[quote name='darth007']-A common complaint is on aspects of the sword controls; it's inaccurate sometimes and requires really swinging the remote hard. [/QUOTE]
If you set the sword controls to "relaxed" they become much more enjoyable. They're set to "swing like a

ing samurai" by default.
[quote name='darth007']-Some also complained about technical issues like framerate slowdown and loadiing. Kotaku mentioned something about how pausing the game causes the Wiimote to disconnect.[/QUOTE]
I've experienced multiple instances of my character moving uncontrollably in one direction and the only solution was removing the M+ and nunchuck.
[quote name='darth007']-Generic environments hurt this game because there is no in game map, causing you to get lost. [/QUOTE]
There's a mini map, but no in-game map, and the environments are indeed very generic.
[quote name='darth007']-They also said the story sucks but most video game stories suck. [/QUOTE]
It's not that the story sucks, it's just that it's like they're not even trying. Very well below even average action game standards.
[quote name='darth007']-Lastly, the gameplay can get repetitive, which I think is a weak criticism. All games are repetitive. A player needs to change their tactics and play style for a game to stay fresh. They probably did the same moves over and over to finish the game.[/QUOTE]
The problem is that the more complex moves are hard to do in the heat of battle, so you rely on "shoot in leg, strong vertical strike, repeat" in many encounters. The enemies are pretty generic and there's not a whole lot of variety. The missions aren't exciting, either.