Playing games you don't enjoy: Anybody else struggle with this?

Nope, not a problem for me. If I don't like a game after an hour or two then it's done. I don't have the time to waste on stuff I'm not going to like. Too many good games out there.

I do have the opposite problem though. I like a lot of games people say I shouldn't. PN03, Perfect Dark Zero, Rise of the Argonauts, anything made by Koei.
 
I can't believe how many people are hating Mass Effect and Assassin's Creed! I lost most interest in MGS4 after about the 2nd 3-hour cut scene. I pushed through and didnt feel good about the $$$gety ass ending. I also pushed through Mirrors Edge - meh. I quit playing PDZ (the jungle level is absolutely shitacular), Saints Row, Saints Row 2 (im not too much a sandbox game person), Area 51, NFS:pro Street and a few others....
 
I didn't enjoy Mass Effect the first time through because I couldn't play for more then 15 minutes at a time. The second time through I got a chance to actually sit down and play and I really got into it. I also played renegade the second time around so that may have made it more interesting.
 
Not really. If I happen to have a game that I don't enjoy playing, I'll get rid of it as soon as possible. There's no sense in keeping a game I don't like and won't play again.
 
Yeah, the Mass Effect hate surprises me. My only gripes were the slowdown and pop up.

But I thoroughly enjoyed the game, and can't wait for the sequel since it looks like the shooting (which was fine for an RPG) will be better this go around.
 
[quote name='jd_james_427']Here's an idea: if you find yourself not enjoying a game, stop playing it.

Problem solved.[/QUOTE]

Y'know, I thought it WAS that simple and I was crazy, but after reading a lot of the posts, there ARE valid reasons to stick with a game. Sometimes it DOES get better eventually.

But on the other hand, you're right. When I get to the 5-6 hour point, and STILL no fun? Put the game down and move on.

I think my issue with Mass Effect has been doing the boring side quests. Now that I'm focusing on the main quest, the game's picked up for me. So maybe this was just a case of "It's a fun game if you play it a certain way"?
 
I used to do this when I point-whored on the 360. With the Microsoft red brick of death out of my household, I'm much less prone to spending excessive amounts of time with games that I don't consider to be fun.
 
[quote name='Trusty Mutsi']
I think my issue with Mass Effect has been doing the boring side quests. Now that I'm focusing on the main quest, the game's picked up for me. So maybe this was just a case of "It's a fun game if you play it a certain way"?[/QUOTE]

Yeah, it's much more brisk and exciting if you stick to the main quests and keep the story going forward. It's pretty short if you do it that way too, probably around 12 hours.

I did all the sidequests I found personally, but that's just how I like to play WRPGs. As I enjoy wandering around and exploring the world and doing quests.
 
For me it's Bioshock. Those stupid vita-chambers just killed any sense of tension or challenge for me, and the whole game just became monotonous. Maybe it was because I hadn't gotten better plasmids or whatever yet, but the fact that I couldn't kill a big daddy in one encounter, and the game basically became: run up and shoot the big daddy till he kills you, spawn, repeat, just ruined the game for me. The hacking got old fast too. The final straw was when I got some backtrack/collect these items mission, so I just turned the game off for good.

I'm sure that will garner some hate, but whatever. Mass Effect was awesome (I sort of ignored the side missions).

Generally I have a pretty short fuse with games. I had been looking forward to playing Mirror's Edge (really liked the demo), and I finally got it when it was 5 bucks at HWV, but the first time I got stuck and it kept reloading way before the spot I kept failing at, I knew I was done with the game. The big exception is the skate series. Those games are frustrating as hell, but the session markers allow you to retry immediately, and it actually feels like you accomplished something when you finally nail that trick you've been trying for the last hour.
 
[quote name='dburger']For me it's Bioshock. Those stupid vita-chambers just killed any sense of tension or challenge for me, and the whole game just became monotonous. Maybe it was because I hadn't gotten better plasmids or whatever yet, but the fact that I couldn't kill a big daddy in one encounter, and the game basically became: run up and shoot the big daddy till he kills you, spawn, repeat, just ruined the game for me. The hacking got old fast too. The final straw was when I got some backtrack/collect these items mission, so I just turned the game off for good.

I'm sure that will garner some hate, but whatever. Mass Effect was awesome (I sort of ignored the side missions).

