RPG Thread #4 - Just in Time for Final Fantasy IV DS

Status
Not open for further replies.
Put a couple more hours into Xenosaga. Why do so many people hate on this game? Is it just the cutscenes? I'm really enjoying it so far.
 
[quote name='Krymner']Put a couple more hours into Xenosaga. Why do so many people hate on this game? Is it just the cutscenes? I'm really enjoying it so far.[/QUOTE]

Because people are morons whom the smallest negative in a game or anything they dont like they inflate to be horrible. Im not a Xenosaga fan but its not a bad game. Also I think that the sequals kinda just screwed up even fans expectations of the series which made people hate the series as a whole including the first game(which again was decent).
 
[quote name='Krymner']Put a couple more hours into Xenosaga. Why do so many people hate on this game? Is it just the cutscenes? I'm really enjoying it so far.[/QUOTE]
Yeah, it's the cutscenes.
 
It's definately the cutscenes. It has everything going for it but it's pretty hard to sit through some of the scenes. Not hating on it but there are other better choices for precious gaming hours.
 
[quote name='62t']Xenosaga 1 was decent, 2 was bad, 3 was one of the best RPG on PS2.[/quote]

Xenosaga 3 you say? I gave up after 1 (movies,movies, play 2 minutes, movie)

I never touched part 2 because part 1 was too many movies

Does Xenosaga 3 have less cutscenes? what were the strong points of that game, thanks
 
[quote name='DarkSageRK']I just timed it, and it only took 4:09 to load the menu. I am emulating it, so maybe that would explain the speed difference?[/QUOTE]

Probably. I know that playing on a PS2 with fast loading enabled helped. But that won't help the bad sound and slowdown. I still much prefer the SNES original.

I liked Xenosaga 1 and hated part 2 thanks to the battle system and the story was pretty weak in it. I haven't played 3 yet, but I did pick it up cheap.
 
Xenosaga 2 is dope... ppl hate on it coz of the battle system but I thought the battles were cool.

in the battle system u can hit your opponent with a combo of high and low attacks, and hitting them consecutively in the right order puts your opponent in a position where u can jus straight up wail on them, and some bosses required to be in this state to damage them.

also the game is hella short so it was cool coz I odnt have much time for gaming...

I think Im gonna start playing Suikoden V soon...
 
[quote name='DarkSageRK']I just timed it, and it only took 4:09 to load the menu. I am emulating it, so maybe that would explain the speed difference?[/QUOTE]

By emulating do you mean you have fast-loading turned on? Or something else? I'm playing FF IX right now and it's load times for battles are starting to annoy me, although it's not as bad a I remember CT was.
 
[quote name='Moxio']Why would you emulate PS1 CT when you could emulate SNES CT?[/QUOTE]

I am guessing the are using the psp emulators, where the ps1 version has less problem.
 
I didn't do much research which is why I chose the PS1 version. I figured the cut scenes made it superior, so I chose the PS1 version. Oops. :X
 
[quote name='Moxio']The SNES CT emulates perfectly well if you set the settings right.[/QUOTE]

Ermmmm would love to hear what settings those are. Iv tried getting it to work a few times with no go.
 
[quote name='MSI Magus']Ermmmm would love to hear what settings those are. Iv tried getting it to work a few times with no go.[/QUOTE]

Well I mean everything runs smoothly for me; it fixed the nasty music and menu slowdown I was experiencing before.
 
[quote name='Moxio']Well I mean everything runs smoothly for me; it fixed the nasty music and menu slowdown I was experiencing before.[/QUOTE]

Again I would love to hear what settings or what you did since half my SNES games run like shit. And rodimus I believer there are 1 or 2....and a few like Eternal Sonata being ported. But yes for the most part the PS3 sucks for RPGs.....kinda funny and sad when the PSX and PS2 had just the most amazing RPG line ups.
 
Well, it takes a long time to develop an RPG and the PS3 is still new, and more difficult to develop for. They will come. Oh yes, they will come.
 
Sure. The only slowdown I get is due to heavy graphics spells/techs in battle but that's excusable. Rest is smooth.

VIDEO:
Engine: accur software
Vid mode: zoom 4/3
smoothing: yes or no, doesnt matter
Speed limit switch: yes
Speed limit fps: AUTO
frameskip: 1
Vsync: no
Render: yes
Gamma correction: nm


PSP clockspeed: 333mhz
 
Anyone here play Star Ocean Second Story? If so, does anyone have a clue how the ending system goes or how long each ending clips are? I want to get 87 endings with the least amount of playthroughs. The problem is there are so many fork paths, missable characters(you either get one or another), two character playthrough and no new cycle or game plus, it seems physically impossible to do it less than 5 playthroughs. I try using the prima guide, it was very vague. I know that Japanese have a more in-depth guide, but I don't understand a word they are saying. I want to know so I can prepare myself when psp version arrives.
 
I think I was 2/3 through Xenosaga Ep II before the battle system really "clicked." Too bad they dumbed the system down for Episode III.
 
