[quote name='dothog']Yes it can. Just make sure that the control scheme for one is more compelling or engaging than another.
I never said that. I am excited about the Wiimote, but for games that were developed with GC controls (TP & SPM), why not include them given the Wii's ability to accomodate those controls?
In my opinion, there's nothing potentially harmful about including GC controls with these specific titles. Wii owners preferring the GC control over the Wii control doesn't harm Nintendo's bottom line: they've still sold a console and a game. And it doesn't harm adoption of the controls: Wii owners eventually have to try out a title that was developed for the Wii (and not a GC port).
Your fanboyism is blinding you to the fact that while a lot of people will be intersted in the Wii, a lot of those same people will look askance at the Wiimote. Getting these people used to the Wiimote requires introductory titles like Wii Sports or Excitetruck. Forcing Wiimote control on established IPs that could be controlled otherwise, especially for launch titles, is a way to handcuff gamers who need time to appreciate the Wiimote. It's going to result in a ton of people saying, "Well, I really would have liked the game if it weren't for the control." What's wrong with giving people options and allowing them to explore on their own time? Forcing things just makes people feel like there's something wrong that needs to be hidden.
While I agree with you that eventually Wii games will need exclusively Wiimote controls, there's a transition period that you're ignoring with your black/white attitude.[/quote] I understand the concern with the ported titles. But currently SPM is the only case of this. TP is still a GameCube title as well, which can be played on the Wii with GameCube controls.
Fanboyism argument aside (true, but irrelevant in this case), my point is that Wii titles should not have GameCube controls. I don't even agree with its inclusion for SSBB - why not just make it a GC title as well? If they are going to let it be controlled via GC controllers, release it for GC. If they're going to use Wii controls, release it on Wii. And following the above argument, it's entirely possible that they will use GC controls for SPM, as much as I would be against it at this point.
However, another factor you're not involving yet is that people would need GC controllers. Once again, new adoptees of the Wii are not going to have these controllers, nor would they know they need them. I don't really want to see the confusion that arises when people buy a Wii, two Wiimotes and SSBB, take it home, and realize they have to go back to the store and buy 2 or more GameCube controllers to play it.
I guess I just don't get it. People complain about paying $200 or so for something that's "just a suped up GameCube," completely ignoring the Wiimote, and then others (or sometimes the same people) complain that you can't pay $200 or so for a suped up GameCube that plays the same games the same way. Either way you're screwed.
I don't want them to put SPM on the Wii instead of the Cube, but if they're going to, I want it to be a Wii game. And I have some trust that they can do this without breaking the game, or they wouldn't do it.