[quote name='Narcisstalker']
What do you think about my first point? (just speaking to physical copies of course)
If publishers and distributors were actually willing to stand by their convictions and their misplaced disdain for the used market then they'd stop selling games to each and every place which participated in said used market instead of passing the buck onto us.
Seems like an abundance of greed and a complete lack of testicles.
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They won't do it because Johnny (Sheep) Gamer buys most of his stuff at Gamestop because he's A.) Too lazy to shop for a deal. B.) Doesn't know any better. My 13 year old nephew who games doesn't know any better and shops at Gamestop period. There are no other game stores to him.
So taking that into account, and the other countless like him, they shop at Gamestop, Gamestop has the publishers by the balls because of the sales market they represent, which is HUGE (and how would Gamestop get so many exclusive pre-order bonuses if the Publishers were at odds with them, good question there, who's going to bite who's hand there) and they don't want to kill that sector of their cash flow because people trading in old crap they don't play anymore for new crap and getting it cheaper.
It's a cyclical effect, I bet if that trade-in route did go away new sales would take a serious hurting, even on AAA mega titles like COD or Halo.
So yeah more talk than deed being done here because they know it will have an extreme detrimental effect on the bottom line if they fight back against their #1 proponent of sales who are their #1 opponent of used merchandise. There is only one way for the publishers to combat that like I said, is to use this online pass thing and DD.
They might not like the sleeping giant (Gamestop, and other big retailers selling used products), but aren't in any position to try and kill it anytime soon either. And also with other big retailers (BB and WM) jumping in it's only going to get worse for the publishers to fight this battle, this issue isn't going to go away anytime soon.
You'll just see more gimmicks like this or more perceived value items packed in for early adopters and then eventually keys to use the software that has been locked to your system and not playable elsewhere, yeah it's coming especially if they don't totally phase over to DD totally in the future.
Pricing is a huge part of this too, everyone complains about $60 games, publishers say they need it for dev. cost, however most of the big titles released in the last few years drop to $40 a few weeks after release, how can this be possible? Because they overprice stuff, if the $40 price point was to become standard again, I'd say new sales would increase again, we all know they won't own up to this, nor will it happen. I'm more curious if they have the big brassy balls to jump to $70 a game next generation of systems?
Big questions and no easy answers I'm afraid.