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It's official. The Revolution is on it's way. And it's going to pack a whole lot of pow....uhh.....old NES games? After hearing that this piece of "next generation hardware" won't even be able to compete with the original Xbox in terms of performance, I couldn't help but wonder if Nintendo even knows what the hell they are doing anymore.
First of all, Nintendo is hoping that the Revolution will make it's money by offering classic NES, SNES, N64, and GameCube games, as well as games from other classic platforms. Well isn't that just super? Considering, if people want to play NES, SNES and N64 games, they dust off their old consoles or emulators. Most hardcore Nintendo fans, the people that Nintendo are gearing this system at, still have those old consoles, and still play the games, so, why would they want to play them on the Revolution? It's not like these new games are gonna be optimized for HDTV's. And when it comes to playing classic games, most of the people who do this are either incredibly casual (and their NES or SNES is the only console they own), or, they are gaming enthusiasts. So, how exactly will enthusiasts be turned off by the ability to download and play Super Metroid? Well, basically, gamers like to OWN their classic games. They like to slide the cart into the machine, click the ON button, and play. They get joy out of bragging to their buddies that they still have all their SNES carts, with their original boxes, instuctions, and other pack-ins. With the Revolution, you won't have this. All the games will be emulated. And, as far as I am concerned, playing classic games like Super Mario Brothers 3 or Tecmo Bowl isn't nearly as fun when I'm not playing it on the system it was originally designed for, and I can hold that rectangular NES controller (control pad, or "paddle", as we used to call them back in the days). It's not much more different than your easily available, 100% free emulation.
I also think that, with people already enjoying incredible looking games like GRAW, Elder Scrolls: Oblivion, and Resident Evil 4, that the Revolution's technical shortcomings will REALLY end up hurting it. You know, there's a reason why some of the most intuitive, unique games out right now are also the ones that aren't exactly flying off store shelves. With the Revolution, a lot of these games are gonna have to rely on gameplay and creativity to sell, and not flashy high definition graphics. And in todays gaming market, where a lot of the casual fans make their purchasing decisions based on screenshots, commercials, or short demos, Nintendo is really gonna feel the pinch when these casual gamers decide to get the game that looks the best, and not neccessarily the one that PLAYS the best.
Another huge reason why I don't think the Revolution is gonna be a hit is the 3rd party support. With the Xbox 360 already a hot item, and the PS3 looming around the corner, why would ANY 3rd party publisher make an exclusive title for the Revolution? With the Revolution's lack of power in comparison to the 360 and PS3, a developer would have to make 2 different versions of the same game, 1 for the powerful consoles, and the other for the Revolution. This also ties into my last arguement. Why would someone buy the Revolution version of the next Burnout or Madden game, when the 360 and PS3 versions look a lot better? Nintendo should have learned their lesson already, when it comes to third party support. The N64 had only a handful of decent 3rd party games, as did the GameCube. Is Nintendo THAT confident in their 1st part studios that they can pretty much tell developers that they don't need their big time multi-console games?
Sure, the Revolution is going to have this funky controller that basically acts like one of those Rappala Fishing TV game controllers. But as that really enough to carry the thing? Sure, the concept might be cool and unique the first couple times you play it, but, in the case of some games, won't it get incredibly stale? You can only simulate chopping a carrot so many times before it starts to feel tedious and boring. Games are meant to pull you out of your everyday life, and live out your fantasies, as silly as that sounds. Is a game where you perform household tasks with the use of the controller really gonna be all that fun? And for those who argue that the controller can be used to throw passes in a football game, or swing a sword in an RPG, do you honestly think it's REALLY going to feel authentic? I mean, in the end, you're really just waving a controller around in the air. I can put a pencil in my hand and pretend I'm conducting an orchestra, but it still FEELS like I'm just waving around a pencil.
Nintendo is looking to get non-gamers interested in the Revolution. Good luck. Videogames have been around long enough that, if you aren't playing them now, in some form or another, than you probably never will, and I don't think the Revolution is gonna change that. Also, non-gamers ARE familiar with the way current console controllers look. When they see the Revolution controller, and how different it is, I'm guessing a lot of them will be turned away. Maybe I'm wrong.
So there you have it, my objective look at the Revolution. I'm sure many of you reading this will argue that whole "objective" thing, but keep in mind that all my opinions are backed up by reasons, and not just biased fanboy blather. Do I want the Revolution to fail? Of course not. Will I buy one? Probably not. It's gonna take more than classic games that I got tired of 10 years ago, and a unique controller that you is just an expanded version of the TV games you can buy at Wal Mart, for me to shell out $150-200 for a "next generation" console. Especially when all these 360 and PS3 games look so damn good.
