[quote name='Fjordson']Microsoft truly was at the bottom of the barrel this year. The only solace I can take in all of it is that if it fails horribly then all of these dance, fitness and minigame collections will go to the wayside for good. Sony's was alright, it wasn't as utterly ridiculous as Microsoft's, but I didn't see anything special. Not even a mention of Last Guardian, which was really disappointing. Nintendo's presser was the best of the big three, but I'm not into motion control or handhelds so it was all a bit lost on me.
With all that being said, my main disappointment wasn't even motion control. It was that there seems to be an alarming lack of interesting new IP's in the industry at the moment. Practically all of the big games shown are reboots, spin-offs or sequels. I know those kinds of games have always sold like gangbusters when it comes to video games, but it seemed amplified this year for some reason.[/QUOTE]
Why should they take a chance on a new IP when established IP's rake it in? Games like Beyond Good and Evil, Psi-Ops, Psychonauts, The suffering took that chance and failed. Meanwhile COD Black Ops looks like the same shit that MW2, WAW, Cod 4 did and everyone is sucking it up like its some revolution.
How many new Ip's have even been financially viable to continue/make this gen? Dead Space, Assassins Creed, Gears, Bioshock, Skate, Condemned, Portal, Dead Rising to name some 360 games, but then you look at games like Call of Duty, Halo, Mario etc...and they all bring in buckets of cash no matter the quality.