Metroid Prime 3 - Do Mother Brains' Have PMS? - 9.5 From IGN!

Tip for those who are having trouble with the gesture interactions:

It doesn't seem to be based on the Wii Remote's accelerometers at all, but solely on the IR pointer.

I kept having trouble pushing and pulling the various switches, but it was because I was treating it as if the game was looking for the actual motion. If you keep the remote pointed at the sensor bar while you push/pull, it should work much better.
 
Anybody want some friend vouchers? I dunno if it'll give me the credit if I send to somebody without the game....how exactly do those work?
 
Here's the excerpt from IGN about friend vouchers

"Metroid Prime 3 features a very welcomed rewards system that some have compared to achievements on Xbox Live. As you progress through the game, you earn Samus medals for accomplishing various goals, from 500 kills to beating certain enemies and scanning items. There are differently colored medals for your various successes, and you can use combos of these achievements to buy special unlockable extras -- concept art, music, storyboards, stickers and bobbleheads, and even a screenshot tool that enables you to (by pressing up on the D-Pad) snap in-game photos and send them to friends over WiiConnect24. The game also uses WiiConnect24 to let you trade friend vouchers with players you've already added to your Wii system address book. Friend vouchers can be converted into friend credits, which are also utilized -- in combination with the other medals -- to unlock the extras. Indeed, the best extras can only be purchased if you trade friend vouchers with your buddies. For the purposes of our hands-on update (and eventually our review), we traded vouchers with our friends at GameSpy, and then we converted those vouchers into friend credits to buy, for example, the screenshot tool." - IGN - http://wii.ign.com/articles/814/814436p2.html

guess people will have to start adding either other to their wii address book.
 
I need to know!

In order to play Corruption, would I have had to play Prime and Echoes? Does the story build off of those two games? I might be picking this up tomorrow, but I probably shouldn't until I know for sure.
 
[quote name='Swingman']no clue how the friend vouchers work. In options, you have to turn it on in wiiconnect24 for some reason (guessing so friends can see you have metriod???)[/quote]

Yeah I'm guessing that's so that it shows up black in the friend voucher section.

I just sent one to botticus, I'll see how it goes.
 
[quote name='Sofa King Kool']I need to know!

In order to play Corruption, would I have had to play Prime and Echoes? Does the story build off of those two games? I might be picking this up tomorrow, but I probably shouldn't until I know for sure.[/QUOTE]
Just read wiki on the first 2 games. Not much story on them. The main thing that connects them is
Dark Samus aka Metroid Prime
AFAIK
 
[quote name='SpazX']Anybody want some friend vouchers? I dunno if it'll give me the credit if I send to somebody without the game....how exactly do those work?[/quote]i'll take one tm when i get the game :cool:
 
Very fun so far. Just got through the first boss and halfway through level 2.

This is my first Wii active game, aside from Sports. TP is in the mail and the other game i have is SPM. Having these types of controls is awesome, really. And so far, aside from a sore thumb, it's been very exciting.

I don't have any friend's with Wiis, so if anyone wants to add my console, I'll do the same for some voucher action.
 
[quote name='Swingman']I'm selling friend vouchers for $5 :)[/quote]
When does the friend voucher trading begin? And I mean the kind that involves one person's vouchers being worth more than the other's vouchers.
 
Played for 2 1/2 hours, saved right after getting the PED suit.

Pretty Awesome so far would be my summary, but I'll post some early pros and cons below.

Pros:

-Aiming works well most of the time
-Graphics are very good, nice to finally have a Wii game that looks better than a GC or PS2 game
-Great art design
-Voice acting adds a lot, as does the NPC interaction. Feels more like an epic Halo type of game
-The motion controls (doors, the lasso etc.) are very good and add to the immersion for me. Possibly the best use of motion controls yet IMO.

Cons:

-aspect ratio isn't true 16x9, so we get small black bars on all 4 sides on widescreen TVs
-Awkward button layout for missles (pretty much useless in the heat of battle being mapped to down)
- The -/+ buttons small and hard to use, but luckily don't have to use them in a hurry
-Aming is a bit shaky (or I am) makes it hard to hit enemies with charged up shots or missles
 
i don't have much trouble hitting down since it's right above A. It's the plus, minus, 1 and 2 buttons that are awkward to me. But as you said, those buttons aren't needed when you're fighting.

frisky,
I was kidding about selling my vouchers. I'm guessing the trading begins when 2 people add each other and then go into the game and go into options to trade vouchers with friends.
 