First of all, Nintendo is hoping that the Revolution will make it's money by offering classic NES, SNES, N64, and GameCube games, as well as games from other classic platforms. Well isn't that just super? Considering, if people want to play NES, SNES and N64 games, they dust off their old consoles or emulators. Most hardcore Nintendo fans, the people that Nintendo are gearing this system at, still have those old consoles, and still play the games, so, why would they want to play them on the Revolution? It's not like these new games are gonna be optimized for HDTV's. And when it comes to playing classic games, most of the people who do this are either incredibly casual (and their NES or SNES is the only console they own), or, they are gaming enthusiasts. So, how exactly will enthusiasts be turned off by the ability to download and play Super Metroid? Well, basically, gamers like to OWN their classic games. They like to slide the cart into the machine, click the ON button, and play. They get joy out of bragging to their buddies that they still have all their SNES carts, with their original boxes, instuctions, and other pack-ins. With the Revolution, you won't have this. All the games will be emulated. And, as far as I am concerned, playing classic games like Super Mario Brothers 3 or Tecmo Bowl isn't nearly as fun when I'm not playing it on the system it was originally designed for, and I can hold that rectangular NES controller (control pad, or "paddle", as we used to call them back in the days). It's not much more different than your easily available, 100% free emulation.
I also think that, with people already enjoying incredible looking games like GRAW, Elder Scrolls: Oblivion, and Resident Evil 4, that the Revolution's technical shortcomings will REALLY end up hurting it. You know, there's a reason why some of the most intuitive, unique games out right now are also the ones that aren't exactly flying off store shelves. With the Revolution, a lot of these games are gonna have to rely on gameplay and creativity to sell, and not flashy high definition graphics. And in todays gaming market, where a lot of the casual fans make their purchasing decisions based on screenshots, commercials, or short demos, Nintendo is really gonna feel the pinch when these casual gamers decide to get the game that looks the best, and not neccessarily the one that PLAYS the best.
Another huge reason why I don't think the Revolution is gonna be a hit is the 3rd party support. With the Xbox 360 already a hot item, and the PS3 looming around the corner, why would ANY 3rd party publisher make an exclusive title for the Revolution? With the Revolution's lack of power in comparison to the 360 and PS3, a developer would have to make 2 different versions of the same game, 1 for the powerful consoles, and the other for the Revolution. This also ties into my last arguement. Why would someone buy the Revolution version of the next Burnout or Madden game, when the 360 and PS3 versions look a lot better? Nintendo should have learned their lesson already, when it comes to third party support. The N64 had only a handful of decent 3rd party games, as did the GameCube. Is Nintendo THAT confident in their 1st part studios that they can pretty much tell developers that they don't need their big time multi-console games?
Sure, the Revolution is going to have this funky controller that basically acts like one of those Rappala Fishing TV game controllers. But as that really enough to carry the thing? Sure, the concept might be cool and unique the first couple times you play it, but, in the case of some games, won't it get incredibly stale? You can only simulate chopping a carrot so many times before it starts to feel tedious and boring. Games are meant to pull you out of your everyday life, and live out your fantasies, as silly as that sounds. Is a game where you perform household tasks with the use of the controller really gonna be all that fun? And for those who argue that the controller can be used to throw passes in a football game, or swing a sword in an RPG, do you honestly think it's REALLY going to feel authentic? I mean, in the end, you're really just waving a controller around in the air. I can put a pencil in my hand and pretend I'm conducting an orchestra, but it still FEELS like I'm just waving around a pencil.
Nintendo is looking to get non-gamers interested in the Revolution. Good luck. Videogames have been around long enough that, if you aren't playing them now, in some form or another, than you probably never will, and I don't think the Revolution is gonna change that. Also, non-gamers ARE familiar with the way current console controllers look. When they see the Revolution controller, and how different it is, I'm guessing a lot of them will be turned away. Maybe I'm wrong.
So there you have it, my objective look at the Revolution. I'm sure many of you reading this will argue that whole "objective" thing, but keep in mind that all my opinions are backed up by reasons, and not just biased fanboy blather. Do I want the Revolution to fail? Of course not. Will I buy one? Probably not. It's gonna take more than classic games that I got tired of 10 years ago, and a unique controller that you is just an expanded version of the TV games you can buy at Wal Mart, for me to shell out $150-200 for a "next generation" console. Especially when all these 360 and PS3 games look so damn good.