No More Heroes 2: Desperate Struggle -- January 2010 Release in Japan

[quote name='SuperPhillip']I got Tatsunoko instead of this.
I'm missing out, huh? :)[/QUOTE]

If you have patience I'm sure this will drop because it has that Ubisoft stamp on it. Give it two months before a permanent MSRP of $29.99 or less. I'm guessing thats why this thread isn't as active as most people are waiting on the price drop. I owe Suda $50 cause I bought the first one at $18.
 
Just finished it on Mild today. I think its not as insane as the first one, perhaps because the first was all new and now we already have expectations for the second. However, I enjoyed every second of it (even the strength mini games - I lost more times on the 2 star game than on the last strength game).
If NMH 1 & 2 gets ported to 360 then I'll be playing it again, otherwise, I don't think I'm going to do a second playthrough.
 
Only a few hours into the game, but I miss driving the motorcycle(not so much the overworld).

And I actually think I find the side jobs from the first game more enjoyable. Still, really great so far. Haaate the strength/stamina minigames though.
 
The stamina minigames were really easy, I thought. I failed the first one a couple times because I didn't realize you could change directions, but after that I didn't fail any of them. I never got past the 2nd or 3rd strength minigame though.
 
I finished up the shinobu section...

got damn I am amazed they managed to make jumping sections that are worse than xenogears
 
So can you only earn money by doing side jobs? Or are there assassination contracts later on? I really hope there are.
 
Yeah, Shinobu's jumping sections are horrible. Plus, the lack or a manual camera control means it's a lot hard to line up some of the jumps.

Also, i didn't realize if you hold A, you can start running around like a crackhead with her. And if you hold it long enough, you can either do a running slash or a double Sonic Sword.
 
Beat it earlier today, really good game. Not a big improvement over the first other than the change in the overworld, but I didn't really expect anything dramatically different.

I really didn't have any of the trouble I've seen discussed with any of the bosses until the last. I think I died once at a couple bosses on Sweet, but generally figured it out before getting wasted.
 
[quote name='Rocko']So can you only earn money by doing side jobs? Or are there assassination contracts later on? I really hope there are.[/QUOTE]

There are no more assassination missions. Except for 10 revenge missions, which are optional, there is no fighting outside of the main story.

They cut a lot of stuff out of this game.
 
[quote name='botticus']Beat it earlier today, really good game. Not a big improvement over the first other than the change in the overworld, but I didn't really expect anything dramatically different.

I really didn't have any of the trouble I've seen discussed with any of the bosses until the last. I think I died once at a couple bosses on Sweet, but generally figured it out before getting wasted.[/QUOTE]

Alrighty then, I just have to know,
How the EFF did you beat the last boss? I get to the point where he's buff and tries to give me a bear hug, but then I get him down to about half health and he teleports and kicks my ass out the window. Were you just lucky as hell to dodge the teleports or what?
 
[quote name='sonderiaom']Alrighty then, I just have to know,
How the EFF did you beat the last boss? I get to the point where he's buff and tries to give me a bear hug, but then I get him down to about half health and he teleports and kicks my ass out the window. Were you just lucky as hell to dodge the teleports or what?
[/QUOTE]

Stay as far away from the window as possible. Hang around the entrance so that if he hits you it won't send you out the window.
 
That doesn't really help out
for the last part of the fight when he decides to spam you over and over again
 
[quote name='KingBroly']That doesn't really help out
for the last part of the fight when he decides to spam you over and over again
[/QUOTE]
That sequence is primarily luck
in terms of the frequency of teleport punches and cyclone punches. If you get stuck in that mess, you're better off just staying on the ground so at least you don't fly across the room/out the window while getting mauled. Eventually he'll stop and you can get back to it.

Using the $300k sword helps a ton in that fight. It deals one point of damage per hit, stuns him often, and the more he's stunned, the more you can build up your ecstasy meter, which extends the range of the sword.
 
[quote name='Rocko']No assassination missions really sucks. :[[/QUOTE]

Yup. All the stuff they took out really disappointed me - even to the point of wanting to trade the game in, and I never trade in my games.

Here is a comparison list of both game's content I drew up for something I'm writing.

No More Heroes
- 10 Bosses (1 optional)
- 09 Jobs
- 20 Assassination jobs
- 10 Free Fight missions
- 89 hidden t-shirts
- 49 hidden lovikov balls
- 04 weapons
- 07 weapon upgrades

No More Heroes 2
- 15 Bosses (1 optional)
- 08 jobs
- 10 Revenge missions (optional) (not replayable)
- 04 weapons
 
The only thing I really missed was the "kill as many people as possible in 5(?) minutes" mission. The revenge missions tended to satisfy the hole of the assassination jobs since there wasn't as much need for cash.
 
