guardian_owl
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Did 3 more chapters of Bloodrayne last night, they introduced a new large enemy hulker type but they skimped on the animation frames for him so his movements are kinda choppy and therefore hard to read compared to the smaller enemies. I find it's easier to just pogo stomp his head repeatedly if the ceiling isn't too low.
Did get a little frustrated in a platforming section which featured, basically Bullet Bills, periodically rising columns of acid, and very narrow platforms (wide enough to stand in place is all) which moved vertically. Then I realized you don't have to get the jump just right to land on top, you can aim for the wide vertical part of the platform wall kick up it and then land on top. Even if you overshoot it and skid off the top you can turn around and wall kick off the back to regain your footing. Difficult, but not "this is completely luck if I make it through" cheap.
Did get a little frustrated in a platforming section which featured, basically Bullet Bills, periodically rising columns of acid, and very narrow platforms (wide enough to stand in place is all) which moved vertically. Then I realized you don't have to get the jump just right to land on top, you can aim for the wide vertical part of the platform wall kick up it and then land on top. Even if you overshoot it and skid off the top you can turn around and wall kick off the back to regain your footing. Difficult, but not "this is completely luck if I make it through" cheap.
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