FriskyTanuki
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Creators of the award-winning PixelJunk series for PS3 and PSN brings one of the industry’s most popular and addictive tower defense games to the PSP system with the newest addition to the PixelJunk series, PixelJunk Monsters Deluxe. Inspired by the popular and addictive “tower defense” genre, PixelJunk Monsters Deluxe brings not only all the content from the original PS3 PSN version to the world of the handheld, but as an added bonus, PixelJunk Monsters Deluxe will also feature PixelJunk Monsters Encore as well.
In PixelJunk Monsters Deluxe, the player controls a defender-of-the-forest character in a lush 2D environment. The player’s goal is to strategically defend the pathway to his homebase from an onslaught of various threatening monsters. In between waves of monster attacks, the player scrambles to reinforce his defenses by collecting gold coins and jewels from fallen enemies to finance new towers and research deadlier weapons.
The game features a new island with more than 10 stages, new enemies, music tracks and special bonus features. With two new unique towers available, players can enjoy all the original Monster stages with fresh new gameplay.
KEY FEATURES
- Visual Appeal on the PSP system – PixelJunk Monsters Deluxe features a unique hand-drawn art style -- the same great visual quality as seen on the PS3 system.
- Content Galore – Includes the original PuxelJunk Monsters and PixelJunk Monsters Encore is included in the package as an add-on bonus for PixelJunk fans!
- New Towers and Enemies – The PSP version includes two new towers, a brand new enemy and special boss. Mixing these new elements, original stages can be played again with a fresh feel.
- Medal Challenge – With the Medal Challenge feature, players get rewarded with medals as they play. Medals won through playing can be used to unlock bonus content such as videos, artwork and more.
- Co-Op Play – Co-op play available with two PSP systems locally and online via Adhoc & Infrastructure modes.
- New Music – Features brand new tracks composed by Kyoto, Japan’s Otograph. Combined with the original score, the PSP version includes more than 20 tracks.
What’s not on show at E3 however, is the internet co-op play we have implemented so I thought I’d spend a little time explaining what we have implemented as it is pretty cool.
Trailer in the blog post and on the PS Store
To begin with, in order to meet up with friends (or strangers) you need some kind of lobby or chat room system so we have implemented that - you can create rooms freely, bookmark rooms to go back to easily, set up your preferences for what maps you want to play so people can search for your room more easily etc., all the standard stuff. There is a cross-translated menu for saying simple things no matter what language the other player understands and of course you can type messages in freely. Each room can have up to 8 players in it.
However, we’ve gone a little bit further with a feature we haven’t seen implemented before; when two people start up a co-op game a little running “ticker tape commentary” starts scrolling across the top of the chat window, so the people who aren’t playing yet can read a blow by blow account of what the two players are up to in their game. It’s surprisingly entertaining to watch while you are waiting for someone to start up a game with you. I’m hoping this gives the chat rooms a warmer, more community-like feel so people will enjoy just hanging out in their favourite rooms.
Within the game itself, you can talk to your partner-in-crime by using a new ring menu that gives you a set of simple icons you can string together that are surprisingly effective at conveying what you want your friend to do. It’s a lot of fun running around and directing the other player while you dance on towers.
I’m not sure when it will be going on sale, but when it comes out this game is a must-have for all law-abiding PSP owners everywhere, it’s dangerously addictive and now it has gone mobile you can play it everywhere!