[quote name='lebowsky']
Also, I haven't had any issues with my arm getting sore because I rest my hand on my leg when I play. I have noticed that my wrist was a little sore after playing an hour, but I think that was because I have to slightly angle the wiimote up towards the sensor bar. I may want to move the bar below the TV for this game.[/QUOTE]
Same here, no arm problems as I rest my elbow on my leg or the couch while playing, both so I don't' have to hold it up and because I can aim steadier that way.
Only pain problem I had was my thumb was fried after the second boss battle as I had to do it twice as I died the first time and you have to shoot the er like I thousand times.
[quote name='dmaul1114']Your TV probably has some overscan, it wouldn't take much as the black bars are very small--so it's a minor issue. But It was noted in one of the reviews and in post elsewhere, so they are there on many TVs.
We'll see on the others, I was getting a bit better with the charged shot, at least on enemies that weren't moving rapidly. I doubt I'll get used to the missles being on down though as my thumb doesn't reach it from the natural postion on the A button (either I have smaller hands than I thought or I hold the controller farther down the Remote than some do.[/quote]
Oh wait. Did you change you buttons? I just reach up from the jump button quickly and attack. Thinking back, since I just woke up, it does still seem a little awkward but I can manage it without any difficulty.
[quote name='Zen Davis']Oh wait. Did you change you buttons? I just reach up from the jump button quickly and attack. Thinking back, since I just woke up, it does still seem a little awkward but I can manage it without any difficulty.[/QUOTE]
No, I leave it on default of A to shoot and B to jump.
I tried switching, but I jerk the remote around to much when shooting with B, and I can't press it as fast as I can A.
I can reach up and hit it, but it's awkward if you want to fire missle rapidly, and I have a hard time keeping my aim steady when using it.
They should have must made down toggle missles on and off (like with select in Super Metroid) where you could just it down to switch to them and A to shoot them, then down again to switch back to normal shots.
[quote name='munch']I've tried so hard to like Metriod games, but for some reason I can't get into them. i want to give this one a shot. Maybe a rental?[/quote]
It's worth a rental. At the very least, with the new controls, you've never played anything quite like it. Play it until you get to Bryyo at which point the art design kicks into high gear.
Regarding the talk about sales, I think this will sell roughly twice as much as Resident Evil 4. I don't think it will come close to Zelda because the name brand value isn't there but since it is a Nintendo release on a system that has been starved for great games, it should move a decent amount of units. However, if the game shifts anything less than 100k in its first week, it can be considered a bomb.
The 2nd Metroid Prime bombed and sold well under 1 million copies here in the US.
The first maybe did 2 mil worldwide. Maybe. I know it did just over a mil here.
The way the game pulls your view back down when you look up is deliberate. It was there in the GC MP games. It's supposed to represent the difficulty that Samus has looking up in that suit of armor.
I like normal sensitivity as much as expert. I guess I like it because I often feel lazy when playing and I don't have to keep my cursor centered so much in order to avoid turning.
I think the art picks up once you hit ground on the first exotic planet. The space station can look good, but also a bit old school/cheesy parts. Some of the movement of the soldiers falling etc look just so-so.
To me the aiming works better than even aiming in the Wii menu. Some of the little annoyances I'd get once in awhile like jumping/skipping/flickering seem to have disappeared in this game.
The dpad to shoot missles doesn't feel good. It works. I can reach it. But the wiimote would have been better with a small red button next to the big 'A' like on the Wavebird. Ah well.
The pushing in/pulling out of the wiimote for activating equipment doesn't work great when you're kicking back on the couch. Maybe if you're standing up and have room to do that stuff.
[quote name='Mr Durand Pierre']I just beat the first boss on Byrra, and as I expected, the game really picks up after that army base level that starts with an N. I still say the beginning feels too much like Halo or something decidedly not Metroid, but once you reach the first planet and the game starts proper, it seems to be a worthy addition to the Prime cannon.
