Ico and Shadow of the Colossus - I've seen a number of interviews where developers have cited these as influences; they both create a compelling world that is deceptively simple.
Resident Evil 4 - led to a surge of third-person shooters, most significantly (though I don't especially care for it) Gears of War.
I'll also reiterate that the first Half-Life was extremely influential. Outside of the game itself, Valve built in great mod support, CS being the best example of this.
Resident Evil 4 - led to a surge of third-person shooters, most significantly (though I don't especially care for it) Gears of War.
I'll also reiterate that the first Half-Life was extremely influential. Outside of the game itself, Valve built in great mod support, CS being the best example of this.
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