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http://www.1up.com/do/newsStory?cId=3153937
Presentation Video
http://www.gamespot.com/events/tgs2006/story.html?sid=6158393&pid=935088&tag=top_stories;title;0
Presentation Video
Following Ken Kutaragi's disappointing keynote (they ended with a video of Afrika -- enough said), 1UP and other media were invited to a separate, smaller meeting at their Tokyo offices where Sony's president of Worldwide Studios Phil Harrison allowed us an early look at PlayStation 3's dashboard and a few of the multimedia features that will be included within the interface.
The interface was described by Harrison as "too early" to release screen shots, however, so you'll have to rely on our descriptions for now. As expected, the interface is very much like the one you'll currently find on PSP but more refined, polished and updated.
http://media.1up.com/media?id=3037470
First off, photos. Xbox 360 allows for a slideshow gallery accompanied by music, but PS3's is a little more ambitious, allowing you to manipulate the pictures in a variety of ways (similar to Wii's approach). For example, one of the filters made the images appear as though they were printed on paper. Mr. Sam Kennedy was in attendance during the presentation, describing the filter as "pretty slick." You're pretty slick yourself, Sam-o.
Also included is a music player with a generic light show playing over.
Otherwise, it's pretty straightforward. More interesting was the web browser (which, unlike Nintendo's version of Opera, appears to be free) demonstration, where Harrison opened multiple windows -- in this case, the PlayStation.com home page, Google and a few others -- and flipped through them in a tab-like fashion (think tabbed AIM windows) very quickly.
1UP cornered Harrison afterwards to find out when we'd see the final version of the interface, a question he quickly dodged, saying the interface would never be finalized, as they plan on continuing to update and evolve the design and features throughout PS3's lifetime.
http://www.gamespot.com/events/tgs2006/story.html?sid=6158393&pid=935088&tag=top_stories;title;0
The next section was a system settings tab which offered many options for customizing the PlayStation 3's various functions, such as audio and video. Harrison called out the network update subsection in system settings, noting that, much like the way the PSP's firmware is upgraded with new functionality, the PS3 interface will also be tweaked and enhanced post-release.
The next section on the media bar was the photo option, which will feature enhanced functionality thanks to the PS3's graphics processor and the cell. Harrison started out with a look at several pictures--most of which were of cats--shown in 1080p in much the same way one views images on one's PSP.
However, the PS3 will offer several different ways to check out photos. Harrison selected a slideshow option that arranged his photos as if they were set down on a flat white surface. As he cycled through them, dates were displayed in a handwritten font. Harrison stated that this was an example of one of many slideshow functions that will allow people to display their photographs in unique ways. The ornate interactivity comes courtesy of the PS3's RSX processor, which allows photos to be moved around like 3D objects.
The next tab was the music section, which featured a 3D visualizer that used the RSX to create images in time with the music being played. Next to it was a video tab which is where users will queue up their Blu-ray discs and stored video content for viewing.
The game section is, like its PSP counterpart, the centerpiece for game content on the system. That is where gamers will be able to boot up games and manage their saves for PS3, PlayStation 2, and original PlayStation games. It will also be where they can access game content downloaded from the PlayStation Network Platform.
The next section on the bar shown by Harrison was a new "friends" tab, where one will be able to see if friends are online. Messages can be sent via a predictive-text onscreen keyboard or any USB keyboard connected to the system. In addition, one can engage in voice and video chat with people on one's friends list using a microphone or camera peripheral.
The last section of the PS3 media bar was the Web browser, which Harrison showed was capable of displaying multiple windows. Harrison called up a few web pages-- including the TGS 2006 homepage--and toggled between displaying the lot as thumbnails and focusing on one in order to view it full screen.
Harrison ended the demonstration of the media bar with a quick demo of the PS3's network-communication functionality, which lets consumers use their PSPs to check out all the media on their PS3s wirelessly.
Harrison's opening chat concluded with a sneak peek at a PS3 game not playable on the TGS show floor, NBA 07. Though the game was less than complete, Harrison noted that it ran at 1080p much like several games on the TGS show floor, including Ridge Racer 7, Gran Turismo HD, and a handful of others.