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Yeah, I doubt we'll get Deus Ex MD: Part 2 sadly too.
Also, if you ain't played A Criminal Past DLC - it's great! Go play it! It's MD's TML of sorts, more or less; and then some. Though, ACP feels like a stand-alone story, even if they do tie it a bit into the main MD storyline.
To sum the above video up - i.e. Eidos Montreal worked on MD for like 5 years; Square wanted the game out the door yesterday so Square split the team in half to get one half of the team to wrap-up stuff and the other half to get to work on MD2; MD2 got cancelled b/c of poor sales.
Also, Square was busy trying to follow the Marvel money train and then stuck Crystal Dynamics on Marvel's Avengers ("bleh") and then stuck Eidos Montreal on Guardians of the Galaxy action-RPG (awesome game - it's like a linear Mass Effect of sorts in the Marvel Universe).
If you want to know where MD Part 2 was actually headed and how it would've tied into OG Deus Ex eventually, see this from one of the writer on HR & MD:
To sum up where it was headed MD2 was headed & how it'd tie in Deus Ex 1:
Basically, Jensen in MD2 was eventually going to have his tragic downfall and also Jensen was going to be the cause of Bob Page actually finally turning into that "Monster" villain Bob Page we saw in Deus Ex - which leads right directly into Deus Ex.
Jensen's death was actually supposed to happen in HR, but MD retconned that b/c Jensen got too popular as a character & was too beloved by its fanbase. We were supposed to originally get a new hero in MD, but...that plan got scrapped.
Also, if you ain't played A Criminal Past DLC - it's great! Go play it! It's MD's TML of sorts, more or less; and then some. Though, ACP feels like a stand-alone story, even if they do tie it a bit into the main MD storyline.
All the content-DLC's are good for MD - but, A Criminal Past DLC is the real star of the DLC Show there.
Also, ACP DLC feels like its also on some Dishonored stuff too. Namely b/c you can opt in (or not) into Augments (think like The Outsider does for in say Dishonored games where you can opt in or not into Superpowers), which are all Black Market in prison. They have side effects, if you take 'em too.
And ACP DLC feels like a better conclusion to the MD storyline, since it's mostly its own thing. It also felt like set-up for MD2, which we never got b/c it does go more into...
...Who else actually sits in the Illuminati chairs storyline, basically setting up who'd Jensen be at war w/ in MD2. Not much here on this, but still something.
Though, I'm glad one of the writers explained where the heck Deus Ex MD2 was actually going, as I feel a bit better knowing how it actually should've tied into OG Deus Ex [2000].
Notes:
-> So, if you're playing and notice quests get modified (with mods) - don't save!
-> Capcom is planning to hand out suspensions, bans, etc. on players w/ saves that have dealt w/ anything modified by players.
Yeah, so...I don't wanna deal w/ this nonsense, so I got questions; esp. for gamers who got this on PC.
1. Does MHW have a "no other players allowed mode" while playing online type of mode?
B/c when I buy the game way later - well, I'll just use that, if there is.
2. Does MHW have an offline mode and I don't say gain Achievements there?
B/c to me, that's a good option too, for whenever I buy this game, down the road.
I don't wanna deal w/ any of this nonsense of mods - I just wanna play the game.
Blue Prince Review after FINALLY beating it after 19.8 hours. It was a very frustrating journey where I went from being excited to just feeling miserable near the end.
First of all this is a first person rogue lite exploring game. The rogue lite is drafting rooms in this mansion where you are a nephew and trying to find a special room to claim your inheritance. Rooms are filled with items (gems for buying rooms, gold coins for buying stuff from shops, keys for unlocking doors and other special items you'll figure out how to use). There are certain classifications to each room with them corresponding to a color such as brown rooms being hallways. You generally get to use each room in your drafting pool once, but over time get more rooms, and have to solve puzzles to try to get to the mystery and eventually the hidden room to claim this place. There are puzzle rooms (not very many) that get repeated over and over that you will tire of. I was sick of the dart puzzle by the end. It's recommended to take notes for every note/page/whatever found as it likely leads to clues to figuring out one time puzzles in the dungeon. I did feel good figuring out these puzzles and making notes, so that part of the game was fine. There are many parts I don't like which I'll go through in a different section.
The music/sound/graphics are all good enough although the music is mainly ambient and does come out now and then. Your movement in the mansion is alright controlled with mouse and keyboard although you run very slow. The main gameplay is drafting rooms with certain rooms and trying to not get dead ends which make you lose. You also need to keep a good supply of keys and gems with coins being useful as well. The RNG of this rogue lite part becomes a nightmare over time. Sometimes you want to solve a puzzle in a room, but it's missing rooms that need to be in line with it. When you finally get to where you can beat the game (use a guide when you get a certain special item that's very obvious as I wouldn't have figured out one of the puzzles at all without it). At that point I was tired of the game and about to give it up. I gave it another hour or so and luckily in my 3 runs I did at the end (one I reached it but never got something happening) I made it to the ending. The ending I kind of predicted and it wasn't amazing IMHO.
I feel this game loves to waste your time. Every day does a slow pan to the entrance with some music and I forget to mention there is an energy system that you keep up with food and certain rooms. If you don't reach places with enough energy you will faint and have to start a new day. Also if you unlock a certain area you waste energy going there too before even going around the mansion. Your movement is slow and some of the puzzles become infurirating. The puzzles are annoying, but can be done. RNG for items and rooms will drive you bananas and even when you know what you need to do to get the ending, you still have to play by the games RNG and rules so it may take a few times to get the ending even if you potentially unlock it.
