[quote name='Friend of Sonic']Sega historically had a problem with not allowing Sega of America equal input and often had ideas that made sense (and some did not make sense)[/QUOTE]
This is especially true with the Sega CD. Sega of Japan's primary target was the PC Engine and wanted the Mega CD to compete against it. Sega of America was more or less kept in the dark about it for a good while and given incomplete models to work with. Because the TurboGrafx-16 wasn't as big of a competitor as the Japanese version, the PC Engine, Sega of America was more or less left to have it shifted towards Nintendo.
It would also explain why exactly there were so many American-made point and click, FMV games.
SoJ was ALWAYS fighting with SoA over the tiniest shit. From flipping out to wanting to pack Sonic in with the Genesis to not telling them any info about the Sega CD, etc.
[quote name='bsesb2003']I'm not sure the 32X made sense but given the Saturn's surprise launch, it never had a chance. I think an argument can be made that Sega should have bit the bullet and never released the Saturn as it was. Basically, I think Sony caught the other console makers napping.[/QUOTE]
In a way, the 32X kinda made sense. The execution was all sorts of full retard, though.
The Genesis was still selling well in the west. The Mega Drive never caught on in Japan and was severely outdone by the Super Famicom. Whereas the Genesis/Mega Drive in North America and PAL regions was pretty much neck and neck with the Super Nintendo. To upgrade the Genesis to keep its life going where it was still doing well made some sense.
The real problems stem from a complete rush in making the thing a stand-alone piece that cost more than the system did by itself at the time (the same mistake made with the Sega CD), developers not really being on board at the time and having to work with incomplete versions, and having to rush it out before the Saturn launch.
Going back to Sega of Japan constantly doing things without caring about SoA's input, they were actually the ones who decided to pull the infamous "Saturn is out NOW" at E3. It was SoJ who wanted to beat out the PlayStation in release date. And when they realized that it also meant sales were low because NO ONE expected it, the price tag or the lack of games available, they figured the best way to resolve the issue was to axe everything but the Saturn.
This meant Genesis, Sega CD, 32X, Game Gear and Nomad were all discontinued so Sega could put more resources into the Saturn. Doing this resulted in Sega losing out on money where it DID matter, since the Genesis was doing well in North America and Europe. If they had just chilled the hell out and not released the Saturn when they did, but instead when they INTENDED TO, it might have been better.
Then came the problem with keeping Tom Kalinske from doing his job, him leaving the company and then them hiring the recently fired from Sony Bernie Stolar...