PSP manufacturing problems

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Unconfirmed reports are already bombarding the airwaves! It seems that the ‘Dead Pixel Syndrome’ that has plagued the DS launch is also ruffling Sony consumers’ feathers. Some reports cite as many as three dead pixels on a single LCD. Other malfunctions include: broken UMD mechanisms, loose analogue controls & stuck buttons.

-joystiq.com
 
gamesarefun.com had a similar article. It stated the following reported defects:

PSP would power up but not boot.
The screen has air bubbles
The screen has dust trapped in it
Analog nubs not working and/or falling off all together
As much as 3 dead pixels
UMD drives that spontaneously open (at least that's what it seems like from the video they posted of the UMD drive opening without having the open button pushed)

http://www.gamesarefun.com/news.php?newsid=4010
 
With Sony's track record on launches, I was afraid of exploding batteries. At least no ones getting hurt from these defects.
 
hehe atleast with such a huge screen, 3 dead pixels isnt so bad. Also another scary piece of information going around is that the system/games may in fact not be region free. They're saying that the japanese instructions mention regions "ALL" and "2" but that Ridgeracers sports the "2" logo.
 
[quote name='Alpha2']hehe atleast with such a huge screen, 3 dead pixels isnt so bad. Also another scary piece of information going around is that the system/games may in fact not be region free. They're saying that the japanese instructions mention regions "ALL" and "2" but that Ridgeracers sports the "2" logo.[/quote]

That may be worse. What is being identified as dead pixels may be small regions of dead pixels. This can happen when a driver junction fails rather than the individual transistors of a single pixel.
 
This is one case where I don't mind seeing the product hit Japan first. The question remains whether this is just teething pains or Sony has tried to get too much into a $200-ish product at this point in history.
 
[quote name='dafoomie']With Sony's track record on launches, I was afraid of exploding batteries. At least no ones getting hurt from these defects.[/quote]

Watch out, there are still the European and USA releases so it might explode.
 
[quote name='David85'][quote name='dafoomie']With Sony's track record on launches, I was afraid of exploding batteries. At least no ones getting hurt from these defects.[/quote]

Watch out, there are still the European and USA releases so it might explode.[/quote]

Considering all the pressure to pack in more battery life, this is a real possibility. There have been a few notable incidents with cell phone and laptop batteries in recent years. A running joke about the Apple Powerbook 5300 was that it got used in the forst Mission: Impossible movies because the battery doubled as a grenade.

A lot of the cellphone problems are coming from low quality third party batteries. I'd be very wary of such in the PSP.
 
Guys don't worry about the battery life. They got ya covered ;)

psp5sw.jpg
 
[quote name='WhipSmartBanky']They'll get it sorted out...did you see the one Lik Sang took apart? With so many moving parts, components, boards, etc, I'm really not surprised.[/quote]

Ya that's what is making me lean towards getting a Warranty with it when it's released.
 
Im surprised that the PSP has this many launch problems. Just imagine all the problems the launch units will have down the road.
 
[quote name='basketkase543']That really sucks. Those sound like some major problems even for a new system. Seriously, imagine " Oh snap, my nub just fell off!"[/quote]

Is there any circumstance in which you make such an exclamation and it's a good thing? I for one required my nubs to remain where they belong.
 
Anyway the question is are these a spotty occurance or are these happening in the whole run of systems. in a run of 200,000 systems it might be minor but seem huge only because of how many there are.

On the other hand the low shipment number might be just a test to see how many come up with defects so that they can avoid having a sweeping system failure issue.
 
Guys, how long do you think it takes to produce hundreds of thousands of these machines? If it comes out in a few months in the US, I would imagine they already started building the US supply before it was released in Japan. If they only release 300k here in the USA in the spring, they would have to make 2500 of them a day. I don't know their process, but assuming they had shifts going 24 hours a day, that is about 2 per minute from the beginning of december til launch. Electronics such as these are not completely automated, and usually each have to be hand inspected.

