Metroid: Other M (Wii) $19.99 at Amazon FSSS

Also on a side note Metroid Games tend to emphasis more on backstory instead of story which is why I love the series. I guess it depends on peoples preferences, I personally like reading long texts in videogames although I know alot of people hate it. I find that hearing the enemies motifs and psychology behind their actions really sucks me into the gameworld


For instance scanning and reading all the log entries in Metroid Prime really drew me into the game it was like reading a great book.


here's a random Metroid Prime Log Entry

Science Team is attempting to reverse-engineer Samus Aran's arsenal, based off data acquired from her assaults on our forces. Progress is slow, but steady. Command would dearly enjoy turning Aran's weapons against her. We believe we can implement Beam weapon prototypes in three cycles. Aran's Power Suit technology remains a mystery, especially the curious Morph Ball function. All attempts at duplicating it have ended in disaster; four test subjects were horribly broken when they engaged our Morph Ball prototypes. Science Team wisely decided to move on afterward.
 
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@ Altantis

I know they were meant to resemble animals that had been experimented on, I just thought the character designs were not very good compared to other games, although the graphics are great this is one pretty wii game

I always found Metroid creatures to be delightfully frightening I thought the new creatures just looked awkward, They did a mostly good job at translating the old monsters into 3D though

although that's just my opinion so maybe I shouldn't have called the designs bad, I probably should have just said I preferred the designs in the previous games

I'm not entirely sure how I feel about the game I kinda liked it, but also hated it I do applaud Team Ninja and Nintendo for trying new things, I would mention some of the new things they added to the series that worked well but I don't want to spoil it for people.

and I approve of the series trying new things, for instance I never though Metroid would make a good FPS, but I absolutely love the Prime Series, this isn't a bad entry in the series I just think the other entries are better
 
If you are a Metroid fan AND aren't too uptight about the poor story/characterization, I definitely recommend the game for $20.

There's still a Metroid feel to the game, and the gameplay stayed mostly enjoyable to me, despite some glaring flaws in other areas.
 
[quote name='Vinny']Still, nothing wrong with being cautious. A game ending save bug is pretty rare and it wouldn't surprise me if a few people didn't know about it as most people probably don't expect games to have such a serious issue... especially one with such a rich (and now tarnished) series as Metroid and one published by Nintendo.[/QUOTE]

Wow... it is a almost a "hobby" of mine to stay on top of game news and reviews, but I had not heard of this one before.

http://en.wikipedia.org/wiki/Metroid:_Other_M#Technical_issues

I will likely not be buying this anyway due to the complaints about the story and gameplay, but just in case I cave on a deal in the future, this is very good to know.

Thanks for the heads-up.
 
[quote name='romeogbs19']Will eventually pick this one up, but I'm convinced we'll see this one for $9.99 eventually (or at least $12.99). It's one of the worst received Nintendo franchise games of recent memory and easily the most controversial.

From what I've seen of this, it seems Team Ninja injected way too much girl anime drama into the storyline, and the subjective female characters the developers are known for ringed true in their iteration of Samus.[/QUOTE]

Whats controversial about it? Did I miss something?
 
[quote name='Altanis']It's okay to remind people that a game has a bug a couple times. However, I have noticed that in every thread about this game being on sale, Wolfpup is posting the same thing over and over.

If you're buying Metroid Other M now, 6 months after release, and you don't know there's one bug in this game, that's your fault as a consumer.

My problem lies in that Wolfpup is making it sound like the bug is triggered exceptionally easily. That isn't the case.[/QUOTE]

The fact that Nintendo hasn't fixed this completely 6 months after release is inexcusable.

It doesn't matter how hard or easy it is to trigger the bug. Game breaking bugs shouldn't be in the game period.
 
My biggest disappointment from last year.

I played all the Prime games, but I was glad they decided to go a different direction with this game, I think Nintendo had done all they could with the Prime series. That said, I think the worst of team Ninja came out in this game.

The story was awful, Metroid went from very subtle clues about the story in the Prime games, to overblown and over-wrought in Other M. Samus went from silent and noble hero, to silly melodramatic girl full of cringe worthy and contrived dialogue and awkward interactions. Other M seems to take itself very seriously, but the narrative doesn't support it. I wouldn't have minded the shift in character if the cut scenes weren't so painful to watch.

The environments were bland and uninteresting, it was mostly filled with narrow corridors and random ship equipment. I think keeping the whole game on a ship was a mistake because it limited the scope of the environments. I also think the enemies were uninspired. Although technically competent, the game lacked an interesting art direction.
 
[quote name='Altanis']
If you're buying Metroid Other M now, 6 months after release, and you don't know there's one bug in this game, that's your fault as a consumer.
[/QUOTE]

Not knowing about a bug that you have to research is the customer's fault?

