PSNOT 3.0 - Let's Talk About University of Kentucky, Baby!

Yeah I know. I plan to give it another hour or two tonight. Just venting. An d yeah it's the scene Therm posted the video of right above your post. I'm past that first initial section where you stealth kill the dude on the table. My checkpoint loads me at the far end of the room by the stage where there's a weird cover thing going on and not much ammo. I'll watch the rest of the video later for tips, but I can already tell dude is an infinitely better aimer than me.
Do you work for Polygon?

 
Do you work for Polygon?
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In the critics defense, he was supposedly interviewing a rapper, so the strip club makes a lot of sense in that regard.

Not actually doing the interview is what they are mad about.

 
I forgot how good the MP is in The Last of Us. Games are mostly quick and don't drag on forever. Plus there's the whole survivor and camp management aspect that encourages you to play well. Both of those are things I felt like Uncharted failed at. I only played 5 games but they took forever and we're super slow. The maps are tiny, yet you somehow can run around for a minute and never find anyone. On top of that, there's no reason to keep playing other than trying to unlock everything. There's no penalty for playing like crap or reward for doing well.
 
I forgot how good the MP is in The Last of Us. Games are mostly quick and don't drag on forever. Plus there's the whole survivor and camp management aspect that encourages you to play well. Both of those are things I felt like Uncharted failed at. I only played 5 games but they took forever and we're super slow. The maps are tiny, yet you somehow can run around for a minute and never find anyone. On top of that, there's no reason to keep playing other than trying to unlock everything. There's no penalty for playing like crap or reward for doing well.
this guy gets it

 
Be aware that later maps have a number of one-way doors and such. You might want to watch the video first to figure out where the lever is in order to make sure you hit it before you can't go back.

I haven't played Wolfenstein, Old Blood, or Shadow Warrior. Doom is definitely getting me in the mood for those, though. I'll probably hit those fairly soonish as well.

It took like 5-10 minutes to get a match, but once I was in one it ran very well. Slight lag starting out but that disappeared quickly. Took me 4 games to hit level 5, but I was on the winning team for 3 of them, so that helped.

Doom's trophy list is very good IMO. Well-rounded, makes you do a lot of the game mechanics, but there's nothing I'd consider particularly grindy.
The Snapmap related trophies were annoying but not too grindy. Spent about an hour screwing around with that last night and got all of those. I guess I should have done the tutorial related stuff BEFORE trying to making my own lame map.

I liked Shadow Warrior best out of those 3 games FWIW.

 
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I need to get back to TLoU. I got frustrated and quit Grounded when hanging upside down in that barn. I'm not that quick at headshots and you just die so very fast in that scene.  :wall:

I'll check out the MP when I do get back to it. I finally got around to watching some video. I like the down and wounded but able to crawl to safety mechanic. Too many MP games give a revive option but make out like you're completely dead in the meantime, which just doesn't work well.

 
I didn't bother doing all the challenges yet. May not go back to them.
I completed 2 of them and said screw one of the other 2 I found. If I rebuy it later for cheap I will chase them down and give them a shot. Just wasn't interested in doing it now. Got too much else I want to play.

 
Now we know why they just gave Mild his copy of homefront.  The rest of them will go straight to a landfill.

The first homefront was actaully a fun SP story with competent gameplay.   

 
505 games sale page updating.

SEIII ultimate 16 ps4

Looks like a shit sale again.

Its only 8 games right now, be funny as hell if that is literally it.

 
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Pretty sure you still have to transfer. I got it around the same price a while back.
I just tested to confirm; it shows up as a Vita-compatible title and is in the Vita store, but if you hit Download it says your device is not capable of downloading it. So definitely still needs a PS3.

 
Random assortment of Sega titles too like Binary Domain, Sega CD, and Vanquish. I'd recommend Binary Domain (SP only, not for platting, which requires a lot of multiplayer boost grinding) and Vanquish, but you can probably find the discs for cheaper than $10. Demon's Souls is also $10 again and that is likely going to be cheaper than what you can find it for on disc (if you don't already have it from PS+).

 
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Looks like the graphics style translates pretty well to PS4. The dialogue is pretty ridiculous and the music is great. This looks pretty fun.

https://www.youtube.com/watch?v=QTbBQF_pSls

 
Looks like the graphics style translates pretty well to PS4. The dialogue is pretty ridiculous and the music is great. This looks pretty fun.

https://www.youtube.com/watch?v=QTbBQF_pSls
I played through it back on the PS2. It was fun, but I remember it had a horrible mechanic where you had to search for locations on the map

in order for them to appear.

 
Steamworld Dig was awesome. I'm buying the shit outta that Steamworld Heist game.
I played it got bored with it pretty quickly. It was just digging deeper and deeper, and you kept having to go back to the surface in order to save and upgrade equipment.

What exactly made it awesome?

 
Tearaway is sort of the example of style over substance.

It's a great concept where everything is made of paper and the "You" controlls everything, but then they don't do much with that. The levels are just basic platforming, there's no depth to the story. Any of the "decorations" or felt crafts are poorly implicated. You can draw anything and have it be recognized as the correct item, and it only serves an asthetic purpose.

It would be nice if a sequel really fleshed things out more.

 
I'm not sure how I never realized that Jet Set Radio is also on Vita. Too bad it's not cross-buy; I have the PS3 version and I'd be a lot more likely to play it on Vita.

 
I think that was Super Motherload.

Which was fucking awesome!
Steamworld had the same thing. It just didn't have the "run out of gas" or whatever thing that forced you back to the surface like Motherload did. You could go back at anytime in Steamworld, and go find stuff you dropped when you died after.

 
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