My point: do you really think the US copies will be any different than the JPN ones?
 
I dont think anyone is expecting a huge differance, but minor things can be done in the 3 months (assuming they still make the estimated march date) especially if they find a huge manufactoring issue.

sure they can go ahead and ship a bunch of busted units but it'd just cost them money later own to replace them and then they'd have a hundred thousand busted units. If they stop the shipment to fix something they'll be late but it would help assure a better launch.
 
Why are people here complaining like there is a 100% defect rate?

How many of you own a PSP? I am pretty sure not even one of you owns a PSP.
 
[quote name='WhipSmartBanky']*is mesmerized by CappyCobra's avatar... :shock:*[/quote]

Thanks. I was getting worried that no one would notice ;)
 
your avatar actually scares me more than anything because tohse suckers seem to be moving independant of her body.

THEY'RE TRYING TO ESCAPE!
 
[quote name='CappyCobra'][quote name='WhipSmartBanky']*is mesmerized by CappyCobra's avatar... :shock:*[/quote]

Thanks. I was getting worried that no one would notice ;)[/quote]

I'm half gay, and I don't find that even half appealing. I don't understand anime porn either, it's a cartoon people! But to each his/her own I guess. Anyway, I'm off topic. ;)

I kinda knew the PSP was going to come out with problems, but I didn't expect this much. Hopefully I'm getting a free DS after this months over so I can hold off on getting a PSP until most of the bugs are worked out.

And to the person that said imagine what would happen if this thing fell off a table, I was thinking the same thing before the PSP even came out. I knew with something that powerful crammed into such a small amount of space would mean ultimate death of a PSP from a slight cuncussion. These things are going to be ultra fragile I'm assuming.
 
[quote name='WhipSmartBanky']*is mesmerized by CappyCobra's avatar... :shock:*[/quote]

I was thinking the same thing. Made me stop looking at mine. :wink:
 
[quote name='Quackzilla']Actually, seeing how everything is tightly secured it should be more durable than the DS, which has a fragile screen.[/quote]

Were you giggling when you wrote that or did you really keep a straight face? Are you actually trying to suggest the clamshell design of the DS, used in a vast range of products with similar screens to great satisfaction, is somehow placing the screen at some added risk compared to the perpetually exposed PSP screen? Such nonsense really isn't advancing the conversation.

In other news, Ken Kutaragi made a baffling announcement that Sony would try to increase PSP production in response to demand. Are we really expected to believe that, after delivering a miniscule 200,000 units to a market that would absorb a million of any new Sony platform in a matter of hours, that Sony has been holding back?
 
This is unfortunate to hear about since I'm interested in picking up a PSP too. Hopefully by the US launch the problems will be solved.
 
[quote name='organicow']oh boy, here come the DS fanboys....[/quote]

Yep, nothing says fanboyism like reporting facts.
 
[quote name='epobirs'][quote name='Quackzilla']Actually, seeing how everything is tightly secured it should be more durable than the DS, which has a fragile screen.[/quote]

Were you giggling when you wrote that or did you really keep a straight face? Are you actually trying to suggest the clamshell design of the DS, used in a vast range of products with similar screens to great satisfaction, is somehow placing the screen at some added risk compared to the perpetually exposed PSP screen? Such nonsense really isn't advancing the conversation.
[/quote]

Are you oblivious to physics?

Clamshell designs do not protect impact damage at all.

Following Newtons first law of motion, inertia, the internal components will stay in motion after the unit hits the ground. If they are not properly secured they will break.

And can someone tell me what the problem is? A video game site reports some dead pixels, fanboys start speculating, and all of a sudden the PSP launch is a total disaster with a 100% manufacturing flaw rate?

Wtf?
 
I can't say I'm surprised at all :)

The PSP seems to have more moving parts (spinning UMD drive for instance) than the DS, which would make it more susceptible to having these type of problems at launch. Also, this is Sony's first plunge into the portable market. I would expect Nintendo to have the routine down by now.
 