If the game continues at the rate it's going, I'm sure I'll have forgotten all about the lame opening hour by the time the end credits roll. I mean Twilight Princess might be my favorite game of all time and that game had a pretty poor opening with all it's talking and fishing and spending an hour and a half before you even get your sword. But it's still an amazing game and worth the slow opening. Prime 3 seems rather similar.[/QUOTE]
I actually liked the first area better than I'm liking the 2nd area so far. To each their own I guess.
[quote name='trip1eX']The 2nd Metroid Prime bombed and sold well under 1 million copies here in the US.
The first maybe did 2 mil worldwide. Maybe. I know it did just over a mil here.
The way the game pulls your view back down when you look up is deliberate. It was there in the GC MP games. It's supposed to represent the difficulty that Samus has looking up in that suit of armor.
I like normal sensitivity as much as expert. I guess I like it because I often feel lazy when playing and I don't have to keep my cursor centered so much in order to avoid turning.
I think the art picks up once you hit ground on the first exotic planet. The space station can look good, but also a bit old school/cheesy parts. Some of the movement of the soldiers falling etc look just so-so.
To me the aiming works better than even aiming in the Wii menu. Some of the little annoyances I'd get once in awhile like jumping/skipping/flickering seem to have disappeared in this game.
The dpad to shoot missles doesn't feel good. It works. I can reach it. But the wiimote would have been better with a small red button next to the big 'A' like on the Wavebird. Ah well.
The pushing in/pulling out of the wiimote for activating equipment doesn't work great when you're kicking back on the couch. Maybe if you're standing up and have room to do that stuff.[/quote]
The first one was a pack-in with the Gamecube for a number of months. That's how I got it.
[quote name='dmaul1114']The end of my thumb reaches the down button in the normal position, but it's not in a spot where it's comfortable to hammer away on it to launch missiles at a boss or something. But it's so hard to hit non-stationary enemies with the missles or charged up shots with the lack of lock on anyway that they're just not going to get a lot of use it combat.....probably part of the reason they have hypermode to give you more powerful normal shots.[/quote]
The missles are homing missles so as long as you have a lock-on on your target, they will hit. You HAVE to lock-on to hit an enemy with a missle for the most part, unless you are extremely close.
Charged shots are another matter...I'm getting better at hitting with them, but I typically charge, strafe out, fire, hide to avoid getting hammered when I whiff.
I just started playing a bit this late morning. I dont want to dig through this thread for this. Anyway, what does the friend voucher do? what does it mean?
[quote name='trunks982']I just started playing a bit this late morning. I dont want to dig through this thread for this. Anyway, what does the friend voucher do? what does it mean?[/quote]
It gives Samus extra powers later in the game since the entire Metroid solitude thing starts to get to her and the Phazon use starts to make her go crazy. It reminds her that beyond being a bounty hunter she still has friends for her in the universe that care for her. The amount of friend vouchers you can get directly affect how much she will damage the final boss.
[quote name='Zen Davis']It gives Samus extra powers later in the game since the entire Metroid solitude thing starts to get to her and the Phazon use starts to make her go crazy. It reminds her that beyond being a bounty hunter she still has friends for her in the universe that care for her. The amount of friend vouchers you can get directly affect how much she will damage the final boss.[/quote]
I heard in this one, they're going to be a little crazy, and make it where Samus loses all her abilities and you have to spend the game collecting them all one by one. Daaaaaaamn!
[quote name='Mookyjooky']I heard in this one, they're going to be a little crazy, and make it where Samus loses all her abilities and you have to spend the game collecting them all one by one. Daaaaaaamn![/QUOTE]
I also heard rumors of a countdown when you beat the game, and when you fly off in your ship, there's a planetary explosion behind you, with a possible spoiler!
/sarcasm
On a more serious note, scanning is a complete bitch. Terrible game design choice.
[quote name='Mookyjooky']I heard in this one, they're going to be a little crazy, and make it where Samus loses all her abilities and you have to spend the game collecting them all one by one. Daaaaaaamn![/quote]
No. Not really. That didn't happen in the build I'm playing.
