Some games become extremely rare, and valuable! You should buy two of every game you think will become rare and valuable, or snap up any game you can get for cheap, because it may also become rare, and valuable!
Why is the above statement extraordinarily stupid?
1.) Any game that you can buy on store shelves has probably a minimum print run on the order of 10,000 copies, at an absolute minimum. Most games will be greater than 50K. Buying a Greatest Hits game in the original packaging will get you 1 of ~400K copies in distribution. Part of something being "valuable" is supply. The "Collector's Edition" of Halo 2? More than 1 MILLION in distribution. Not going to ever be valuable. Period.
2.) The other half, of course, is demand. There is a reason that something like Ashen, for the N-Gage, is $2. Demand is low. It's not a stellar game, and not a lot of people have an N-Gage. It's not going to go up in value, even from $2, because there is no demand for it.
Games simply aren't useful as collector's items, by and large. There are too many copies of the various games out there, and demand dies down when the console's lifespan is over. With very, very few exceptions, most games become worthless to the general public the moment the manufacturer stops putting the console on store shelves.
Exceptions, of course, are out there. There are collectors for very old hardware, and some games have as much as tripled their price, due to relative scarcity, and a continuing demand. But that's such a rare proposition, and is limited to probably less than a hundredth of a percent of every game ever made, that no modern game will ever become "Rare" of "Valuable."
seppo
Why is the above statement extraordinarily stupid?
1.) Any game that you can buy on store shelves has probably a minimum print run on the order of 10,000 copies, at an absolute minimum. Most games will be greater than 50K. Buying a Greatest Hits game in the original packaging will get you 1 of ~400K copies in distribution. Part of something being "valuable" is supply. The "Collector's Edition" of Halo 2? More than 1 MILLION in distribution. Not going to ever be valuable. Period.
2.) The other half, of course, is demand. There is a reason that something like Ashen, for the N-Gage, is $2. Demand is low. It's not a stellar game, and not a lot of people have an N-Gage. It's not going to go up in value, even from $2, because there is no demand for it.
Games simply aren't useful as collector's items, by and large. There are too many copies of the various games out there, and demand dies down when the console's lifespan is over. With very, very few exceptions, most games become worthless to the general public the moment the manufacturer stops putting the console on store shelves.
Exceptions, of course, are out there. There are collectors for very old hardware, and some games have as much as tripled their price, due to relative scarcity, and a continuing demand. But that's such a rare proposition, and is limited to probably less than a hundredth of a percent of every game ever made, that no modern game will ever become "Rare" of "Valuable."
seppo