Admiral Ackbar
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I was wondeing, Ebgames has the trade in deal for Halo2. Trade in 5 games and so on, and you get a voucher for Halo 2. I've been wondeing if I can take advantage of this withthe Gamestop deal 3 for 2.
They have exclusion lists for what you Can't trade in. The lists are here for ps2, here for X-box. and here for Gamecube If you get excluded it sucks. At most they'll give you a few quarters for the game, but they charge you $2 for their trouble. So, if you send in a game and they exclude you, then you're looking at about a charge of anywhere between $2-$9. Which sucks. So it makes me hesitant to send ANYTHING. What if they exclude it even if it's not on the list.
The reason I bring this all up is that I noticed that they sell Amped for $8 at Gamestop. My local Gamestop has around 4 copies. This game isn't on the excluded list. So, I was thinking of using the 2 for 3, and buying 3 copies for $16. Then I also have a copy of Unreal Championship. if I trade it in it's worth $4 bucks. It's not on the excluded list. So I'd rather use it for Halo 2. Unfortunetly, my extra copy of Alter Echo is excluded. I'll need to scrounge up another game to trade in.
Outlaw Vollyball for Xbox is also not on the excluded list, but none of my Gamestops have it. Gamestop sells that for $5. Ebgames sells it for $18! So I doubt it's excluded. They sell amped for $13. If you can find a gamestop with a lot of those outlaw vollyballs, you could probably spend around $10 and you're be more than halfway to Halo 2.
But I'm concerned, because what if they exclude something not on the excluded list. Then you're screwed. Amped may not be listed, but if I buy a couple copies, send it in, and they charge me $3 bucks I'm out $18 for nothing! And how was I to know!
Anyway, any advice? Because conceivably I could bag Halo 2 for around $25.
They have exclusion lists for what you Can't trade in. The lists are here for ps2, here for X-box. and here for Gamecube If you get excluded it sucks. At most they'll give you a few quarters for the game, but they charge you $2 for their trouble. So, if you send in a game and they exclude you, then you're looking at about a charge of anywhere between $2-$9. Which sucks. So it makes me hesitant to send ANYTHING. What if they exclude it even if it's not on the list.
The reason I bring this all up is that I noticed that they sell Amped for $8 at Gamestop. My local Gamestop has around 4 copies. This game isn't on the excluded list. So, I was thinking of using the 2 for 3, and buying 3 copies for $16. Then I also have a copy of Unreal Championship. if I trade it in it's worth $4 bucks. It's not on the excluded list. So I'd rather use it for Halo 2. Unfortunetly, my extra copy of Alter Echo is excluded. I'll need to scrounge up another game to trade in.
Outlaw Vollyball for Xbox is also not on the excluded list, but none of my Gamestops have it. Gamestop sells that for $5. Ebgames sells it for $18! So I doubt it's excluded. They sell amped for $13. If you can find a gamestop with a lot of those outlaw vollyballs, you could probably spend around $10 and you're be more than halfway to Halo 2.
But I'm concerned, because what if they exclude something not on the excluded list. Then you're screwed. Amped may not be listed, but if I buy a couple copies, send it in, and they charge me $3 bucks I'm out $18 for nothing! And how was I to know!
Anyway, any advice? Because conceivably I could bag Halo 2 for around $25.