How about try actually reading the white sheet. They are referring to net bookings (including microtransactions, expansions, etc), not
individual new game sales as the article claims by using the term "game sales". Let alone new release sales, as would be relevant to the conversation.
I am aware that companies can make tons of money on PC on expansions, season-pass-based models, microtransactions, F2P, etc. That was literally my whole point. I wasn't claiming that no money can be made on PC, I was pointing out that no money can be made on new, initial sales of games (as is still being made on consoles).
Money can be made on PC, but it's made on old games. Because PC gamers don't buy new games. Which is why the 2018 Steam Awards all went to games from 2015.
Back to that Q2 white sheet, they also included their release schedule, and guess what:
LEGENDARY FISHING TM PLAYSTATION®4, NINTENDO SWITCH™
FAR CRY® 5 DEAD LIVING ZOMBIES PLAYSTATION®4, Xbox One™, PC
FAR CRY® 5 LOST ON MARS PLAYSTATION®4, Xbox One™, PC
FOR HONOR TM - SEASON 7 STORM & FURY PLAYSTATION®4, Xbox One™, PC
TOM CLANCY’S GHOST RECON® WILDLANDS SPECIAL OPERATION 2 PLAYSTATION®4, Xbox One™, PC
HUNGRY SHARK WORLD ® PLAYSTATION®4, Xbox One™, NINTENDO SWITCH ™
IS IT LOVE? TM - MYSTERY SPELL- NICOLAE Google play, App store
SOUTH PARK TM : THE STICK OF TRUTH TM NINTENDO SWITCH TM
SOUTH PARKTM THE FRACTURED BUT WHOLETM BRING THE CRUNCH PLAYSTATION®4,Xbox One™, NINTENDO SWITCH™, PC
TOM CLANCY’S RAINBOW SIX® SIEGE SEASON 3 PLAYSTATION®4, Xbox One™, PC
Not a SINGLE new title on PC. Just season passes, and expansions. The three new titles they did release were all console exclusive, or on mobile.
Which is also, btw, why Q2 sales favored PC. In any quarter where Ubisoft releases more new titles, their console sales dominate. Congratulations digging through Google to try to find ONE example months out of date that appears to support your point only if taken out of context and completely misunderstood.