Generally I have a pretty short fuse with games. I had been looking forward to playing Mirror's Edge (really liked the demo), and I finally got it when it was 5 bucks at HWV, but the first time I got stuck and it kept reloading way before the spot I kept failing at, I knew I was done with the game. The big exception is the skate series. Those games are frustrating as hell, but the session markers allow you to retry immediately, and it actually feels like you accomplished something when you finally nail that trick you've been trying for the last hour.[/QUOTE]

Not to be mean or anything...but...kinda sounds like you sucked at Bioshock.
 
[quote name='Trusty Mutsi']Y'know, I thought it WAS that simple and I was crazy, but after reading a lot of the posts, there ARE valid reasons to stick with a game. Sometimes it DOES get better eventually.

But on the other hand, you're right. When I get to the 5-6 hour point, and STILL no fun? Put the game down and move on.

I think my issue with Mass Effect has been doing the boring side quests. Now that I'm focusing on the main quest, the game's picked up for me. So maybe this was just a case of "It's a fun game if you play it a certain way"?[/QUOTE]

Everyone likes to play a game their own way. The only reason people hate a game is because they have yet to find it.
 
I'm experiencing this, currently, with Call of Juarez. I'm still on the Civil War part. I don't know what it is exactly. It just feels completely on rails and you move forward, shoot three guys. Rest. Repeat. Hopefully it gets better.
 
[quote name='A Happy Panda']Not to be mean or anything...but...kinda sounds like you sucked at Bioshock.[/QUOTE]


haha yeah I suppose that could be the case. I should rephrase though, it's not exactly that I ended up doing that every time I ran into a Big Daddy necessarily, although there were a couple times I did get lazy and employed that tactic for the hell of it; it was more that I was just getting bored with the game in general and the nature of the respawn system just made me lose all interest/drive to keep playing.
 
[quote name='jd_james_427']Everyone likes to play a game their own way. The only reason people hate a game is because they have yet to find it.[/QUOTE]

Huh? Some people just aren't going to like some genres of games period. I put 15 hours or so into GTA3 and just couldn't get into it to finish it, put 20 into GTA4 before quitting--and I'll never bother trying to like the genre again. And definitely well never put more than 5 hours into a game I'm not digging. Not enough hours in the day to waste playing a game I'm not digging.

I pretty much only dig FPS and WRPGs and that's pretty much what I stick with these days with few exceptions like Rock Band or the occasional puzzle game on the DS. And mainly FPS as I have a hard time finding time to finish WRPGs.
 
[quote name='Shrapnellistic']@dburger
BioShock should have copied Prey's death mechanic where players were warped into the spirit world and you had to shoot as many "ravens" for more health before you got warped back to the spot you died. (see video)

http://www.youtube.com/watch?v=NgRWo8jgPzw[/QUOTE]


That would have had no place in that game. Wouldn't have even made any type of sense. Prey relies on the spirituality/beliefs of native indians and some spirit world is more believeable for that setting than at the bottom of the ocean.
 
Halo 3 and Prototype are two games I know a lot of people liked, but I couldn't get in to. I still have Halo 3 just for the sake of having it, but I sold Prototype a week after I got it or so.
 
[quote name='dmaul1114']Huh? Some people just aren't going to like some genres of games period. I put 15 hours or so into GTA3 and just couldn't get into it to finish it, put 20 into GTA4 before quitting--and I'll never bother trying to like the genre again. And definitely well never put more than 5 hours into a game I'm not digging. Not enough hours in the day to waste playing a game I'm not digging.

I pretty much only dig FPS and WRPGs and that's pretty much what I stick with these days with few exceptions like Rock Band or the occasional puzzle game on the DS. And mainly FPS as I have a hard time finding time to finish WRPGs.[/QUOTE]

I miss-spoke. The only reason a gamer dislikes a game is because they have yet to find their own way of playing it.
 
I'm experiencing this problem now going through my PS2 backlog. I heard good things about Black and I can't get into the story or the gameplay. Yeah it looks nice, but what good is it when you aim at the guy and it takes forever for the guy to die. I'm like "why won't you die?". Call of Duty: Finest Hour is kind of similar but it's a better game than Black. My problem is it's hard to aim when it's so dark that your gun blends in with the environment. And now I'm at a level where I'm stuck in a sewer maze. Goody. I'm afraid I'm going to have a similar problem with Killzone.

In the past, there's only two games I was dreading at first and it got better:

Tomb Raider: I kept getting lost but I finally got through it once I reached a certain level. Been a fan of the series ever since.

