UPDATE
This thread is mostly dead (though the information below in this post is still very valuable). All discussion and cover creation has moved over to www.thecoverproject.net, a site set up just for these cover projects. Check the forums there.
Cases
We are using the generic game cases from MediaShelving.com. They can be bought cheaply, but only in bulk (100 at a time). So, unless you have a ton of caseless N64/SNES/Genesis games, you will probably want to have one person buy them and then split the cost.
They can be found here. Make sure to get the ones with Full Sleeve (to put the cover in, of course).
Existing covers
These must be printed on legal size (8.5x14) paper (in color of course!). Regular white paper should work fine, not sure about glossy or other stock yet.
Snackbar Games is the official hosting site for N64 game covers (as well as GBA, SNES, etc). (Click the N64 tab.)
4tygames is maintaining a full list of covers we have as well as what games are remaining. The list notes whether we have any cover at all, as well as differentiating between PAL and NTSC versions.
How can I help?
We need scans!
You can create a scan for any N64 game that we don't yet have. Scan the back, the front, and the top at 300 dpi or better resolution. Ideally, you would then crop and resize your scans to the correct dimensions and then upload it. If your Photoshop (or Gimp, etc) skills are lacking, then you can just upload the raw scans to our ftp site (graciously hosted by nate1749) and others can fix them up.
Right now we actually have quite a few raw scans waiting, and we also need help turning raw scans into finished covers. See the details in the next section (especially slash's guide).
Upload finished covers here:
http://www.snackbar-games.com/uploadcovers.php
Make sure to choose N64 for the format.
Upload/Find raw scans here:
http://ukbeats.com/n64/raw - this is a sort of photo album / ftp type thing
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. You must login (link in upper right) to upload new images.
How do I turn my scans into covers?
We are keeping the horizontal orientation of the original boxes to a) keep the original art as perfectly as possible and b) make it much easier to complete this project. The spines will still look normal when the games are all lined up on your shelf.
Slash has created an excellent guide for converting raw scans to finished covers. It's based on Paint Shop Pro, but I use Photoshop and had no trouble using this guide. Download Slash's conversion guide here. (13 Mb)
The final dimensions are (in pixels at 300 DPI):
Front, Back:
1536 wide, 2100 tall
Spine:
294 wide, 2100 tall
Total:
3366 wide, 2100 tall
Red N64 Spine Logo:
294 wide, 384 tall
boxart spine image without logo:
294 wide, 1716 tall
The official spine logo (so that the red bar from the front and back will wrap all the way around):
Also, we have decided to use a vertical N64 logo (as noted above, created by slash000) instead of the normal one from the original box tops/spines. Thus, the scan for the top needs to be cropped to remove the original N64 logo. slash000 has also provided these handy tips for getting the correct ratio after cropping and resizing:
If you crop the top and bottom of the scanned spine box-art just a tad, then when you resize it to the pixel dimensions of the case covers they come out at the right proportion. Check this out:
The original spine art:
The original idea was to crop the spine art like this:
The result was that when resized for the case spine's dimensions, it squeezed it inwards a little bit.
However, if you crop the spine art just a little bit more inward to the art, you can resize it to fit the spines and the result is the spine art is the right ratio. Crop like this:
And you get good-looking spines.
This thread is mostly dead (though the information below in this post is still very valuable). All discussion and cover creation has moved over to www.thecoverproject.net, a site set up just for these cover projects. Check the forums there.
Cases
We are using the generic game cases from MediaShelving.com. They can be bought cheaply, but only in bulk (100 at a time). So, unless you have a ton of caseless N64/SNES/Genesis games, you will probably want to have one person buy them and then split the cost.
They can be found here. Make sure to get the ones with Full Sleeve (to put the cover in, of course).
Existing covers
These must be printed on legal size (8.5x14) paper (in color of course!). Regular white paper should work fine, not sure about glossy or other stock yet.
Snackbar Games is the official hosting site for N64 game covers (as well as GBA, SNES, etc). (Click the N64 tab.)
4tygames is maintaining a full list of covers we have as well as what games are remaining. The list notes whether we have any cover at all, as well as differentiating between PAL and NTSC versions.
How can I help?
We need scans!
You can create a scan for any N64 game that we don't yet have. Scan the back, the front, and the top at 300 dpi or better resolution. Ideally, you would then crop and resize your scans to the correct dimensions and then upload it. If your Photoshop (or Gimp, etc) skills are lacking, then you can just upload the raw scans to our ftp site (graciously hosted by nate1749) and others can fix them up.
Right now we actually have quite a few raw scans waiting, and we also need help turning raw scans into finished covers. See the details in the next section (especially slash's guide).
Upload finished covers here:
http://www.snackbar-games.com/uploadcovers.php
Make sure to choose N64 for the format.
Upload/Find raw scans here:
http://ukbeats.com/n64/raw - this is a sort of photo album / ftp type thing
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. You must login (link in upper right) to upload new images.
How do I turn my scans into covers?
We are keeping the horizontal orientation of the original boxes to a) keep the original art as perfectly as possible and b) make it much easier to complete this project. The spines will still look normal when the games are all lined up on your shelf.
Slash has created an excellent guide for converting raw scans to finished covers. It's based on Paint Shop Pro, but I use Photoshop and had no trouble using this guide. Download Slash's conversion guide here. (13 Mb)
The final dimensions are (in pixels at 300 DPI):
Front, Back:
1536 wide, 2100 tall
Spine:
294 wide, 2100 tall
Total:
3366 wide, 2100 tall
Red N64 Spine Logo:
294 wide, 384 tall
boxart spine image without logo:
294 wide, 1716 tall
The official spine logo (so that the red bar from the front and back will wrap all the way around):

Also, we have decided to use a vertical N64 logo (as noted above, created by slash000) instead of the normal one from the original box tops/spines. Thus, the scan for the top needs to be cropped to remove the original N64 logo. slash000 has also provided these handy tips for getting the correct ratio after cropping and resizing:
If you crop the top and bottom of the scanned spine box-art just a tad, then when you resize it to the pixel dimensions of the case covers they come out at the right proportion. Check this out:
The original spine art:

The original idea was to crop the spine art like this:

The result was that when resized for the case spine's dimensions, it squeezed it inwards a little bit.
However, if you crop the spine art just a little bit more inward to the art, you can resize it to fit the spines and the result is the spine art is the right ratio. Crop like this:

And you get good-looking spines.