[quote name='Quackzilla']And can someone tell me what the problem is? A video game site reports some dead pixels, fanboys start speculating, and all of a sudden the PSP launch is a total disaster with a 100% manufacturing flaw rate?

Wtf?
[/quote]

Sorry dude, but it looks like you are the only saying its a total disaster and that there is a 100% manufacturing flaw rate :roll:
 
[quote name='basketkase543'][quote name='Quackzilla']And can someone tell me what the problem is? A video game site reports some dead pixels, fanboys start speculating, and all of a sudden the PSP launch is a total disaster with a 100% manufacturing flaw rate?

Wtf?
[/quote]

Sorry dude, but it looks like you are the only saying its a total disaster and that there is a 100% manufacturing flaw rate :roll:[/quote]

I didn't read any posts in this thread (I only skimmed) that I thought were inflammatory comments about the PSP launch.
 
[quote name='Quackzilla'][quote name='epobirs'][quote name='Quackzilla']Actually, seeing how everything is tightly secured it should be more durable than the DS, which has a fragile screen.[/quote]

Were you giggling when you wrote that or did you really keep a straight face? Are you actually trying to suggest the clamshell design of the DS, used in a vast range of products with similar screens to great satisfaction, is somehow placing the screen at some added risk compared to the perpetually exposed PSP screen? Such nonsense really isn't advancing the conversation.
[/quote]

Are you oblivious to physics?

Clamshell designs do not protect impact damage at all.

Following Newtons first law of motion, inertia, the internal components will stay in motion after the unit hits the ground. If they are not properly secured they will break.

And can someone tell me what the problem is? A video game site reports some dead pixels, fanboys start speculating, and all of a sudden the PSP launch is a total disaster with a 100% manufacturing flaw rate?

Wtf?
[/quote]

While that is true, you ignore the fact that if something gets dropped on a PSP it has a good chance of hitting the screen. Whereas with the DS if something gets dropped on a DS odds are it is closed so it won't crack the screen. And if you think that a protected screen can't get hurt by something small getting dropped on it, you need to take a look at my cellphone. It had a key ring with 2 keys on it dropped from a height of no more than 1.5 feet and that thing damn near exploded. And that is a tiny screen. Think of what the PSP's huge screen could have happen to it.

Obviously you are the fanboy here. I'm surprised nonggamer (or whatever the hell his name is) hasn't come in yet. He's probably praying this isn't true and making voodoo dolls targeting those who posted in here.
 
Where's IGN to do an abuse test when you need one? I remember them putting the original GBA through the paces (even flushing it)...they need to do one to a DS and a PSP.
 
What does scrren size have to do with durability?
They are always behind a hard plastic panel!

The only thing you have to worry about with GBA, DS, or PSP is fall damage.
 
[quote name='valleyvampiress']A handfull of people including myself are looking to get both so not everyone here is a "fanboy".[/quote]

I am waiting for prices to be
 
These things don't worry me too much (actually the possibility of a battery exploding over my crotch does, but there are no reports yet) because if you get a defective unit in the US, most likely you can return it and get a new one. What does worry me is the potential of further problems down the road. With all these immediate defects, it seems all the more likely that the unit will crap out a year later, making it harder to replace it without an additional fee.
 
[quote name='valleyvampiress']A handfull of people including myself are looking to get both so not everyone here is a "fanboy".[/quote]


that includes me....im getting a DS for xmas and will pick up the PSP as soon as i have the $$$ for it....most likely the first paycheck i get when i start working again the summer .. i make about $400 a week, so i should be able to get a PSP pretty quickly
 
[quote name='NateWhs152']is anyone surprised the PSP is a POS[/quote]

honestly, no.

yes im a nintendo fanboy, but this is sony were talking about, a giant company by every definition of the word, and this is their entry into the one gaming market they do not dominate. this is not "gizmondo" or whatever, this is sony's psp, and people should expect more of a gaming juggernaut like they do of nintendo (the ds is not without its own problems, but it is better than this).
 
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