Eternal Darkness: Sanity's Requeim due to the progressing story and adapting controls.

Other games that failed to get my attention (short version): Jak and Dexter, Devil May Cry, Grand Theft Auto, Prince of Persia, and basically any sports game that isn't NFL Blitz or a WWE game.
 
I get this issue more and more these days, it is becoming apparent that developers just want to have longer games without the extra work. Even gamers seem to not realise that they are valuing length over quality, the the filler parts of gaming is just routine work. Your game could include some of the greatest gameplay experiences of all time this side of Super Mario, but if it's suffucating in irrelevant or mandatory missions like requiring the searching of every square inch of a level for coins, or escorting the brain dead AI, it's just not worth it. I think so many of these 40 hour bore games could be 10 or 5 hour thrill games. It's kind of comparable to watching a long movie on tv with commercials every 5 minutes, but even that is better because at least there's a clear distinction of the bad and good.

That's what I miss about the old days, no bs, just the gameplay you love. Life is too short for that, and there are other games out there that need enjoying too. Personally, if a game doesn't excite me within an hour or 30 minutes I quit.
 
[quote name='dburger']haha yeah I suppose that could be the case. I should rephrase though, it's not exactly that I ended up doing that every time I ran into a Big Daddy necessarily, although there were a couple times I did get lazy and employed that tactic for the hell of it; it was more that I was just getting bored with the game in general and the nature of the respawn system just made me lose all interest/drive to keep playing.[/QUOTE]


depends on the difficulty level youre playing on too the big daddies get harder as you get further into the game but once you get some of the better weapons and abilities you an pretty much stomp them down.
 
[quote name='jd_james_427']I miss-spoke. The only reason a gamer dislikes a game is because they have yet to find their own way of playing it.[/QUOTE]

I still don't get it. Some people just aren't going to like some games or genre's period.

It's not a matter of not finding their own way of playing it, it's just not liking that type of gameplay. No matter how long they play it they aren't going to like it.

Just like people don't like certain types of music, or movies etc.

You're comment just reeks of that pretentious type of attitude of "You don't like this game/band/movie/book that I love because you 'don't get it.'"
 
There's some games were I started out enjoying then got bored and finished it only cause I was near the end. Grandia III & SMT Devil Summoner come to mind.

Loved Mass Effect. That's the only WJRPG I liked.
 
[quote name='jd_james_427']I miss-spoke. The only reason a gamer dislikes a game is because they have yet to find their own way of playing it.[/QUOTE]


By that logic every game that comes out is good. That logic is fail.
 
[quote name='dmaul1114']I still don't get it. Some people just aren't going to like some games or genre's period.

It's not a matter of not finding their own way of playing it, it's just not liking that type of gameplay. No matter how long they play it they aren't going to like it.

Just like people don't like certain types of music, or movies etc.

You're comment just reeks of that pretentious type of attitude of "You don't like this game/band/movie/book that I love because you 'don't get it.'"[/QUOTE]

You don't get it because you're not a gamer. Gamers are an inventive, creative bunch always looking for new ways to enjoy themselves. You want to bottle yourself in the FPS WRPG genres, then go ahead. But don't go bad mouthing other games that you barely played.
 
[quote name='Malik112099']By that logic every game that comes out is good. That logic is fail.[/QUOTE]

This whole thread is fail. Bad games can be endlessly entertaining, you just have to find it. For example, I borrowed Frontlines: Fuel of War from my library. The gameplay was terrible, the plot was god awful, and the graphics sucked. But it was hilariously bad. The hours spent sitting with my roommate laughing at how stupid the whole thing was, priceless.

I find that experience reflective of this thread. The comments are dumb, the thread topic is retarded, and the presentation is deeply flawed. That doesn't stop me from laughing at the general idiocy of the public.
 
The only thing idiotic in this thread is you, who apparently has not taste, no life, and thus can sit around finding something to enjoy in every game you play.

The rest of us will stick with what we actually immensely enjoy since we have limited time to spend on gaming.

And yes, I'm fine not being called a gamer. They're nothing but silly little time wasters I play every once in a while simply to have fun. I'm not going to sit and play games I'm not enjoying. I've got limited free time these days and lots of hobbies I enjoy more than gaming. So if I'm going to keep gaming and not completely lose interest in it, I've got to play games I throroughly enjoy in the few hours a month I spend on games.

