The thing about anime games are that they're always shitty-ass reskinned fighting games. DBZ, Naruto, One Piece, DBZ, Saint Seiya, Jojo's Bizarre Adventure, DBZ, Zatchbell, Yuyu Hakusho, etc. They're all fighting games, and they're all shit. The only ones that get a pass are Fist of the North Star: Ken's Rage and whatever that One Piece Dynasty Warriors clone is that has you playing the first few arcs. But even those are lazy cash-ins on popular franchises (I guess they're still relevant) and weren't even that fun to play. They used to have okay games in the PS2 era with Gungrave and Fullmetal Alchemist Elixir Whatever Whatever We Made Up Wrath And Ruined The Show, but then DBZ came in with more fighting and now that's all they make.
I've got an Asian girlfriend, so I've watched some animus in my day. I just don't understand why the games are always boring fighting games. Devs would be onto something if they made like an Azumanga Daioh fighting game (really anything to do with that creepy old teacher would be funny) or a Doraemon survival-horror, instead of fighting games based on fighting anime where a fight spans 5 episodes of talking and countless flashbacks of each character's childhood bowel movements, where the character finally remembers some fortune cookie he got when he was 2 that told him to never give up and then creates a new ultimate move that ends that fight until the next fight when the bad guy has a new ultimate move the character has to overcome ad infinitum.