Symphony of the Night coming to XBLA Q1 2007

[quote name='akilshohen']I never knew SOTN was on the saturn[/QUOTE]


enought talk, have at you!
 
;_; oh... joy...









I would really prefer the Sega Saturn version but maybe Konami could port the Sega Saturn version to the PSP (or probably not, sigh).

I don't own a 360 (after a price drop) but what kinds of achievements do you think will be made for SotN? I like played the game to death almost so I know where top tier weapons are (rune sword anyone?) so I know, oh man I know that I will be able crush some asses. Would be cool if Konami expanded Ricter's mode a bit more like what they did with Julius/Yoko/Alucard in Dawn of Sorrow. I doubt it but hey.

And Contra too? Cool beans.

I know you can plug your mp3 player into your Xbox and take the music but can you take data like these games for instance, and put them on your mp3 player or any other usb device?
 
Great news, since I've been wanting to play this but don't feel like paying ebay prices to get it.

Doesn't Konami own the rights to the Teenage Mutant Ninja Turtle franchise? I want some Turtles in Time action, ASAP!
 
Just for the record, the Saturn version is technologically inferior to the PS version. It does allow you to play as Richter and Maria throughout the game, but it's not that fun, to be honest.
 
[quote name='Ugamer_X']You honestly need to take a giant step back and come to terms with the fact that you just typed that entire thing and not one part of it was remotely funny.[/QUOTE]


Awww- did you have your feelings hurt? I care so much about you! How could I have done that! You are sooo important!
 
[quote name='mykevermin']Just for the record, the Saturn version is technologically inferior to the PS version. It does allow you to play as Richter and Maria throughout the game, but it's not that fun, to be honest.[/QUOTE]

I prefer the PS version as well- not reading a lick of Jap meant for me it was a ton of trial and error (bought a Saturn in 98, didn't get my first PS until 2004- but beat it on the PS (brother's PS)) back in 99. Too bad we can't get the extra content with better graphics and have it be in 720p- not giong to happen- but it'd be great.
 
[quote name='mykevermin']Just for the record, the Saturn version is technologically inferior to the PS version. It does allow you to play as Richter and Maria throughout the game, but it's not that fun, to be honest.[/QUOTE]
Playing as Richter (in the PS1 version) wasn't that bad. It was a nice extra, but you are right. It's not nearly as fun as the main game with Alucard.
 
the problem with the saturn version is more with the saturn hardware. A port of that should not have the same problem. The saturn version also have new areas, new moves, and new items.
 
The Saturn version was called "Nocturne in the Moonlight"...I'd assume that even if we WERE getting that version though, they'd still call it "Symphony of the Night" on XBLA because it has far more name recognition. I'd bet on it being the PS1 version, unfortunately.

[quote name='zewone']Playing as Richter (in the PS1 version) wasn't that bad. It was a nice extra, but you are right. It's not nearly as fun as the main game with Alucard.[/QUOTE]

This is getting off track, but the short time I put into playing as Richter, I gave up after not getting too far into it because there was a jump that was impossible with Richter. Did I miss something? Can Richter get by the obstacles that Alucard can?
 
[quote name='KaneRobot']The Saturn version was called "Nocturne in the Moonlight"...I'd assume that even if we WERE getting that version though, they'd still call it "Symphony of the Night" on XBLA because it has far more name recognition. I'd bet on it being the PS1 version, unfortunately.



This is getting off track, but the short time I put into playing as Richter, I gave up after not getting too far into it because there was a jump that was impossible with Richter. Did I miss something? Can Richter get by the obstacles that Alucard can?[/quote]

Try his other special moves that launch up higher. I think it's like UP, DOWN, UP + [ ] (or I do believe) X. Ricter can't go everywhere that Alucard can but he can go through most of the castle(s).

Back to the Saturn Vs. PS1 issue. Um, so what reason do they really have for not porting the Saturn version over to superior hardware? It's like when DoA2 was ported to the PS2 with improved graphics and more stages. Would only make sense to provide the most feature rich version.

That is unless the PSP port will be the Saturn game... hmm.
 
Richter has an uppercut move, like Alucard's super ceiling jump, but not as high. Never cared for Richter mode, it's just not as fun.

It would be nice to have the Saturns extra's minus the problems it had, but I'm fine with the ps version.
 
[quote name='Supercake']Richter has an uppercut move, like Alucard's super ceiling jump, but not as high. Never cared for Richter mode, it's just not as fun.

It would be nice to have the Saturns extra's minus the problems it had, but I'm fine with the ps version.[/QUOTE]

I agree- take the good stuff from the JAP and the good stuff from the "Uncle Sam" PS1 version and we'll be good to go.
 
