's reprints were brought up as something getting a few thousand of the carts. It was kind of bizarre his outrage. Even if the games were less popular titles... companies that put their requests in early this year should be just as entitled to get production as any other company. The games I've seen get reprints are typically the best of the Vita. Ys MoC, P4G, LoH Trails of Cold Steel 1 & 2, Muramasa Rebirth, and Rayman Origin have come back in stock after being sold out. In fact quiete a few games are really well priced on Amazon.
 
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As far as negative things to says about LRG, you are the king of that in this thread with the "you'll get your shit eventually" catch phrase. You repeatedly highlight just how bad the experience is between ordering and a package showing up. Sorry my post triggered you dude. Have a Merry Christmas.
So, I stated proper information to a tweet and why it was removed, then I proceeded to ask a question and that "triggered" me, what are you reading?

I've called them out on poor packaging, lack of a proper updated shipping page, CS issues and said how stupid it was for them to slow down, just so some man babies who will probably be gone tomorrow won't be upset by all the collecting they need to do. They didn't slow down, which was good, as physical games in general may be gone in coming years, so why not make all the funds you can, and go back to their first love of making games. That seems logical to me, but rarely does logic show it's face in this thread, and that's from both sides, LRG and forum members.

Feel free to post as much as you want, as I know these are an open forum, and I just tried to give you some good advice in regards to better places to spend your time. If that's me being "triggered", it's all good, happy holidays to you as well.

 
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Merry Christmas :beer:

What are everybody's top 3 favorite LRG games ?  I have a wall of their games unopened and finally started to play them recently

1.  Nex

2.  Salt and Sanctuary

3.  Neurovoider

Haven't opened the Shantae games yet.  I am sure they are fun

 
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Merry Christmas :beer:

What are everybody's top 3 favorite LRG games ? I have a wall of their games unopened and finally started to play them recently

1. Nex

2. Salt and Sanctuary

3. Neorovoider

Haven't opened the Shantae games yet. I am sure they are fun
I just started playing Shantae and the Pirate's Curse on the 3DS recently (which ironically isn't published physically by LRG on that system) and its an amazing game! One of my favorites of all time actually. I'm sure the versions they do publish are almost as good (I love the 3D effect, which can't be translated to the other systems).

 
I just started playing Shantae and the Pirate's Curse on the 3DS recently (which ironically isn't published physically by LRG on that system) and its an amazing game! One of my favorites of all time actually. I'm sure the versions they do publish are almost as good (I love the 3D effect, which can't be translated to the other systems).
I really want to keep my Shantae games sealed so I will check it out. I have such a back log of rpgs on the 3ds but I can squeeze in some platforming fun

 
Aqua Kitty

Steamworld Dig

The Swapper

Honorable mention: Strangers Wrath

Un-Played thus far, but on my most looking forward to list: Oceanhorn, CSH, VA-11 HALL-A & 2064 ROM.

 
Greed is massively strong
I guess it's all in how you look at it, as LRG offerings are games that have never been released in physical form(and some still may not, depending on if they can get qty or not). While I'm guessing his statement is referring to titles that have sold well, have thousands of copies in the wild, and are now being offered at a much reduced cost.

From a business standpoint, yeah I guess that is greed, as I want to sell something, and my title is more important than yours(not the best way to make an argument for sure). From a consumer stand point, I would think most would rather have a game that they can't have physically, than one they can probably find new someplace for $20 or under and has already at least been offered.

Just my 2 cents.

 
I'm with LRG on this. I'd much prefer the existence of more titles than more bargain bin reprints.

Fight me.
This. Everyone who wants P4G or Rayman or Lumines or whatever bought it long ago. They're great games and they're deserving of every copy they've sold, but we're running out of time and cartridges. This is the last chance for many games to get a physical release. Hopefully something gets figured out.
 
Hello all,

Was there a collector's card with the Vita version of Salt and Sanctuary ?   I just realized that I didn't get one.

My PS4 S&S had cards.  Should I open a ticket ?

 
Back on December 13th I asked if anyone had the digital copy of Golf Story would they post what version number it is. RagManX responded with:

I finally got my switch back last night from my kids. They unlocked everything in Smash Bros and my middle son was actually enjoying Skyrim on it since he couldn't use any mods to cheat the experience like on his gaming pc.

Anyway the physical version of Golf Story is 1.0.0
As noted above the Digital version is 1.0.1

On the bright side the message on redeeming coins doesn't say wrong region, it now says you can't get coins for this title yet. So the region issue is kind of fixed, though we are running what appears to be an older version of the game and it won't update under this region.

I found a thread over on Reddit detailing 1.0.1 where some of the game breaking bugs are noted as fixed, though that's from players playing the game as there were no release notes with the patch.

https://www.reddit.com/r/GolfStory/comments/7btsl6/update_101_now_available_xpost_rnintendoswitch/

I wonder if possibly the cart version is on a different version numbering system than digital... I guess I'll have to just play the game and see if I encounter the bugs that were fixed a year ago.
 
I'm with LRG on this. I'd much prefer the existence of more titles than more bargain bin reprints.

Fight me.
Agree wholeheartedly. There are plenty of copies of big name titles in the wild. There are no copies of the games LRG want to release.

I also think it sucks that LRG have been around for a while now and have a lot of Vita games lined up to release. Not sure why Sony cannot work with them on this issue. It can be argued that LRG have breathed more life into the Vita gamers/collectors in North America in the past couple years than any other entity. Sony themselves abandoned the Vita long ago, yet LRG specifically were out there grinding, lining up release after release. Also, they created an environment and business model for other limited run games companies to arise on other continents. Been a big fan of Sony since the PS1, but pretty irritated over several of their decisions in recent months.

 
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Agree wholeheartedly. There are plenty of copies of big name titles in the wild. There are no copies of the games LRG want to release.

I also think it sucks that LRG have been around for a while now and have a lot of Vita games lined up to release. Not sure why Sony cannot work with them on this issue. It can be argued that LRG have breathed more life into the Vita gamers/collectors in North America in the past couple years than any other entity. Sony themselves abandoned the Vita long ago, yet LRG specifically were out there grinding, lining up release after release. Also, they created an environment and business model for other limited run games companies to arise on other continents. Been a big fan of Sony since the PS1, but pretty irritated over several of their decisions in recent months.
I agree with you, but I will say that from the legal perspective, the sooner Sony ends support for the Vita, the sooner they can start running the clock on various laws that require them to provide repairs and other post warranty support.

 
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