Thoughts after beating Momohime's story and in the middle of Kisuke's story on Shura (the harder of the 2 initial difficulties):
-Even on Shura, for the most part the game is too easy except for a select few bosses. And I suck at action games.
-The game is wayyyyyy too repetitive. Too few enemy types, and the enemies only come in one type per battle, except for very few battles (ie only ninjas, only trolls, etc). The areas are also too repetitive, and all you're doing is walking around, and fighting an enemy on most maps. There's very little exploration. The repetitiveness of the areas make it so that the nice graphics don't look all that great after you're looking at the same damn backgrounds for the whole game.
-The boss battles are excellent. However, some of them are too easy.
-Apparently the "translation" is borked. For several lines of robust dialogue in spoken Japanese, there are only one or two short sentences actually subbed in English. So much for giving this game a better treatment than Lux Pain. I'd say the only thing they took care to do is to make sure there weren't any ridiculous spelling or grammatical errors. Otherwise, it's an extremely dry and seemingly rushed translation.
That's about all thus far. It was really fun to play for the first few hours, but then it got more and more tiring simply because it's so repetitive and so easy. I'll probably sell it when I beat Kisuke's story. I think people are overlooking the simplicity of the game due to their extreme hard-ons for the graphics, which I didn't think were all that impressive anyway. It's easy to have no slowdown when there's only one enemy type on the screen.