I beat Star Ocean 2. I forgot that game had so many endings. You're gonna have to do 9 or 10 playthroughs to see them all.
 
Hmm... for whatever reason, I really want Tales of Vesperia to be good now... the demo was really boring, but I know that was just an initial area... that boring bit is always in RPGs... so hopefully it gets better after that... it'd be cool if both that and IU end up being great, because I'd have quite a bit of RPG to take on, then.

And yeah, I think Star Ocean 2 had like... 81 endings or something crazy. That's an awful lot.
 
Yeah, Team Symphonia knows what they're doing.

I'd like to see another Tales of Legendia... Yeah, I'm aware I'm like the only person who liked that game.
 
Why'd ya like it, Rei? So far our tastes have been pretty similar, so depending on your reasons, I may like it too. I kinda need to look forward to something after the clusterfuck that is Steambot Chronicles did a number on me.
 
I liked it because it probably has the best characters I've seen in a RPG. It's clear the developers knew that too since the main plot ends about halfway through the game, and it focuses on the characters from that point on. Also the music is amazing.

The battle system is inferior to Symphonia and Abyss, but it's still fun.
 
[quote name='Rei no Otaku']Yeah, Team Symphonia knows what they're doing.

I'd like to see another Tales of Legendia... Yeah, I'm aware I'm like the only person who liked that game.[/QUOTE]

I completely agree. You are the only one that likes that game ;)
 
I have a sealed copy of Tales of Legendia. It's one of the games I keep telling myself I should atleast try.

Bah, I just noticed that it looks like both Star Ocean remakes for the PSP are coming out within a week of each other according to Amazon... I guess I can just stick with 2. I hear it's the better game anyway.
 
Last edited by a moderator:
[quote name='Chibi_Kaji']I have a sealed copy of Tales of Legendia. It's one of the games I keep telling myself I should atleast try.

Bah, I just noticed that it looks like both Star Ocean remakes for the PSP are coming out within a week of each other according to Amazon... I guess I can just stick with 2. I hear it's the better game anyway.[/QUOTE]

Man thats dissapointing. Dont get me wrong im just happy that their coming out, and iv got a modded PSP so ill play em for free anyways then buy them at a later date if they are worth buying. But I was really hoping that they would decide to release the 2 games as a collectors set together. 2 games on 1 disk(or 2 I guess)in a special tin with an extra like an art book. Would have been really nice.

SO2 was one of my fav games last gen, think I played through it like 30 times(no joking)so as long as the battle system is as fast and awsome im hyped.
 
I'm happy to atleast get to try SO2. I had a friend who keeps telling me I should play it. But I could never track down a copy of the game. I'll probably wait until Dec to pick SO2 up.
 
[quote name='Chibi_Kaji']I'm happy to atleast get to try SO2. I had a friend who keeps telling me I should play it. But I could never track down a copy of the game. I'll probably wait until Dec to pick SO2 up.[/QUOTE]

Heh think I might have 2 or 3 copies of the game iv found at yard sales and other areas. If the remake is as good as the PSX version your in for a treat. its got such an amazing skill system and there is just so much to do...and the battle system and items(like a sword that shoots sparks when you hit someone)are just own.
 
Oh man, I just read the hating on DQ4. That is messed up. Especially if you compare it to FF4.

DQ and Yuji Horii have always been masters at scenario design. As much I disliked the graphics and some of the gameplay systems in DQ7 (shard hunting), the scenarios in each world were far and away the best in any RPG. That Shrine of Dhama quest really got to me.

My friend and I were talking about FF4 and how it has some of the WORST scenario design.
Cecil: Your majesty, did we really have to slaughter those people in Mysidia?
King: Are you doubting me? Go deliver this package!
Kain: Hey but he didn't do anything wrong!
King: Who the hell are you? In fact, why don't you go with him?
And thus starts your quest.
Or there's this one:
Cecil: No! There's ice blocking the way on this mountain!
Rosa: Rydia. Cast fire.
Rydia: I don't want to.
Rosa: COME ON
Rydia: Okay.
Rosa: YAY RYDIA
And hey, let's take a trip to the end of the game.
Cecil: Damnit. Golbez got all the crystals! What are we gonna do?
Elder: LET'S PRAY
Cecil: OMG! A BIG SHIP CAME FROM THE OCEAN THAT'LL TAKE ME TO THE MOON! Thanks Elder!
Okay. That wasn't completely random...

Excepting DQ1 and 2, everything afterwards has had great design.

Oh yeah, and the battle system is solid. It's always challenging. It's not gimmicky but straightforward, none of this "only attack when its shield is down!" or "use this magic when this happens." The only thing I'm hoping for in the DQ4 remix is a faster battle speed.
 
[quote name='Rei no Otaku']I fail to see a problem with any of those conversations you posted.[/QUOTE]

Same here. They beat the hell out of the shallowness that is the entire DQ series. And what he calls gimmics I call depth, and what he calls challanging I call mindlessly repetitive. DQ has no challange that requires a brain.....just shit loads of mindless grinding.
 
