hello yall,
iam curently making a half life mod called Resident Evil Remnants, it will play like re 4 and is based in Resident Evil 2. You play Hunk, his mission is to recover the g-virus( like in the 4th survivor mini game) but this game goes further than that. Its drags you through some elements from Code veronica and RE 4. Krauser is a playable character half way through. The only thing that i have done is the aiming and control system, now you can walk aim and shoot like most fps games. you cant run wile aiming and you can do a 180 at anytime, even while firing your weapon. plus ive added a melee system(very buggy yet), this enables you to pick up certine items in the enviroment and use them. ive carried over the action button commands from re 4 ( and still very buggy, have a hard time figuring out how to get it to work right)
let me know what you think......
iam curently making a half life mod called Resident Evil Remnants, it will play like re 4 and is based in Resident Evil 2. You play Hunk, his mission is to recover the g-virus( like in the 4th survivor mini game) but this game goes further than that. Its drags you through some elements from Code veronica and RE 4. Krauser is a playable character half way through. The only thing that i have done is the aiming and control system, now you can walk aim and shoot like most fps games. you cant run wile aiming and you can do a 180 at anytime, even while firing your weapon. plus ive added a melee system(very buggy yet), this enables you to pick up certine items in the enviroment and use them. ive carried over the action button commands from re 4 ( and still very buggy, have a hard time figuring out how to get it to work right)
let me know what you think......