[quote name='Altanis']
My problem lies in that Wolfpup is making it sound like the bug is triggered exceptionally easily. That isn't the case.[/QUOTE]

Yes, most people won't trigger it, but it isn't exactly obscure either. There isn't anything roundabout with the way it is triggered. Simply put, if you like backtrack to save, you should be worried about this bug.

While it surprises me that the Wii doesn't have patch functionality, the games I've played on the console tend to be more bug free. Patching has lead some developers to some very bad habits of shipping out incomplete/buggy games.
 
[quote name='Altanis']

If you're buying Metroid Other M now, 6 months after release, and you don't know there's one bug in this game, that's your fault as a consumer.

My problem lies in that Wolfpup is making it sound like the bug is triggered exceptionally easily. That isn't the case.[/QUOTE]

Yeah, it is always the consumer's fault when manufacturers release a broken product. And I am sure we can assume you have never made an impulse buy in your life.
 
[quote name='KornKid91']Also on a side note Metroid Games tend to emphasis more on backstory instead of story which is why I love the series. I guess it depends on peoples preferences, I personally like reading long texts in videogames although I know alot of people hate it. I find that hearing the enemies motifs and psychology behind their actions really sucks me into the gameworld


For instance scanning and reading all the log entries in Metroid Prime really drew me into the game it was like reading a great book.


here's a random Metroid Prime Log Entry

Science Team is attempting to reverse-engineer Samus Aran's arsenal, based off data acquired from her assaults on our forces. Progress is slow, but steady. Command would dearly enjoy turning Aran's weapons against her. We believe we can implement Beam weapon prototypes in three cycles. Aran's Power Suit technology remains a mystery, especially the curious Morph Ball function. All attempts at duplicating it have ended in disaster; four test subjects were horribly broken when they engaged our Morph Ball prototypes. Science Team wisely decided to move on afterward.[/QUOTE]


Space Pirate, Science Team Lead, Log Entry:

Science Team acquired new information today from a historical database entitled, "Metroid: Other M." This curiously titled database included a lot of new information regarding the subject's exploits, her emotional state during combat situations, and interpersonal relationships from her past. In particular, we were pleased to learn that she apparently has a very stereotypical, hyper-emotional state that is easily influenced by aggressively masculine authority figures.

This database suggests that she is prone to following orders, no matter how ridiculous they may be, until told to do otherwise. For example, there is a case where the subject was in the midst of a room of fire and molten material but refused to use her heat shields to protect herself because she had not been expressly given permission to use said technology. It is noteworthy that once she was given such permission, she used said technology with impunity. This desire to be commanded above all else can be exploited. We are already under way on creation of a clone masculine authority figure plant that we will install close to her. When the time is right, we will use this secret weapon against her and have him command her to shut down her suit and surrender all weapons to the nearest Space Pirate. This will effectively nullify her technology and provide us with samples of all her known technology.

Given the above new information, we have finally analyzed and determined the reason for our prior failures with regards to the Morph Ball. If this database entitled, "Metroid: Other M," is genuine and not in fact a poorly made fake tale of Samus Aran, then we now know the reason the Morph Ball does not break her is because Samus Aran in fact has no spine to break. Having no spine makes contortions much easier. Experiments are already under way now into removing the spines of the Morph Ball testers. Early results indicate an increase in emotional imbalance, loss of common sense, a desire to be commanded, and most terrifyingly a new tendency to monologue in a meek monotone. Several of our early testers have begged for death rather than continue said experiments. Bringing in our early authority figure prototypes to help govern them has proven quite successful, however, in reigning in their use of technology to end their own lives.

This new database has brought with it an exciting new sense of hope. Whereas we once thought Samus Aran an implacable foe, unfettered by emotional baggage like doubt and self-depreciation, an enemy that could do alone what entire platoons could not, we now see that Samus Aran is in fact a woman alone, lost, wandering and barely functional, surviving only by luck and the lack of an authority figure to get her killed. Our prototypes are progressing and soon we will provide her with an authority figure designed from the ground up to get her captured.

Once she surrenders to us and willingly provides us her technology (through said authority figure), we will begin Project: Samus Aran in earnest. In time, she will find the authority figure she always wanted in the Space Pirates and she will have all the suicidal commands she could ever wish for, leading a new generation in Space Pirate garbed in suits of armor fabricated in like manner to hers.

Side note: Considering spine replacement to neutralize emotional imbalance. Loss of Morph Ball ability is an expected, acceptable consequence.
 
[quote name='Altanis']It's okay to remind people that a game has a bug a couple times. However, I have noticed that in every thread about this game being on sale, Wolfpup is posting the same thing over and over.

