SSX Blur: Snowboarding at its Best
As the first snowboarding game for the Wii, I wasn't expecting anything spectacular from SSX Blur. Man, was I wrong. So grab your board (or your skis) and get ready for the ultimate winter sports experience.
To start off, there is no real storyline for SSX Blur. You just pick one of the goofy, cartoon-like characters and ride around the slopes to find various tournaments or events to compete in. The different types of competitions are: Race, Half-pipe, Big air (performing tricks with 2 or 3 giant jumps), Slalom (weaving in and out of red and blue flags) , and Slopestyle (racing down a slope, earning as many points as possible by performing tricks). Out of all the events, Slalom is definitely the most difficult. One wrong move and you will have missed a multitude of flags, greatly adding on to your time.
Get ready to fly.
From the beginnning, you have four characters to choose from, each with his or her own board and pair of skis. You can improve your players' stats by winning tournaments, or single events. Coming in first place on certain events will also unlock new characters and slopes. There are also various challenges throughout the "Freeride" portion of the mountain(s) which allow you to unlock new boards, skis, and/or outfits for your character. Multiplayer is pretty standard with split-screen racing; it was slightly disappointing to find that no online play was offered.
[Gameplay]
When I first got the game I felt like it was way too hard; even the basic mechanics seemed almost impossible to master (I acutually contemplated selling it on eBay). Fortunately, by the second day of playing the game, I hit the learning curve, became used to the controls, and now it's a blast to play. The control scheme makes the game really immersive; you simply rotate the nunchuck and move the control stick for turns and speed adjustment and wave the wiimote a certain way for tricks.
The tricks are executed pretty smoothly for the most part, but half the time I'm not trying to perform a specific trick; waving the wiimote around in random directions causes the character to perform a plethora of various flips and spins. To compensate for this, there is an art to actually
landing the tricks though. The "ubertricks," however, are a completely different story. A specific shape or pattern is drawn with the wiimote to perform the trick. Some of the ubertricks are pretty difficult to get down at first, but they are worth mastering because they reward you with major points.
Ubertricks are especially handy in the Half-pipe, Big Air, and Slopestyle events.
[Graphics]
The visuals of the game are stunning, as far as Wii standards go. As of now, Blur boasts some of the best graphics available for the Wii, second only to Twilight Princess (and perhaps Sonic and the Secret Rings). The only real downside (as a result of the intense load that the graphics impose) is that there can be slight framerate issues at times (i.e. 1-2 seconds of lag during a race). Fortunately, these moments of jerkiness happen very rarely and have no major effect on gameplay.
Enjoy the eye candy.
[Sound]
The music seems to fit the game very well; the funky techno soundtrack definitely gives the game a more modern feel. While none of the tracks are particularly catchy, the music will have you tapping your feet to the rhythm. On another note (pun intended), the sound effects of the game are amazing. The developers seemed to have put a lot of effort into making everything sound as realistic as possible. The grainy sound of board on snow is pleasing to the ear and adds to the immersive experience. It's almost as if you are on the slopes yourself, flying downhill at 60+ miles per hour.
Duuuuude.
[Nit-picks and Extras]
Compared to past SSX games (Tricky for example), SSX Blur is much more "grown up." The developers have definitely made an attempt to target a slightly older, more mature audience. In the process, however, the storyline is sacrificed. For example, the new characters seem to have a lot less personality; in general, everything is more cut and dry. The main voice acting is done by the radio DJ (who has some very dorky lines), while the actual characters only muster grunts of pain or shouts of triumph. This is only a minor complaint, but the developers could have done a little more with the characters to make the game more personable, so to speak.
Changing boards of skis is also more complicated than it should be. In order to swap out your current board, you have to quit to the main screen and restart from the top of the peak. This can be annoying, especially when you need a different board that better suits an upcoming event.
Also, a tutorial section exists for new players, which is almost essential for being able to enjoy the game at all. I like that fact that, unlike other games, the tutorial is not forced upon "new" players; it is accessible for when you need it and ONLY when you need it.
[Conclusion]
All-in-all, SSX Blur is an innovative new take on snowboading. Whether you've played the past SSX games or not, you will most certainly enjoy this game. If nothing else, it is worthy of
at least a rental.
[Abbreviated version]
Pros:
Awesome graphics
Intuitive Controls
Realistic Sound effects
Cons:
Characters' lack of personality
Minor framerate issues
No online multiplayer
[Ratings]
Gameplay:
8.5/10
Controls:
9/10
Graphics:
8/10
Sound:
10/10
Replay Value:
7.5/10
Overall: 8/10
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Note that I also posted this review on the Nintendo Nsider forums...
Feel free to leave any comments/criticisms!