[quote name='Mookyjooky']I heard in this one, they're going to be a little crazy, and make it where Samus loses all her abilities and you have to spend the game collecting them all one by one. Daaaaaaamn![/QUOTE]
It doesn't happen in this game.
When I talk about the games difficulty im not talking to some of you guys who responded. I'm talking to the guys who called the game to easy. Because on Veteran the game is most certainly not to easy. Thats all im trying to say.
Also im sitting down with the controller around my lap playing the game not extended or leaning any to one side. I think being centered with the television, and having you're hands in a comfortable position is very important due to the nature of the controls.
And i thought I said Normal mode in conjunction with the auto lock on control sceme, sorry. That mode is most definetly made for casuals.
All I know is four direct hits killed you in that first boss fight. Very surprising to me even on veteran since some people called this game pretty easy in reviews. I'm thinking they must have all played on normal.
[quote name='lebowsky']The missles are homing missles so as long as you have a lock-on on your target, they will hit. You HAVE to lock-on to hit an enemy with a missle for the most part, unless you are extremely close.
[/QUOTE]
Ah, I hadn't noticed that, and the tri-lingual manual for the game is shit.
I seem to have a hard time locking on to enemies in Advanced mode. A lot of times it seems to just lock on to nothing. Probably just need some more practice.
[quote name='dmaul1114']Ah, I hadn't noticed that, and the tri-lingual manual for the game is shit.
I seem to have a hard time locking on to enemies in Advanced mode. A lot of times it seems to just lock on to nothing. Probably just need some more practice.[/quote]
If the enemy moves to far off, the lock-on comes off. At least it does for me.
[quote name='dmaul1114']Your TV probably has some overscan, it wouldn't take much as the black bars are very small--so it's a minor issue. But It was noted in one of the reviews and in post elsewhere, so they are there on many TVs.
[/QUOTE]
Found it, was in the IGN review.
The game also runs in progressive-scan and, for the first time, in 16:9 widescreen mode. The widescreen resolution is not exactly 854x480, but something closer to 825x470, which means that it may show some thin black borders on your screen.
[quote name='clockworkgreen']Yeah, I get the small bars, at least on the side, of my 37" Aquos LCD.[/QUOTE]
Component cable, set to 16x9 480p here as well.
I have them on all sides, with it being slight wider on the right and bottom than on the top and left.
But even the widest one is probably less than a 1/4 inch...so again a minor annoyance.
Those that aren't getting them just have overscan on the tv that's wider than the bars--blessing in this case, but other times your not seeing a little of the picture that you should be seeing.
[quote name='Strell']Nothing interfering with the Wiimote, Panda? I.e., lights that would hurt the IR reception?[/QUOTE]
I don't believe so. I was playing upstairs where the lights are pretty dim...
And the only issue that I feel would have a concern with the lights is my issue of having the feeling of walking straight, but looking slightly diagonally. Disorientating. The others seem like control problems to me, but again, I may have just to get used to them, though I feel like I should've already by now, I just beat the first boss.
I'll try the advanced controls when I get home tonight.
[quote name='dmaul1114']Component cable, set to 16x9 480p here as well.
I have them on all sides, with it being slight wider on the right and bottom than on the top and left.
But even the widest one is probably less than a 1/4 inch...so again a minor annoyance.
Those that aren't getting them just have overscan on the tv that's wider than the bars--blessing in this case, but other times your not seeing a little of the picture that you should be seeing.[/QUOTE]
Then these people should go into their screen size setting within the wii configuration and view the game at its true resolution.
[quote name='clockworkgreen']Then these people should go into their screen size setting within the wii configuration and view the game at its true resolution. [/QUOTE]
That won't help with overscan...it's not a setting on the console but just the way some TVs are designed.
Some sets have adjustment for it in the service menu, but it's usually not worth bothering with as it's usually minor.
Anyone who wants to do the online stuff with the game, please remembe that at the end of May my #'s changed for my Wii code. Please delete me and readd me if you will.