But hey, if you want to sit in mommy's basement playing anything and everything trying to find some enjoyment in it, knock yourself out. I'll play games I have fun with 5 or so hours a month and spend most of my time on more worthwhile endeavors. Which won't include reading and responding to your dumbass posts in the future.
 
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I'm having this problem with Rainbow Six: Vegas 2. I heard good things about it, so I picked it up when GS had the B2G1 deal. Started playing it the other day, got past the first chapter and partway into the 2nd, and I just don't really care to play it anymore.

I appreciate the realism of the game, but it sucks when you think you've killed everyone, so you pop up to move forward only to get shot in the head by some dude who was sitting in the corner the whole time. Then it's like...oops..you died, go back to the last checkpoint and repeat the last 20 minutes of play.
 
GTA4 was a big let down. for some reason I thought I loved it since i played it at my friends house alot but then I realized it got old...FAST. The story is there but its like, go kill this guy, get info from him, get this...basically going somewhere to kill someone. Won't be buying this genre again...

Grandia 3 sucked, too. Grandia 2 on Dreamcast is one of my favorite RPGs but this one really blowed. I stuck with it for like 4 hours. Seems soooo childish for some reason.

Im so stuck on nazi zombies and fighters (MvC2...all the street fighters). I got COD5 in Jan and still play it all the time. Didnt even start bioshock and valkyria chronicles which I've had for awhile and anticipating to play....but first, the zombies..they must be killed...
 
[quote name='Trusty Mutsi']I was shocked I felt this way, but I just can't seem to get into Mass Effect. I'm 24 hours in, and it's... okay. I keep hearing the story gets VERY epic, so I kinda want to stick it out, but when you give a game 24 hours, how much more do you stick to it? I only have so much time to play, and I don't want to waste it with games I don't like, when I have plenty of games I still want to get into (Fallout 3, I'm looking at YOU.)

The problem for me is: Once in a great while I stick to a game, and it DOES get better, but it's VERY rare. Most of the time if I don't like a game in the first few hours, I won't like any of it. But because of the rare instances where it DOES get better, I'll play a game I'm not enjoying much longer than I should.

And then there's the other issue of me not enjoying a game, but it's very popular, and I keep thinking "I SHOULD like it. Everybody ELSE does!"

Anybody else struggle with this?[/QUOTE]


I had 20 hours, 41 minutes then my gamesave got corrupt somehow and I called bioware and microsoft support and no one can answer me why. I started a new campaign but after getting the Spectre status I just didn't bother. I wanted to get a few achievements in my 2nd play through but I am not going to play the game through 2 more times (will total to 3) and the new dlc sucks. I agree with you. I get bored easily and not many games can keep me going and interested to keep playing it. For now, it's just gears of war 2 for me since it takes awhile to rank up just 1 level.
 
[quote name='mr_burnzz']
Grandia 3 sucked, too. Grandia 2 on Dreamcast is one of my favorite RPGs but this one really blowed. I stuck with it for like 4 hours. Seems soooo childish for some reason.
.[/QUOTE]
The Grandia series has always been very light-hearted/childish. Maybe you've just grown out of it. I know I couldn't get into G1 or G2 again.
 
It wasn't the childish nature of Grandia 3 that turned me off, it was the complete disinterest of both the characters & story. Grandia 1 gave off this Hayao Miazaki "Studio Ghibli" vibe that while childish was rather charming, much like Lunar. Grandia 2 was a little more adult with memorable characters & plot. The only saving grace w/ Grandia 3 was the battle system besides that it was bland.
 
[quote name='Rodimus']It wasn't the childish nature of Grandia 3 that turned me off, it was the complete disinterest of both the characters & story. Grandia 1 gave off this Hayao Miazaki "Studio Ghibli" vibe that while childish was rather charming, much like Lunar. Grandia 2 was a little more adult with memorable characters & plot. The only saving grace w/ Grandia 3 was the battle system besides that it was bland.[/QUOTE]

I agree that G1 was very charming.
I'm pretty hard on G2 though. The plot was a run-through of cliches seen one too many times. Disgruntled mercenary heroes, evil brothers and corrupt churches need to be put out to pasture for a while. That and Cam Clarke RUINS EVERYTHING.:lol:
 
[quote name='Rodimus']It wasn't the childish nature of Grandia 3 that turned me off, it was the complete disinterest of both the characters & story. Grandia 1 gave off this Hayao Miazaki "Studio Ghibli" vibe that while childish was rather charming, much like Lunar. Grandia 2 was a little more adult with memorable characters & plot. The only saving grace w/ Grandia 3 was the battle system besides that it was bland.[/QUOTE]

Was it worse than Grandia Extreme though? Extreme has made me hold of on picking up 3, done with the poop. How are you like Abyss so far?
 
