[quote name='KingSpike']Yes, two blockbuster movies compared to a TV show. That is a logical, acceptable comparison.
http://imdb.com/title/tt0317705/business
This is the business information for the Incredibles. You'll see the estimated budget of $92 million. The runtime is 121 minutes.
So a comparable cost for one 20 minute episode of Lucas' CGI show if it was Incredibles quality (doing really simple math) would be $15,333,333.33. Now, the above is just estimated, so it could be a little higher or a little lower for Lucas' show. By the way, if anyone can provide more solid numbers I'd love to see them.
But do you honestly think he would make that much money off of one episode to justify a $15 million per episode budget? I highly doubt he would spend that much money on it, so the quality would have to take a dive. And with Lucas seemingly wanting to make money above quality, he wouldn't spend that much money because he KNOWS that even if it wasn't that good it would still sell. Look at all the shitty Star Wars games. People decry the movies and yet still go see them 5 times. So why should he make them Incredibles-quality CGI if he knows that he can make money off of them with lower quality?[/QUOTE]
Other TV series would make a better comparison. Reboot, one of the first all CGI series, came in at a reasonable price using hardware and software that would seem like making movies with a hand cranked camera compared to what is available today. One of the fascinating things about Reboot is that you could see it evolve as it went along. Over the course of the four seasons the time to produce an episode decreased to a tiny fraction of when they started out but the animation complexity and quality increased throughout.
I would be far, far more concerned with the quality of writing and voice actors than the ability to generate engaging animation on a reasonable budget. Of course, the definition of a reasonable busdget may be much higher than you think. Dramas with large casts are very expensive these days. ER comes in at around $13 million an episode. Even a popular half-hour sitcom can be costly. When Jerry Seinfeld turned down doing another season the offer was for $5 million per episode. Factoring in at least $1 million each for the other main actors and you have more than $10 million buscks for a half-hour of TV. Need we mention the cost per episode of 'Friends' after it became an anchor of NBC's schedule?
In all of these cases the #1 cost is the actors and keeping them bound to the show when film work or just plain exhaustion enters the picture. A lot of other shows with no or few recognizable (to non-fans) names in the cast come in a hell of a lot cheaper, even though many of them are heavy users of CGI sequences. Pioneering this was 'Babylon 5' which came in for well under $1 million an episode. CGI can be an amazing bargain for shows set in outer space compared to motion control model work. If you work figure for inflation the most recent Star Trek series, 'Enterpise,' comes in a fair bit cheaper per episode than than 'The Next Generation,' which at the time it started production set a new record for per episode budget. Despite this and any issues people might have with the show itself there is no denying the current series delivers vastly better quality effects sequences with no annoying limits on new ship designs, number of objects in a scene or use of camera angles. When it was all models having a detailed new ship appear meant budgeting considerable time and money in advance for Greg Jein to build it and making sure a later episode in the season had no need for new effect sequences so as to make up the cost.
Episodic animation work has lower costs over feature film work. Not due to any difference in quality (although some show cheat by targeting NTSC/PAL and ending with stuff that will show some flaw in HD) but because they get a lot more mileage from the primary character and set designs. For instace, the cost for modeling the interior space of a ship that appears in nearly every episode of this new Star Wars show will work out to a lower cost spread out over the dozen or so hours of an entire season than for just a single feature film.