[quote name='dmaul1114']

Cons:

-aspect ratio isn't true 16x9, so we get small black bars on all 4 sides on widescreen TVs
-Awkward button layout for missles (pretty much useless in the heat of battle being mapped to down)
-Aming is a bit shaky (or I am) makes it hard to hit enemies with charged up shots or missles[/quote]

For the former, I don't have any black bars. For the latter two, you'll get better used to both as you play more.
 
[quote name='Zen Davis']For the former, I don't have any black bars. For the latter two, you'll get better used to both as you play more.[/QUOTE]

Your TV probably has some overscan, it wouldn't take much as the black bars are very small--so it's a minor issue. But It was noted in one of the reviews and in post elsewhere, so they are there on many TVs.

We'll see on the others, I was getting a bit better with the charged shot, at least on enemies that weren't moving rapidly. I doubt I'll get used to the missles being on down though as my thumb doesn't reach it from the natural postion on the A button (either I have smaller hands than I thought or I hold the controller farther down the Remote than some do.
 
[quote name='The Crotch']I thought I responded to this, but I do not see my post.

Prime has a surprisingly large amount of story for us scan-lovers, and sets up the next two games quite well. You can skip Echoes. Nothing happens in it. At all.[/QUOTE]


Though I'd say the story overall is pretty shallow and generic, so one shouldn't feel compelled to even play the first.

I believe someone mention that there is a wikipedia page with a plot summary if someone feels the needs to catch up.
 
[quote name='monkeydeew']helllllllllllllllllllla dark just like 1 & 2. gotta up the brightness on the tv[/QUOTE]


Didn't seem dark at all on my set (calibrated with Digital Video Essentials).
 
[quote name='Swingman']frisky,
I was kidding about selling my vouchers. I'm guessing the trading begins when 2 people add each other and then go into the game and go into options to trade vouchers with friends.[/quote]
I know.
 
[quote name='The Crotch']Bolshevism. How much did you scan? Because I can see disliking it if you don't want to take the extra 4.5 seconds to scan a computer...[/QUOTE]


I scanned most everything I could find, and read all the stuff.

The story wasn't terrible by any means, but this isn't an RPG. No one should be playing the Prime games FOR the story.

It's a servicable story, but I'd never tell someone they had to play the first 1 or 2 before playing MP3 just to know what's going on--the story just isn't' that involved or important IMO.
 
Fair enough, I'd still encourage people to just jump in to MP3.

But then again, one might think MP1 and 2 suck if they get used to the controls in this and have to go back to the autoaim control of the first 2...so maybe best to check out the MP1 first.....
 
[quote name='dmaul1114']Your TV probably has some overscan, it wouldn't take much as the black bars are very small--so it's a minor issue. But It was noted in one of the reviews and in post elsewhere, so they are there on many TVs.

We'll see on the others, I was getting a bit better with the charged shot, at least on enemies that weren't moving rapidly. I doubt I'll get used to the missles being on down though as my thumb doesn't reach it from the natural postion on the A button (either I have smaller hands than I thought or I hold the controller farther down the Remote than some do.[/QUOTE]


I hold the remote the same way as you and I have the same problem with the down button.

They really should have designed the Wiimote with 2 big face buttons or 2 smaller buttons to the left and right of the A button.
 
Really. I have no problem hitting the down dpad button. I have problems hitting left, right, and up naturally though. I can reach down very easily though. I think you need bigger hands, or hold the controller a little differently or soemthing.

Either way I played this morning before work. Immiedetly set it to advanced and put it on Veteran difficulty. My god the Berserker Lord, first boss, was challenging. He killed me like 7 times before I got him. Metroid Prime 1 and 2 had hard boss's but never that early. Very awesome. I pitty anyone playing this game on baby mode. I think some reviewers even did that as there reviews sounded like they did as I have no idea what there talking about and I logged 3.5 hours.
 
baby mode? there's normal and hard from what I saw.

Personally, I just want to play through the game without have to fight each boss 7-10 times. After I get done, I might try the hard setting. For the most part, I wonder how different the settings could be given that most of the maps are about figuring out how to get from point A to point b.
 