[quote name='looploop']I agree that G1 was very charming.
I'm pretty hard on G2 though. The plot was a run-through of cliches seen one too many times. Disgruntled mercenary heroes, evil brothers and corrupt churches need to be put out to pasture for a while. That and Cam Clarke RUINS EVERYTHING.:lol:[/QUOTE]

I'm not sure how well G2 aged since it's been almost 10 years since I played it. I've been meaning to give it another run. And yeah, Cam Clarke was the voice for Ryudo wasn't he? His voice is just too much Leonardo that it felt odd.

[quote name='LostRoad']Was it worse than Grandia Extreme though? Extreme has made me hold of on picking up 3, done with the poop. How are you like Abyss so far?[/QUOTE]

I only played a few hours of Xtreme so it's tough to make a comparison. But at least G3 held my attention longer so I'll give it that. Abyss is good, thanks for asking. I haven't played it in about a week since Batman came out. I'm past the point where Luke gets his personality make-over.
 
Half Life 2.

I hate zombies games and gross deformed things making weird sounds (like in Uncharted at the end). Those head crab zombies freaked me out. I kept playing, even got through the Ravenstown or whatever the name is. I started playing Killzone 2 and I'm dreading going back to this game.

Oblivion is also another of those games. I just can't get into it.
 
[quote name='looploop']I agree that G1 was very charming.
I'm pretty hard on G2 though. The plot was a run-through of cliches seen one too many times. Disgruntled mercenary heroes, evil brothers and corrupt churches need to be put out to pasture for a while. That and Cam Clarke RUINS EVERYTHING.:lol:[/QUOTE]



Grandia 2 was kinda of like that..really corny with the love triangle thing but somehow it really worked..very well! :bouncy: I think i've played this 2 or 3 times thru.

the game was way too easy (very fun battle system) but the story was really good, IMO. what was that beast guys name? he was the friggin man (if youve played it you know why). G3...i want my time back for that game.
 
How could I have missed this thread for 5 days? Unpossible I say!

I've definitely played through a good number of games I didn't like, including...

- Assassin's Creed (horrible framerate)
- Banjo-Kazooie: Nuts & Bolts
- Bionic Commando
- Ratchet & Clank: Size Matters
- Dead Rising
- Mass Effect (horrible technical issues made me sick)
- Kirby 64

There are probably a few more I'm forgetting.
 
Bioshock.

I get up to Arcadia and I just can't make myself continue. I keep coming back to the game, starting over and eventually give up. The 'theme' is interesting, the design is fantastic, but I just don't find the game fun.

There are other games, but this game in particular came to mind.
 
I officially gave up on Mass Effect this morning. Even my 6 year old daughter saw me playing it and said "Oh, this is the boring game."

I feel like I've been playing it just to get to Fallout 3. Games shouldn't become chores. When I got Resident Evil 5 and Batman: AA, I put this aside and played all the way throught those games because I wanted to. Every time I came back to Mass Effect I felt like I was going back to work.

The dialogue just isn't as well done and the characters are not as fleshed out or interesting as in KOTOR (in my opinion). So I just read the rest of the story on wikipedia. Looks okay, but I don't feel like I missed anything huge.

I'll give Fallout 3 a decent amount of time, but not over 10 hours, to see if it hooks me.
 
[quote name='Trusty Mutsi']I officially gave up on Mass Effect this morning. Even my 6 year old daughter saw me playing it and said "Oh, this is the boring game."

I feel like I've been playing it just to get to Fallout 3. Games shouldn't become chores. When I got Resident Evil 5 and Batman: AA, I put this aside and played all the way throught those games because I wanted to. Every time I came back to Mass Effect I felt like I was going back to work.

The dialogue just isn't as well done and the characters are not as fleshed out or interesting as in KOTOR (in my opinion). So I just read the rest of the story on wikipedia. Looks okay, but I don't feel like I missed anything huge.

I'll give Fallout 3 a decent amount of time, but not over 10 hours, to see if it hooks me.[/QUOTE]

Played Fallout 3 for the first time last night, and I LOVE the game. Didn't take me any time to get into it. This is my kinda game.
 
