[quote name='j.elles']A lot of odd people on here. Anyway if you play on easy mode for the controls and the difficulty the game will be way to easy since it autolocks on the enemy and there easy to kill.
All in all if you don't like the game and play it on that setting then I think you have that as you're reason. I played the game on advanced and on veteran from the outset. Turning is faster then on dual stick, especially strafe turning, and accuracy is much much higher. I also can hit the missle button easy personally and I got the scan visor switching instantly. Just hit minus and point up for scan and shoot to switch back to combat. I don't get why thats hard for some people.
Anyway thats my 2 cents. Some more reasons for why you initially don't like the controls would be nice A Happy Panda.
I personally think normal is easy and they left out normal. Easy is to easy. So thats where my comment on baby mode came from. That mode was built for the casuals who don't play games very much and the soccer moms. And I saw like 20 people at gamestop at noon today picking up Metroid Prime 3 and 4 of them were actually women so maybe they will pick it up...
Also Metroid Prime 1 and 2 sold about 2 million each so thats nothing to scoff at.[/QUOTE]
Well firstly I'd like to know where you got that information about normal mode. I've never ever heard that before, or are you just assuming? If it's true, that's news to me.
The placement of the buttons is completely fine. I have no issues reaching the down button. It's the actual aiming and moving that I'm having some hesitation about before fully praising the game.
Whenever I try looking up, the game seems to always want to force the screen down despite the fact that I'm holding my Wiimote in the same upward position. Kind of annoying when I'm looking up near the ceiling for stuff to scan.
When I'm walking, it seems like I'm looking diagonally but walking forward. This may have something to do with how my TV and Wii are calibrated, so IDK. But the center is not fixed (no duh) like a regular FPS like I'm used to.
When turning 180, it seems like I have to stay still because all of the turning is done with strictly the Wiimote, not in conjunction with the analog stick, like how other console FPSes use the twin sticks in conjunction with each other. This gives me a sense of vulnerability and lack of control because I feel that I have to stand still as I make this 180-turn around. Kind of annoying if you're in the middle of a fight and enemies are all around you.
Also when turning left and right and moving the cursor back in the center of the screen, I feel like the game really whips back into the center with an increased sensitivity. This is a little disorientating because I feel like the speed in which I'm turning left and right is a lot slower than this "whipping" speed when re-centering myself. This particularly reminds me of Hunters, the controls of which I found almost unplayable.
Lastly, I'm using completely default controls. So whenever I hit the Z button to center an enemy, my cursor is sometimes in a completely different location.
I really do hope that these issues I'm having are just apart of me getting used to the controls.
Also I hope no one asks if I play shooters a lot...it's my favorite genre.