No one should be surprised when this game doesn't sell much better than MP or MP2. Those soccer moms still playing Wii Sports aren't going to buy this.
 
[quote name='Swingman']baby mode? there's normal and hard from what I saw.

Personally, I just want to play through the game without have to fight each boss 7-10 times. After I get done, I might try the hard setting. For the most part, I wonder how different the settings could be given that most of the maps are about figuring out how to get from point A to point b.[/QUOTE]

He's a self-proclaimed "gaming god" duh. His idea of fun is to die 7x at the first boss.

I just saved after the first boss as well. The controls take some getting used to still methinks. But my initial reaction? I want twin sticks. Hopefully this changes as I play more.
 
A lot of odd people on here. Anyway if you play on easy mode for the controls and the difficulty the game will be way to easy since it autolocks on the enemy and there easy to kill.

All in all if you don't like the game and play it on that setting then I think you have that as you're reason. I played the game on advanced and on veteran from the outset. Turning is faster then on dual stick, especially strafe turning, and accuracy is much much higher. I also can hit the missle button easy personally and I got the scan visor switching instantly. Just hit minus and point up for scan and shoot to switch back to combat. I don't get why thats hard for some people.

Anyway thats my 2 cents. Some more reasons for why you initially don't like the controls would be nice A Happy Panda.

I personally think normal is easy and they left out normal. Easy is to easy. So thats where my comment on baby mode came from. That mode was built for the casuals who don't play games very much and the soccer moms. And I saw like 20 people at gamestop at noon today picking up Metroid Prime 3 and 4 of them were actually women so maybe they will pick it up...

Also Metroid Prime 1 and 2 sold about 2 million each so thats nothing to scoff at.
 
I just beat the first boss on Byrra, and as I expected, the game really picks up after that army base level that starts with an N. I still say the beginning feels too much like Halo or something decidedly not Metroid, but once you reach the first planet and the game starts proper, it seems to be a worthy addition to the Prime cannon.

If the game continues at the rate it's going, I'm sure I'll have forgotten all about the lame opening hour by the time the end credits roll. I mean Twilight Princess might be my favorite game of all time and that game had a pretty poor opening with all it's talking and fishing and spending an hour and a half before you even get your sword. But it's still an amazing game and worth the slow opening. Prime 3 seems rather similar.
 
What, people don't like the first hour? I just played the first hour (well, actually, I watched as my son insisted on playing - guess I'll have to start my own game later ;)). I thought it looked pretty good. He had some trouble aiming but I started playing in the middle of a fight for the first time and I LOVE the way it controls. I'll have to spend more than 5 minutes with it, but looks pretty damn good to me so far.

Also the graphics - amazing. At first glance you could tell me this is a 360 game. They seem to have solved the issue of jaggies to a certain extent (they are still there but are not all I see like in Mario Party 8 and other games - the busier backgrounds may help too). Maybe the Wii is actually capable of anti-aliasing? Who knew?
 
The second hour is the major highlight for me. The cinematics are awesome. The smoothness is there. The controls are awesome, except for the pain in my right hand. And, the graphics are top notch for a Wii title. There are jaggies in 480p io, so don't get your hopes too high.

But still, this game puts Twilight Princess to SHAME. It put the entire Zelda team to SHAME.
 
Game does look good. Up close not so much, but I mean really up close like standing an inch away from a door.. And a couple cut scenes look strange. The one with the ship entering the atmosphere for instance looked odd.

Other then that i'm really looking forward to later parts of the game. The videos i've seen of some of the particle effects, and organic looking levels look really interesting from the grainy tiny videos on gametrailers and such.

Also if you've actually played Metroid Prime 1 and 2 and not just seen videos of it you will notice the graphics immediatly despite what people have been saying. The detail and fluid animation due to the 60 FPS is really noticable. I also personally love the ship. Turning on the blast shields, weapons, manual thrusters, medical scanner, comm device, and such are fun. Overall what impress's me the most is that they havent reused anything so far to the extent other First Person games do. Every area looks and feels different.

This game kinda makes me hope for Call of Duty with that 32 player online. If it has this control scheme I might just have to pick it up on launch. Better yet would be a Metroid Prime Hunters for Wii that's akin to Battlefield or Team Fortress with the Jobs that can be different hunters intead. I'll keep dreaming I know but it IS possible.
 