I found myself really bored by Okami after awhile, but I pushed through until the end, mainly because I promised myself that I'd beat it. It just got kind of tedious (being as easy as it was didn't help), and I was feeling the story less and less as it wore on; the dramatic moments really jarred with the whimsical ones.

There were some parts of the game I did enjoy, but overall, it wasn't for me.
 
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I had a lot of trouble getting into Oblivion.

I finally finished the main quest this morning, and I started the game about 3 months ago. The side quests were so bland and tedious, that I just decided to stop doing them and concentrate on the main quest. When I did that, I finally started to get into the story a little bit, and then all of a sudden.....it's over. I did enjoy the ending, but I doubt I'll go back for the side quests.
 
One time where sticking it out paid off for me was when I played Final Fantasy Tactics for the first time. Initially, the game was too dense and I just plain kept getting my ass kicked. I kept at it, and now I agree with all the hype all my friends gave it back in the day.

I agree with whoever made the comparison of games to dating. You'll just click with some games (no matter what reviewers or the community has to say) while with others you just won't.
 
First of all, Mass Effect sucked in my opinion. I bought it because all the reviews were amazing and one of my best friends said it was amazing too, and then once I started playing it, I was bored as fuck. The characters were all douchebags and the shooting system was uninspired. I know for some the story was amazing but I've read some bad Sci-Fi in my time and I'd put it just a notch above the L. Ron Hubbard level. The plot wasn't so bad but all the characters were just so blah.

Also, people need to realize that Assassin's Creed really sucked a lot of ass. Big time.

[quote name='coltyhuxx']I'm experiencing this, currently, with Call of Juarez. I'm still on the Civil War part. I don't know what it is exactly. It just feels completely on rails and you move forward, shoot three guys. Rest. Repeat. Hopefully it gets better.[/QUOTE]

I agree. I traded it in. Everytime I'd get the awesome you can shoot everyone bonus there'd be maybe one or two guys to shoot. That told me someone really hadn't thought things through. It's not a bad game, it's just there a lot of really good shooters. So why bother?

[quote name='neckfurters']Dead Space was that game for me. I kept playing it because the shooting in the game felt solid, plus shooting limbs off enemies was very cool, but the story didn't grab me and the characters were kinda lame as well as the enemies. It also reminded that I was always playing a game in part because it was so linear. I never lost myself in the game like I did with Bioshock for example.

Maybe in the next game they can open things up a bit more and give the main character some or any personality for that matter. The sound effects were awesome though.[/QUOTE]

The story just disappeared about 1/3 through the game. I ended up finishing it and even the ending was disappointing story-wise. The gameplay, graphics, atmosphere were incredible, but I wished they had delayed the game to spruce up the story more. It felt like it was really close to having an awesome story, but they ran out of time to put it in the game. It's such a shame.

[quote name='aheineken']I'm having this problem with Rainbow Six: Vegas 2. I heard good things about it, so I picked it up when GS had the B2G1 deal. Started playing it the other day, got past the first chapter and partway into the 2nd, and I just don't really care to play it anymore.

I appreciate the realism of the game, but it sucks when you think you've killed everyone, so you pop up to move forward only to get shot in the head by some dude who was sitting in the corner the whole time. Then it's like...oops..you died, go back to the last checkpoint and repeat the last 20 minutes of play.[/QUOTE]

Rainbow Six: Vegas was incredible for its time. I loved that game, and I still like laying prone waiting for someone's head to pop out so I can one shot them. Nevertheless, I hated the sequel. They barely made any effort with it and it came out the same time period as Cod 4. So needless to say, I played it for about 10 minutes. It went from $60 to $30 in a matter of a month. Ubisoft had a nice little golden period and ever since Rainbow Six Vegas 2 and Assassin's Creed, I'm pretty much at the point where I'm loathe to buy a game from them. Their games drop in price so quicly anyways.

----

In general, I'm at the point where if I don't like a game very quickly then I just trade it in. I don't have time to waste on something I'm not loving the hell out of anymore. I've traded in a lot of supposedly A+ games that I just can't get into. At the end of the day, I'd rather trade it in quickly and make the total loss $5-$10 than stick it on my bookcase or force my way to play through it. When I really like a game, it hooks the hell out of me and I know it pretty quickly. Occassionally, I'll give a game I traded in a second try around once it gets a lot cheaper, but for $60 I expect a lot. For $20 or less, I'll get it and hang on to it to play when I'm bored and am in the mood to try giving something that's supposedly great another chance.
 
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