[quote name='MSI Magus']Same here. They beat the hell out of the shallowness that is the entire DQ series. And what he calls gimmics I call depth, and what he calls challanging I call mindlessly repetitive. DQ has no challange that requires a brain.....just shit loads of mindless grinding.[/quote]
So depth is... using Jump when Barbaraccia is spinning? Casting Wall on Queen Asura? Not attacking the mist dragon when it's in mist form?

To me that's all 1-dimensional stuff. It takes a second to think about and then you can put it in the back of your mind. I've been playing the FF4 DS remake and while it is a lot harder, it's still fairly simplistic; attack and heal.

DQ, I've had a lot of close fights. First of all, dying matters. You can't just pick your characters up easily. If someone dies in a boss battle you have to lock it down if you wanna finish it. MP conversation matters in a dungeon; there's no save points at the end to refill it before you fight a boss, and it introduces a long-term strategy when you start the dungeon. And if you don't like grinding, don't grind. I don't. I do fine. When I played DQ8 I had Angelo using the 2nd bow you find in the game for the rest of the game. I beat Dhoulmagus without learning the group heal spell just because I didn't have it yet.

And LOL at people who didn't realize that those conversations are heavily edited. They're supposed to be summaries of events in the game.

Don't get me wrong. I like FF4. It really did a lot as far as ushering an overarching plot in a game and I really enjoyed it when it first came out on the SNES.
 
I also like Legendia. The only thing that drived me nuts was the character quest. I got so bored at the end when I have to visit the same dugeon again and again. I couldn't play any more right before Jay's quest. It also have few side quests but that wasnt a problem for me.
 
kainzero brings up EXCELLENT points.

DQ games are hard and aren't easy mode like FF games. I played DQ III on GBC recently and entirely feel him on that post. When someone dies in an FF game, it's no prob, phoenix down or life asap. In DQ games it is a lot scarier and has a bigger impact on you (You don't get the instant revive crap until way later in the game)... X_X
 
[quote name='kainzero']So depth is... using Jump when Barbaraccia is spinning? Casting Wall on Queen Asura? Not attacking the mist dragon when it's in mist form?

To me that's all 1-dimensional stuff. It takes a second to think about and then you can put it in the back of your mind. I've been playing the FF4 DS remake and while it is a lot harder, it's still fairly simplistic; attack and heal.

DQ, I've had a lot of close fights. First of all, dying matters. You can't just pick your characters up easily. If someone dies in a boss battle you have to lock it down if you wanna finish it. MP conversation matters in a dungeon; there's no save points at the end to refill it before you fight a boss, and it introduces a long-term strategy when you start the dungeon. And if you don't like grinding, don't grind. I don't. I do fine. When I played DQ8 I had Angelo using the 2nd bow you find in the game for the rest of the game. I beat Dhoulmagus without learning the group heal spell just because I didn't have it yet.

And LOL at people who didn't realize that those conversations are heavily edited. They're supposed to be summaries of events in the game.

Don't get me wrong. I like FF4. It really did a lot as far as ushering an overarching plot in a game and I really enjoyed it when it first came out on the SNES.[/QUOTE]

Your only comparing FF4 to DQ which makes NO SENSE. Im talking RPGs on a large scale. When it comes down to it DQ back in the day still didnt compare to FF....however when you look at things now and all the step ups FFVII-XII have made DQ looks like a joke. And when you then take into acount things like Persona, Dark Cloud 2 or Tactics.....DQ isnt just a joke its the laughing stock of the RPG universe.

And yes DQ is hard, however I still say most of it is grinding hard. Go read reviews for the game and watch the forums here. As you see most people outside of Japan no longer see the series that positively and even those that do see it as a mindless grind.
 
DQ has always been dead to me, I never really could get into it, I was more into the classic SquareSoft games such as Secret of Evermore, Secret of Mana, Chrono Trigger, Earthbound

DQ such seemed boring and mindless
 
I'm another guy that doesn't like the Dragon Warrior/Quest series. I should love it but I can't.

I think it's the grinding aspect. I'm all about grinding an hour to make a boss battle easier. Thing is, DQ makes you do even more grinding than that. Maybe it's just a subtle technique I'm not picking up but I remember grinding being a huge part of the game even on the earlier ones. The lack of a Phoenix Down (or equivalent) in the early part of the game can be a hindrance. I can beat most bosses in FF with the right items and minimal grinding. DQ makes it seem like grinding is the only way to beat the game.
 
Out of all the FFs, XII seemed like it required the most grinding. I didn't care, since I liked grinding in that game anyway. Setting up my party to be an automatic death squad was a ton of fun. I've played every DQ but the SNES ones, and I will admit that there's a fair amount of grinding, but it's just like any old school RPG.
 
I don't like the Dragon Warrior series as well. I felt the combat is very ancient, unrefined, the same reused sprites /game mechanics game after game, dialog is ok at best and grinding is totally insane. Out of all the rpgs I've beaten, I can even force myself to even beat one of series.
 
Status
Not open for further replies.
bread's done
Back
Top