Okay, this is something I want to know. Is it just me, or does this game seem to have a fairly severe problem of jaggies? I'm curious if it's the game, or if my component cables suck.
 
The last Assassination mission in the first game gave you roughly $100,000 in 3 minutes.

This game just hates the idea of you getting money.
 
Doing the damn gym games enough to pass costs as much as the entry fee in the first game, especially for the later strength ones (or muscle, whatever it's called).
 
Just ended it on Mild.
Overall it was pretty fun, lots of laughs but not as many as the first game. The bosses and their cut scenes were fantastic though.
The camera, the cheap deaths, and all the collecting they took out makes this a rental for now.


And that final boss, just wow :lol:
Seems like I was just lucky on the second form. With the long sword (thank you for the suggestion) I was able to hit him 2-3 times after each of his attacks. But the teleporting was so cheap! I don't see how anyone can dodge all of them. And his upgraded wind/punch attack was just crazy, it knocked me down every time.
I had just one chunk of heart left and I knew I wouldn't survive another wind attack, so I just ran and swung at him and it happened to be his final hit :applause:
 
Easter Eggery:
If you have a NMH game save, you will have Luchador masks on your wall for each one you got in the original in NMH2
 
The Shinobu bullshit has pushed this game from "This is the sequel? Seriously?" to "Should've waited for a price drop." for me. Huge disappointment so far.
 
[quote name='KingBroly']Easter Eggery:
If you have a NMH game save, you will have Luchador masks on your wall for each one you got in the original in NMH2
[/QUOTE]


yeah, I was proud to see that when I loaded my game up, enjoying my much hard earned items
 
[quote name='Rocko']The Shinobu bullshit has pushed this game from "This is the sequel? Seriously?" to "Should've waited for a price drop." for me. Huge disappointment so far.[/QUOTE]

Actually she was the best part of the game for me. I had no trouble platforming - there really isn't that much platforming anyway until you fight the boss and he's so easy it doesn't matter.

Yeah, she's easily the best part of the game for me. I love the stuff she says.
 
Just finished the last level of the strength mini-game after three tries. Could've been worse.

I think my disappointment is magnified by all of the ways this game shoots you up in the rankings. I at least figured once I was 10 I'd be able to fight my way to 1, but no.
 
I was able to plow through the last 4 strength minigames today. I found out what my problem was... Nyko Wand. I've been using it since I got it a few months ago and haven't thought anything of it. But after losing the strength minigames time after time, I decided to see if the official Wiimote would be better. Beat the next 3 on my first tries, and beat the last after a handful of tries.
 
I'm waiting for a price drop to get this game, but it looks sick. I didn't really like the open-world in the 1st game so this looks like it's going to be a lot better :)
 
[quote name='KingBroly']I missed 1 lousy collectible in the entire game :\

I'm not going to do the final Strength mini-game either, because it's just bad.[/QUOTE]

Here. :whistle2:k
 
There's not a count, but in the pause menu there's something with percentages relating to clothes, collectibles, and one or two other things . I'm guessing he was close enough (98% or so) to maxing it that he knew he only needed one more.

Pretty enjoyable overall. Boss battles were decently varied for a bit, but dragged later on. It was also a bit short for my tastes when I factor in how many times I did one of the mini-games + all other stuff. For the price I paid, it felt worth it, but I think I would have a short qualifier if someone asked me about paying the full $50.
 
I beat the game yesterday and it seems I missed 1 collectable also, probably from one of the revenge missions. I was at 97%.

Also, something that has been driving me crazy. Why is it Pizza Batt now? Unless I've been reading it wrong for 2 years, I'm pretty sure it was Pizza Butt in NHM. Which may be true, because now in NMH2, I'm subconsciously killed Jasper Butt, not Jasper Batt.
 
At the last boss, taking a break because he is freaking annoying. I kind of miss the banter and interactions between Travis and the Assassins in this one. In the first one they went back and forth a little bit, at least more so that this one. Also besides a few times in the beginning, you never really need to play any of the mini-games for cash.
 
Just finished this on mild.

I only died once on Pizza Batt from him throwing me out the window. When he was in his second form I got to the point where I would pretty much dodge endlessly until he left himself slightly open and strike using the long beam.

Overall enjoyable, but doesn't quite have the allure of the first.
 
The fuck is with Super Big Pyro Guy Thing? Even my wildest waggling didn't work when we clash. Now I gotta track down a classic controller so I can actually beat the boss. Such bullshit.
 
bread's done
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