The phazon release is too cheap, it makes the game too easy. It is too tempting to use. I guess this is what drug addicts go through...if you got some drugs right in front of you, it is hard to resist.
 
[quote name='j.elles']A lot of odd people on here. Anyway if you play on easy mode for the controls and the difficulty the game will be way to easy since it autolocks on the enemy and there easy to kill.

All in all if you don't like the game and play it on that setting then I think you have that as you're reason. I played the game on advanced and on veteran from the outset. Turning is faster then on dual stick, especially strafe turning, and accuracy is much much higher. I also can hit the missle button easy personally and I got the scan visor switching instantly. Just hit minus and point up for scan and shoot to switch back to combat. I don't get why thats hard for some people.

Anyway thats my 2 cents. Some more reasons for why you initially don't like the controls would be nice A Happy Panda.

I personally think normal is easy and they left out normal. Easy is to easy. So thats where my comment on baby mode came from. That mode was built for the casuals who don't play games very much and the soccer moms. And I saw like 20 people at gamestop at noon today picking up Metroid Prime 3 and 4 of them were actually women so maybe they will pick it up...

Also Metroid Prime 1 and 2 sold about 2 million each so thats nothing to scoff at.[/QUOTE]

Well firstly I'd like to know where you got that information about normal mode. I've never ever heard that before, or are you just assuming? If it's true, that's news to me.

The placement of the buttons is completely fine. I have no issues reaching the down button. It's the actual aiming and moving that I'm having some hesitation about before fully praising the game.

Whenever I try looking up, the game seems to always want to force the screen down despite the fact that I'm holding my Wiimote in the same upward position. Kind of annoying when I'm looking up near the ceiling for stuff to scan.

When I'm walking, it seems like I'm looking diagonally but walking forward. This may have something to do with how my TV and Wii are calibrated, so IDK. But the center is not fixed (no duh) like a regular FPS like I'm used to.

When turning 180, it seems like I have to stay still because all of the turning is done with strictly the Wiimote, not in conjunction with the analog stick, like how other console FPSes use the twin sticks in conjunction with each other. This gives me a sense of vulnerability and lack of control because I feel that I have to stand still as I make this 180-turn around. Kind of annoying if you're in the middle of a fight and enemies are all around you.

Also when turning left and right and moving the cursor back in the center of the screen, I feel like the game really whips back into the center with an increased sensitivity. This is a little disorientating because I feel like the speed in which I'm turning left and right is a lot slower than this "whipping" speed when re-centering myself. This particularly reminds me of Hunters, the controls of which I found almost unplayable.

Lastly, I'm using completely default controls. So whenever I hit the Z button to center an enemy, my cursor is sometimes in a completely different location.

I really do hope that these issues I'm having are just apart of me getting used to the controls.

Also I hope no one asks if I play shooters a lot...it's my favorite genre.
 
Panda,

You may want to give the advanced sensitivity a whirl.. imho it is worlds more responsive than the default setup. Your view starts moving almost immediately when you move the remote.

Complete 180s still take a while, but with the advanced controls, it is possible to strafe around your opponents and shoot them with relative ease.
 
[quote name='Robobandit']Panda,

You may want to give the advanced sensitivity a whirl.. imho it is worlds more responsive than the default setup. Your view starts moving almost immediately when you move the remote.

Complete 180s still take a while, but with the advanced controls, it is possible to strafe around your opponents and shoot them with relative ease.[/QUOTE]

I'll give that a shot tomorrow. That's actually awesome that you said that particular part too BTW, thanks. That was another issue I felt I was encountering but forgot to mention it.
 
yeah, advanced shrinks the bounding box to almost nothing.. the response can be disorienting if you are prone to motion sickness, but thankfully I am not :)
 
I played standard for about half an hour and it didn't seem that terrible, but advanced is definitely faster (and therefore better). It is weird to have the lock move the screen and then you're pointing the reticle in a completely different spot than where you were before, but I'm getting used to it.

