captaincold
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This question really pertains only to casual-gamer's & parents who buy games for themselves or kids.
When someone comes to the counter with a game that "sucks" should the employee steer the person to another game that's better?
Now i know people are gonna say, "all they should care about is getting the money" but that's what i think is a SERIOUS problem in this industry.
Now let me explain:
Assume the person goes ahead & buys this crappy game.
When they play the game & realizes that it's terrible how likely are they to be a repeat customer at a game-store/section?
If your a parent & you buy a game that your child never plays will you spend more money on games?
When someone comes to the counter with a game that "sucks" should the employee steer the person to another game that's better?
Now i know people are gonna say, "all they should care about is getting the money" but that's what i think is a SERIOUS problem in this industry.
Now let me explain:
Assume the person goes ahead & buys this crappy game.
When they play the game & realizes that it's terrible how likely are they to be a repeat customer at a game-store/section?
If your a parent & you buy a game that your child never plays will you spend more money on games?