[quote name='Krymner']I just got finished playing FFX a couple weeks ago, and I wasn't really impressed too much. I think its because I played Lord of the Rings: The 3rd Age just a few months ago before playing FFX, but the combat systems and the flow of the game were so similar that FFX just seemed like it was so bland. Plus, I don't like the fact that there really isn't an "overworld" until much later in the game when you finally get access to the airship (and even that is really no better than a "teleport" spell) so it was almost impossible to backtrack for most of the entire game. The sphere grid really didn't do it for me either. I mean, it was something different, but ultimatly "leveling up" has been done so much better in other RPGs. The story was ok, but the villains were so 1-dimensional with cliche'd ambitions and never really came across as particularly evil, nor did I even feel sorry for them. They certainly got nothing on Kefka. Ultimatly they were just another obstical to overcome.
To me, that's one of the things that define a good RPG. A hero is only as good as the villain. If the hero is well developed and the villain is some 1-dimensional walking cliche, the game overall fails. Stories like The Dark Knight are so awesome because the villain is as well done as the hero. For me, RPG games are no different. Truly great RPG games pull at your emotions more than just for the heroes and their group, but for whatever is in opposition to them as well. Kefka from FFVI is a great example. Yes, he was a madman, but you really begin to hate the crazy bastard early on when he poisons Cyan's castle, and that hatred just builds throughout the game.
Ultimatly, I always judge a RPG by how interesting it is to overcome the obsticals that are put in my path. Sure, some RPGs can have better gameplay. Better graphics. Better "level up" systems. But for me, the true great RPGs have better villains.[/QUOTE]
How in the hell can you say villains like Seymour are 1 dimensional and then hold up Kefka as a great villain. FFVI is one of my fav games ever and I loved Kefka as a kid.....but I think people remember that love of FFVI and Kefka and mistake him as a good or developed villain. He had NO development......seriously absolutely NO development. He was just a crazy bastard end of story. Meanwhile Seymour we got to see background on. Some like Williard try to argue this isnt character development but its the best kind. It lets us not just see the characters slowly change(as they did in FFX making it great in that CD as well)but also how they came to feel the way they currently do. Seymoure we knew why and how he could feel the way he did, same with Jecht and Yunelsca.
Yes you ended up hating Kefka for poisiong doma but how is that any different then Seymour whiping out a whole freaking race like he did on Mt Gagazet? Kefka was a crazy bastard end of story.....Seymour on the other hand was what you said you judge by.....a better villian. He had motive and we knew how he became such a crazy bastard.