[quote name='Duo_Maxwell']
I didn't pay $90 for the serial port, so to me, I don't think it's the same thing. Also, why should I keep in mind that we almost didn't get it all. Am I supposed to be grateful that they produced a product you can't use? I realize FF XI is the only game that fully supports it right now, but what about all the other things Sony promised us, like downlaodable content and of course future support. Plus, one of the articles mentioned no support for a hadnful of games, not just FF XI. To me, it seems supporting all the games made for your system would be a smart thing to do. Eiter way, I hope they release that list before the new design streets, or they may have a small PR mess with people buying games that don't work. In the end, I (and many others) basically paid about the cost of the system for add-ons I can no longer use to play on the same system. Also, I noticed the article mentinoed a broadband network port, but what about dial-up users? I hope Sony doesn't freeze them out too (though I don't find them to be that stupid.
Also I agree with it looking awfully fragile (though it may not be first-hand, but it does look so). One aspect of the smaller design is so it's more compact and portable right? Well that doesn't matter too much if it breaks too easily. Actually my biggest concern would be someone tripping over the controller cord and the system ends up flying off my shelf and being dashed upon the floor.[/quote]
No, you paid $90 to subscribe to FF XI. My philosphy on add-on devices is that if they fail to immediately justify their purchase then it is probably a bad investment until better support can be demonstrated. For instance, if the stuff bundled with the EyeToy was the only software ever produced for it, would you still buy it? If the answer is yes then all the other EyeToy software is a bonus. If the answer is no, you've lost nothing.
This machine has a new version of the chip set that is slightly different due to integration and some bug fixes. Inevitably, there will be some games that touch the hardware at the lowest possible level and as such are highly vulnerable to minor changes in the hardware. Thems the breaks. I doubt the list will be much longer that covering the PS1 software that doesn't behave on the PS2.
If you examine the articles you'll find that analog modem support is built-in on US units as dial-up still makes up a large portion of users.
I'm not concerned that the unit will be fragile. The same was said about the PSone but mine has survived plenty of travel. I could easily flex it in my bare hands until it was rendered inoperable but this isn't the sort of thing it encounters in normal use. As for it risk of being pulled from a shelf, well, that is why they make wireless controllers.