[quote name='Zen Davis']It gives Samus extra powers later in the game since the entire Metroid solitude thing starts to get to her and the Phazon use starts to make her go crazy. It reminds her that beyond being a bounty hunter she still has friends for her in the universe that care for her. The amount of friend vouchers you can get directly affect how much she will damage the final boss.[/quote]
And if you clap your hands and repeat "I do believe in Hunters" with all your might , Samus can fly!!!
Anyhoo, logged a little over three hours with the game last night playing with the advanced controls on normal difficulty. Landed on Bryyo and called it a night. Really enjoying it so far. The controls are so tight it took my breath away at first. Someone said they had trouble with the "pull, turn, push" door locks, but I found them to be astonishingly smooth and natural feeling. I also love the realtime events,
such as when you walk into the scanning room and one of the other Hunters is going through before you and griping at the marines
. Just provides a very different, very neat feel to the game.
I also like the unlockable stuff using the pseudo-achievements.
To whomever was complaining about the brightness: There's a brightness setting in the game. Don't screw up the calibration of your TV just for this.
lebowsky: I sent you my only friend voucher last night since you were the only person on my friends list showing as having the game. Let me know if you get it and what it does.
metroid isn't in all stores... it's not in blockbuster... i went 2 days after it came out on purpose so theyd have it ... and they didn't! arrghh! i soo wanted to play metroid tonight while chomping on some cheesy Hot Pockets!
[quote name='Zen Davis']The thing I like about them is that they're not worthless NPCs compared to the almighty Samus. They can hold their own in the Metroid universe from what I've seen thus far.[/QUOTE]
To get back to this now that I've played and encountered them.
I agree with the above, they fit in pretty well. But I definitely don't like the design of them much. The big cyborg guy is kind of cool, but the other two are just X-men ripoffs--of Iceman and Mystique.
Again, fine as NPCs, but I definitely wouldn't be stoked for playing as any of them in a spin off game.
[quote name='Tybee']lebowsky: I sent you my only friend voucher last night since you were the only person on my friends list showing as having the game. Let me know if you get it and what it does.[/quote]
Thanks Tybee! I did get the friend voucher. When I logged into my game this afternoon it told me that I had received a friend voucher. I don't believe it told me who sent it though which is strange. It asked me if I wanted to convert it to a friend token. I chose yes and now I have one green friend token.
Some of the bonus content can only be unlocked if you have green tokens. These must be received by friends or you can't ever unlock them. The ability to take a screenshot and send it to a friend is one of those options. I think it only requires 1 green token, but I didn't have enough blue (lore) tokens to buy it.
I'll send you a friend voucher the next time I log in.
[quote name='lebowsky']Thanks Tybee! I did get the friend voucher. When I logged into my game this afternoon it told me that I had received a friend voucher. I don't believe it told me who sent it though which is strange. It asked me if I wanted to convert it to a friend token. I chose yes and now I have one green friend token.
Some of the bonus content can only be unlocked if you have green tokens. These must be received by friends or you can't ever unlock them. The ability to take a screenshot and send it to a friend is one of those options. I think it only requires 1 green token, but I didn't have enough blue (lore) tokens to buy it.
I'll send you a friend voucher the next time I log in.[/quote]
Ah, so THAT's how you get green tokens. I thought it might have been that you have to play on Veteran to get them, but this makes more sense. Okay, let the trading begin. I want that Mii bobblehead!
Just picked up my copy. I have a few CAG on my friends list already but I may more of you guys. I anyone wants to send me a voucher I'd really appercaiate it. I have a few as well.
[quote name='SpazX']I do have the black bars, but you can't really tell since the TV is black anyway .
Somebody send me some vouchers! I've got one left so I'll trade.[/QUOTE]
Just sent one to you Spaz.
[quote name='Rodimus Donut'] Just picked up my copy. I have a few CAG on my friends list already but I may more of you guys. I anyone wants to send me a voucher I'd really appercaiate it. I have a few as well.[/QUOTE]
I still have you on my list Rodimus, but you're gray right now. I'll send you one as soon as your MP3 data uploads.