Overall I would say this game is worth playing maybe if you like puzzles and it's bundled in a cheaper bundle. There is some frustrating things and some puzzles are very hard to figure out on your own. So much wasting time and slowness. If I could quick travel or something in the place I would have saved hours. My time for the game is also about an hour over what I played as I left it on because you cannot save and quit or it will END YOUR RUN. This is bad design and makes some runs very annoying. I liked the game a decent amount for the first say 10 hours or so, but those last few hours were torture for me to see a lackluster ending. This had potential, but it just had a bit too much repetition. 6.5/10
Yeah, I gave this a shot when I saw you had played it....I noped out after about an hour playtime...two great tastes (roguelite and puzzles) that don't taste great together...you have too much habanero in my peanut butter....or too much RNG in my room selection.
I have a 4GB Fury on a 3440 monitor, not the most optimal combination for games post 2019/2020. I've tried a few UE5 games, and I just can't bring myself to enjoy them with the required settings sacrifices. Even Lossless Scaling is too much for this card.
They added more voice-over work for this Remaster too; esp. for different races. They talked about this in the reveal.
How much was added, I don't know.
I played a few hours of the Oblivion remake this morning. It was exactly like every other time I've played Oblivion over the last 20 years. I finished the tutorial, did a few dungeons, then killed everyone in a tavern. I realized I'd seen pretty much everything the game has to offer and proceeded to jump off a cliff.
Do note: a lot of key-resellers like GreenMan, Amazon, Humble, etc are no longer selling the OG version of Oblivion GOTY Regular or Deluxe. they are now only selling the Remaster at many digital stores now.
So if you need OG Oblivion GOTY Deluxe (esp. since it's moddable as can be) & just in case you're afraid Bethesda keeps prices high for it or decides to maybe delist it - GOG still got OG Oblivion GOTY Deluxe (DRM-Free) for $5, for now...
Onimusha 2 is $11.39 after 7off code on 2game. This is a price mistake. Will likely be a better price in the future but that'll take a minimum of 1-2 years.
Since it's a preorder it might get cancelled. The deal isn't so amazing that it's a guarantee though, so who knows.
Onimusha 2 is $11.39 after 7off code on 2game. This is a price mistake. Will likely be a better price in the future but that'll take a minimum of 1-2 years.
Since it's a preorder it might get cancelled. The deal isn't so amazing that it's a guarantee though, so who knows.
I played a few hours of the Oblivion remake this morning. It was exactly like every other time I've played Oblivion over the last 20 years. I finished the tutorial, did a few dungeons, then killed everyone in a tavern. I realized I'd seen pretty much everything the game has to offer and proceeded to jump off a cliff.
Eh, I can relate not wanting to spend more time doing random shit and then ending it all by throwing myself over a cliff or getting dog-piled by 20 city guards.....
But...I will say, I do appreciate the quest lines I found in Skyrim, mainly how many different ones there were and that there was one for each class (and some others, werewolves? I think I remember?)
I mention this because it's predecessor Oblivion has similar qualities, and that is what I'm currently enjoying now as I play Oblivion Remastered across my PC and XBox Series X. The saves work via cloud cross-platform...haven't run into any issues with that....yet. My PC seems not quite powerful enough to run at Ultra, but I'm enjoying the visuals especially outdoors with how far you can see.
I've gotten sucked into the Dark Brotherhood questline and I am finding it to be interesting. It was interesting to how I was introduced to it and it's start. That quest-line is interesting from an Assassin's Creed fan, as this seems to be Oblivion's take on that...but crank the Darkness up to 11. Like I'm not really feeling like I'm ultimately a hero or making morally ambiguous choices for the greater good. I'm just kind of a dick...out dicking other dicks....it's kind of a "fresh" take for me....making me feel slighly uncomfortable....but what's cool is I can then do another Oblivion run a do a Mage or Fighter....and do their questlines...which I'm looking forward to.
Yeah I’ve already put about 20 hours into Oblivion remastered. All joking aside Oblivion is my all-time favorite open world RPG for random exploration and questing. Love the atmosphere.
I'm going to go through some demos today been getting from my every other day or say queues on Steam. Also thinking of hitting an old RPG I never beat starting over and likely doing Trails in the Sky 1, since I abandoned it ages ago. Will set me up for the remake later in fall or whatever. Also will likely play a bit of the Hundred Line as well and just keep going. Also random Steam games for when I want to figure out that mess of a backlog. I do want to try the Oblivion Remastered or Claire 33 or whatever. Too many possible games to play.
I'm going to go through some demos today been getting from my every other day or say queues on Steam. Also thinking of hitting an old RPG I never beat starting over and likely doing Trails in the Sky 1, since I abandoned it ages ago. Will set me up for the remake later in fall or whatever. Also will likely play a bit of the Hundred Line as well and just keep going. Also random Steam games for when I want to figure out that mess of a backlog. I do want to try the Oblivion Remastered or Claire 33 or whatever. Too many possible games to play.
I suppose it makes sense when remake is not a thing yet and there's no guarantee that they're going to finish the trilogy. But general opinion seems like that they are extremely dated and slow going.
Yeah it was dated when I tried it years ago for sure. I mean I can just wait for the remake and then go through 2/3 normally, which I would do if the remake was out now. I'm not really sure. I'll probably just keep forgetting about the series for a bit and finally play ff7 remake/rebirth. I started remake but only got a few hours in.
Hope you enjoy Hundred Line when you get around to it. It's my first time really getting into anything Kodaka and/or Uchikoshi have written and it's been uh... an extremely wild ride so far.