[quote name='specialist']Highest level play usually involves the same eight characters, though. Getting locked into an infinite or getting caught in a 99 second block string with Strider just don't make for much of a match. Yes, it's exciting to see others take the game to its limits, but it doesn't make it a deeper experience for doing that. 3S is something I admire as well, but again the tier whoring in picking Chun or Ken was tiring at every tourney.
[/QUOTE]
Yes, I agree it does involve those same characters but the amount of skill and execution to master those characters are beyond most people's capabilities. And I believe that is where all the hate towards the game's "broken-ness" comes from...the fact that these people are getting bodied by the god-tiers, but yet all they do is complain and never learn and improve. Now those same players could just as well pick lower-tier characters and beat you because their fundamentals and understanding are simply beyond your level. It would be your own fault to get caught into an infinite (which primarily serves multipes functions besides damage btw like meter building and reset setups), or block stuns like strider/doom. I'm not sure what you mean by "don't make for much of a match" considering if you're constantly getting caught by infinites...you're just getting outplayed period. How is that not a deeper experience? To achieve such a high level is not a deep experience? You could spend a massive amount of time on the game and only break through the surface and never even reach people like Soo Mighty, Ifc Yipes, Chris Schmidt, or Jwong.
That being said, I respect your opinion. I just hope that you find that mvc2 is nothing to sneeze at. There's a reason it stuck around for 10 years. Here's hoping 3S re-release does it justice.