To j.elles, normal mode doesn't have an autolock btw. If you're talking about the lock-on like in MP1 and 2 you can turn that on or off in either difficulty. I'd have to fight more bosses to see if normal is really any easier than the normal difficulty on MP1 and 2 (Could you even pick a mode at the beginning of those? I don't remember if it just went to normal and you got hard after beating it once or if that was super hard that was unlocked or something). In the original Prime I remember dying a couple times on a few bosses (definitely two or three times on metroid prime) and in Echoes I think the only times I died were twice on the spider guardian, three or four times on the final boss and once or twice on the final dark samus battle. So far I don't know if it's easier than that.

Personally I wouldn't want to play a difficulty where it takes 5-10 tries to beat the first boss. Not only would that be annoying rather than fun I don't think I have the time for that on every boss, it's already going to take me 15-20 hours trying to scan everything :p. Hell it took me 18:30 to beat echoes 100% using a walkthrough to locate shit. I don't plan on using a walkthrough on this one so it's probably going to take me a while.

I also don't have a problem hitting down for the missiles or the - and + buttons. I can even hit the 1 button without much difficulty by just slipping up the remote in my hand. It just takes some practice I guess, I'm sure people having a problem now will get used to it. I kept the fire and jump on default after switching it once and confusing myself. I think I can move my thumb a lot faster than my index finger though so it's better to fire with it. It'll take some getting used to though, for some reason I find myself holding the B button down after jumping sometimes. It's a lot different from MP1 and 2 where you'd just kind of keep tapping A to fire with half your thumb and just kind of roll it over to B to jump.

In any case, I just typed a lot of shit so I'm done.
 
[quote name='rickonker']No one should be surprised when this game doesn't sell much better than MP or MP2. Those soccer moms still playing Wii Sports aren't going to buy this.[/QUOTE]

I'm sorry, I thought only Nintendo fanboys have bought the Wii, and they clearly have every reason to pick up Metroid. That's what people like you originally said about the sales, right? I mean you're scrambling for some shit to say, might as well say something retarded and hope it makes you sleep better at night.

Come back with another one of your bullshit theories later when we get some kind of sales data on the game, instead of being a fanboy dick in here.
 
Thankfully, I got through the first boss without losing a life (though, admittedly, not Veteran).

It's definitely a tough gig, jumping trying to miss his floor attacks, shooting the blue orbs back at him, all the while trying to run around and aim at weak points. I'm not exactly certain how it happened, but it did. :)

And, it was actually after that battle where I had originally put the gun on B and jump on A, that I switched them back to default settings. Now I can shoot much, much, much quicker with A.
 
I have to say the Wii controls outside of shooting work very well, feel natural and are pretty cool.

(pulling levers, controlling her hand, activating items)
 
For those of you who are having problems hitting the down arrow, maybe try swapping the A and B buttons. It might be easier to shoot with the B button and leave your thumb near the down arrow. Since you don't need to jump a whole lot (at least yet), it might work better.

Also, I haven't had any issues with my arm getting sore because I rest my hand on my leg when I play. I have noticed that my wrist was a little sore after playing an hour, but I think that was because I have to slightly angle the wiimote up towards the sensor bar. I may want to move the bar below the TV for this game.
 
[quote name='Cambot']That's it! I'm cancelling all of my e-mail accounts, changing my home page and finding something new to say whenever I'm overjoyed![/QUOTE]

Might I suggest a hearty HUZZAH! ?
 
[quote name='j.elles']
I personally think normal is easy and they left out normal. Easy is to easy. So thats where my comment on baby mode came from. That mode was built for the casuals who don't play games very much and the soccer moms.[/QUOTE]

I'm playing on Advanced and Normal, and that's the way I like it. I don't like hard games. I play games to relax in my spare time.

But I'm not a "gamer god" who's life revolves around playing games and bragging about my skills on the internet.
 
[quote name='The Crotch']You know, I'm a pretty small guy. Unfortunate genes, I guess, but that's not the point. The point is that you guys have got to have some sort of hand-shrinking disease not to be able to comfortably hit both down and "A" at the same time. My thumb rests on both when holding the remote.[/QUOTE]

The end of my thumb reaches the down button in the normal position, but it's not in a spot where it's comfortable to hammer away on it to launch missiles at a boss or something. But it's so hard to hit non-stationary enemies with the missles or charged up shots with the lack of lock on anyway that they're just not going to get a lot of use it combat.....probably part of the reason they have hypermode to give you more powerful normal shots.
 
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