Pokemon Battle Revolution: Game specific friend codes required?

zyblorg

CAGiversary!
Looks like Nintendo's making the online experience for this game a pretty cumbersome affair:
Strangely, despite the Wii hardware having its own friend list, Battle Revolution uses its own, independent friend list. Each game includes a unique 12-digit friend code, different from your Wii system number. To create a friend, both sides have to input the other's code. How you actually go about exchanging these codes is a mystery, as the information is not included on your battle pass. Once again, I presume Nintendo wants you to only exchange codes with your real life friends.

The actual online play also has some problems, primarily with lag. Every menu selection seems to be accompanied by a couple of seconds of lag. Select the command to fight, wait two seconds, select an attack, wait two seconds, select a target, wait two seconds, then repeat for the second Pokemon in your party. Menu-based games shouldn't have this problem.

I'm not really looking to play online, so this doesn't bother me too much, but it does seem like Nintendo has found an impressive array of ways to botch the online experience. Their games are so cleanly designed... why does playing online have to be so laborious and painful?
 
meh why must microsoft be the only ones with a brain. we don't want it to be complicated. One User name, all games. Friendslist can be edited in seconds. Boom those are my two requirements
 
I watched the online play video they have and the lag thing doesn't look that inconvienent at all, that's fine with me. The friend code thing is a bad bad precedent, though. Not that it's too big of a deal at all to enter more codes, but when we ALREADY have a main friends list, not using that is crazy.
 
I dunno... if the Wii is going to keep its crazy 100-friend limit, then I'm kinda glad to see a different list for each game... it'll keep me from filling my Wii with one-time only friends just because they have this one game that no one else I know has. ;)
 
Nintendo seriously confuses the fuck out of me sometimes. In some ways, they bypass the curve, for example: they had no built in broadband adapter in the Gamecube, then in the Wii they completely abandon ethernet altogether and have built in WiFi. Then there is something like THIS, where they are so behind the curve. Watching Nintendo operate is kind of akin to riding in a vehicle with a first time stickshift driver, sometimes accelerating rapidly in the right direction, sometimes slamming on the breaks and ignoring the signs along the road.
 
Ugh.

While online gaming makes up a minuscule part of my gaming experience, I know a lot of people out there do a lot of it and this makes this stupidly inconvenient.

As Oops said, while the DS system is annoying, it's somewhat understandable. The DS's OS doesn't have any support for online gaming, with little storage to maintain a friends list, etc. But the Wii HAS IT THERE ALREADY. Yeah, it's annoying to get setup, but I was registering people to hopefully throw down a few games with, not just to send Miis or cute little notes.

I'm hoping that like Resistance on the PS3, this is just an early-software issue, that the game was too far along in development to switch to the Wii's system code list rather than Friend Code system of yesteryear.

Yet, I'm not holding my breath.
 
[quote name='botticus']There's obviously no need for this, since Elebits uses the existing friend lists just fine. How obnoxious.[/quote]Oh does it? Oh, well, that sets a lot of my concerns at ease, and maybe proves some of my hopes above to be true (since I believe the internet stuff in Elebits was kinda a last second addition, whereas Pokemon was built from the ground up to have online play).
 
I think that this game might use a separate friend code system because it also integrates with the DS. Since the DS pokemon games (Diamond and Pearl) require friend codes and you can swap pokemon between the Wii and DS (as well as control the Wii game with the DS), it kind of makes sense that the FCs would be needed for the Wii game as well.
 
[quote name='lebowsky']I think that this game might use a separate friend code system because it also integrates with the DS. Since the DS pokemon games (Diamond and Pearl) require friend codes and you can swap pokemon between the Wii and DS (as well as control the Wii game with the DS), it kind of makes sense that the FCs would be needed for the Wii game as well.[/quote]I kinda thought that as well, but given that I don't think you NEED a DS to play multiplayer (maybe you do though), it would be odd. And it wouldn't then be a Wii game code, it would likely be your DS game code, which does not appear to be the case.

But yeah, as far as Elebits goes, io described it briefly, he was able to choose my name out of the in-game list to send a custom level to - obviously it didn't work since I don't have the game, but the functionality is there.
 
My charmander brings all the boys to the yard!
And their like it's better than yours!
Damn right it's better than yours!
I can teach you, but I'd have to charge!

No one on this entire board will ever be able to beat me in this game. You have been put on notice!

~ahmed!~
 
[quote name='botticus']I kinda thought that as well, but given that I don't think you NEED a DS to play multiplayer (maybe you do though), it would be odd. And it wouldn't then be a Wii game code, it would likely be your DS game code, which does not appear to be the case.

But yeah, as far as Elebits goes, io described it briefly, he was able to choose my name out of the in-game list to send a custom level to - obviously it didn't work since I don't have the game, but the functionality is there.[/quote]

Well the article says that you don't need a DS to play multiplayer, but I am just assuming (hoping for the best) that the additional FC requirement is because of the DS integration for some reason. I may be totally off the mark, but if Elebits is just using Wii codes for data transfer, I sure hope that most other games implement this system as well.
 
no need to worry, Pikachu has it handled:

04_pikachu_1.jpg
 
dammit Nintendo. i hate this stupid friend code crap. i was so excited when i heard this game was online because i finally thought i would have somebody to play against. none of my friends play pokemon, so im left out alone, again. these friend codes are so annoying. i want to be able to set up an account and just use that to log into all my online games. something i can remember. what are they so afraid of? little kids arent gonna get abducted from playing a game of pokemon with people on the internet.
 
Shit, this is why I asked in another thread if it was confirmed that they wouldn't be using friend codes for the Wii. I think somebody said yes so I got my hopes up. This blows.
 
Shit, this is why I asked in another thread if it was confirmed that they wouldn't be using friend codes for the Wii. I think somebody said yes so I got my hopes up. This blows.
 
bread's done
Back
Top