If you're buying Metroid Other M now, 6 months after release, and you don't know there's one bug in this game, that's your fault as a consumer.

My problem lies in that Wolfpup is making it sound like the bug is triggered exceptionally easily. That isn't the case.[/QUOTE]

It is triggered easily. Particularly since this is a Metroid game, where you're expecting secrets...though really any game you normally hunt around a bit in the direction opposite where you're 'supposed' to go since developers often hide upgrades or whatever just off the beaten path. That's all I did. It barely takes anything to trigger this. EDIT: Though I guess in this case, all it takes is as Antipodes says, backtracking to save after a boss fight. That's not an unusual thing to do, particularly when the boss fights are as frequent and frustrating as I found them in this game.

I don't understand anything about your complaint. I'm not coming on here going "OMG THIS GAME SUCKZERS!". I've given my mixed opinion about it on the other thread. I'm not saying not to buy it, I'm saying be sure you know where the problem is before starting, so you can avoid it. There's a new thread, it should be noted.

I certainly didn't know about this before playing it last month. How would I? I don't check FAQs or message boards, asking ahead of time if there's a game breaking bug. I've only run into something like this three times in the last decade.
 
[quote name='Vap']Whats controversial about it? Did I miss something?[/QUOTE]

A lot of people don't like the story and/or gameplay. I actually liked the story pretty well from what I was able to play-that was a high point for me. I wasn't a huge fan of the mystical stuff in the Prime series, and this was more character based and kind of a mystery (at least so far as I got).

I disliked the constant boss fights and having to use the Wii's camera to aim missiles. There doesn't seem to be a great reason for that requirement, and it doesn't work well much of the time, making the constant boss fights even more frustrating.

But the rest of the time the controls actually work fine, and I enjoyed the exploration and whatnot.

[quote name='msdmoney']
The environments were bland and uninteresting, it was mostly filled with narrow corridors and random ship equipment. I think keeping the whole game on a ship was a mistake because it limited the scope of the environments. I also think the enemies were uninspired. Although technically competent, the game lacked an interesting art direction.[/QUOTE]

To me it's maybe the ugliest Metroid game out of the whole series, although still 'good enough' I guess.

I don't mind the ship setting, since it worked okay in Metroid 4 and Dead Space, and aside from being uglier was okay here too IMO (again, from what I saw).

Hmm...I really just want a...ooh, how about a Metroid 5 launch title on their next, hopefully modern hardware system? :D Actually give me Metroid 5 and 6 or whatever on the Wii or DS, then 7+ on the next system...just don't make us wait 10 years between installments...
 
[quote name='Vap']Whats controversial about it? Did I miss something?[/QUOTE]

It seems like the major controversy is over how Team Ninja handled Samus' character. Until now, she was viewed by most as the stoic, anti-girl, tough heroine.

From what I've seen of the cutscenes and heard of Jessica Martin's voice acting, the script paints Samus as far less than that of what many gamers pictured her. Martin delivers the indifferent voice acting (which unfortunately could also be seen as plain out bad voice acting) and the script has lines like "I wish he'd call me something like lady." And there are also incredibly submissive points where Samus seems to just go along with anything her male counterparts tell her to do; that hardly sounds like a bounty hunter who left her post because she couldn't stand following orders.

I'm sure gameplay-wise, Other M lives up to the Nintendo pedigree, but as a story, it seems Nintendo and Team Ninja misfired. Some say the story works as an alternative canon. The problem with that though is that timeline-wise, it is supposed to happen after Super Metroid, so it is technically canon, and gamers seem divided as to whether the game created a Samus Aran they'd rather not have come back.

The problem with Other M seems to be that the hardcore have dismissed it as doing Samus wrong. Normally, even a game that fails can survive ridicule if the fanbase back it; unfortunately here, it seems the diehards dislike the direction the story went. The casual market however seems to have liked the simplified controls, the reduced exploration, and canned mechanics. Ultimately, it does sound like it's another case of Nintendo taking a once-hardcore franchise to the masses, and in the process, potentially jeopardizing what made the game so great in the first place.

All the above is just what I gathered from reviews and comments. I have not played the game, but do plan on picking it up when it's bargain fodder. I've never been a huge Metroid fan (and don't like time intensive games) so I have a feeling I'll enjoy it much more as it clocks in at only 7-8 hours.

If what I hear about Metroid: Other M is true, I do hope Nintendo doesn't decide to apply the same approach to LoZ: Skyward Sword. Very much looking forward to that one.
 
Personally I thought the gameplay was weaker than the story. I thought she was just kind of going along with stuff at various points, out of choice, not because she had to.

It's got to be WAAAAAAAAAAAAAAAAAAAY over 7-8 hours. I'm sure I played much more than that before hitting the bug.
 
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