[quote name='KaneRobot']The Saturn version was called "Nocturne in the Moonlight"[/QUOTE]

The name was the same in Japan for both systems - gekka no yasoukyouku, methinks; or, "nocturne in the moonlight" roughly speaking.

friedram, unless you grew up during FDR's tenure as president, or served in the PTO, I recommend you shy away from the word "jap," given it's racist connotations. Go back to writing very lengthy and not-very-funny posts if you wish to get attention for yourself.
 
[quote name='mykevermin']The name was the same in Japan for both systems - gekka no yasoukyouku, methinks; or, "nocturne in the moonlight" roughly speaking.

friedram, unless you grew up during FDR's tenure as president, or served in the PTO, I recommend you shy away from the word "jap," given it's racist connotations. Go back to writing very lengthy and not-very-funny posts if you wish to get attention for yourself.[/QUOTE]

Hell- I was riding on Dinosaurs before the ice age! I can say, LFG, WTF, OMG, JAP, and other shortcuts to words. That and FDR and me were really close until he started sleeping around on his wife- that was complete BS.

But- I'm glad you care enough to explain why you are offended. I'm offended that you are offended, that I'm offended that you are offended- or something.

If it makes you feel any better- I like the hat, but the facial hair has to go

masterui0.jpg
 
[quote name='friedram']Hell- I was riding on Dinosaurs before the ice age! I can say, LFG, WTF, OMG, JAP, and other shortcuts to words. That and FDR and me were really close until he started sleeping around on his wife- that was complete BS.

But- I'm glad you care enough to explain why you are offended. I'm offended that you are offended, that I'm offended that you are offended- or something.

[/QUOTE]

Are you Superman, by any chance?
 
Personally I'd like to see a port of the Saturn version fixed, without slowdown. As for what Myke said I think Dracula X for it would've been the definitive version if not for the shitty port job that was done for it. Seriously the game should've had NO slowdown on the Saturn at all. Anyway if not the Saturn version then the import PS version instead since it had more Familiars than the American version.
 
[quote name='Sarang01']Personally I'd like to see a port of the Saturn version fixed, without slowdown. As for what Myke said I think Dracula X for it would've been the definitive version if not for the shitty port job that was done for it. Seriously the game should've had NO slowdown on the Saturn at all. Anyway if not the Saturn version then the import PS version instead since it had more Familiars than the American version.[/QUOTE]

Wait, the Japanese version had more stuff in it? I suppose all the menus are in Japanese though... hmm...
 
[quote name='friedram']Hell- I was riding on Dinosaurs before the ice age! I can say, LFG, WTF, OMG, JAP, and other shortcuts to words. That and FDR and me were really close until he started sleeping around on his wife- that was complete BS.

But- I'm glad you care enough to explain why you are offended. I'm offended that you are offended, that I'm offended that you are offended- or something.
[/QUOTE]
Actually JPN would be a abbreviation to Japanese. "Jap" is up there with the N-word.

Why does it seem that when developers are choosing to do a port of a past gen game, they choose the least feature packed version? I know it's little differences, but this is almost sounding like what tecmo did with DOAU
 
[quote name='Chacrana']Wait, the Japanese version had more stuff in it? I suppose all the menus are in Japanese though... hmm...[/QUOTE]

I don't mean the text and all that man but yes that is correct. Konami either removed or was bugtesting and had to remove and didn't have the time to add it back in terms of deadline. Aki it's been agreed that the Saturn version of DOA was the best home version hence why Tecmo ported that one. DOA2, whatever edition they ported, I've heard they added a shitload of costumes. Personally I think it's pathetic Tecmo can't think of or take the time to impliment at least 10 costumes per character with each DOA game.
 
fucking awesome. While I already have this title I'm sure Konami will make a boat load of cash porting this to XBLA. This will give everyone a chance to play one of the best side scrollers of all time!

Now here's hoping they release Suikoden 1 + 2 down the road.
 
[quote name='Monsta Mack']
Now here's hoping they release Suikoden 1 + 2 down the road.[/QUOTE]

I don't think those games really fit with the 360's audience... while it would be nice, I doubt we'll see those two.
 
[quote name='Roufuss']I don't think those games really fit with the 360's audience... while it would be nice, I doubt we'll see those two.[/QUOTE]

And how exactly does SOTN fit in since I consider at least the first XBox your FPS and Western Developer love console by MS stupidity. No I don't hate Western devs. I just think few make a memorable product, note I said FEW, not all so please don't jump in my shit saying I said everyone. I consider this part of the reason MS didn't get the traction of PS, because of Japanese exclusives, RPG's or otherwise. Tecmo and Sega, Tecmo being the only biggie saleswise for exclusives between the two and then NG was the only exclusive series besides DOA. I think if MS was smart they'd have Tecmo make FF an exclusive series.
Btw XBLA, I repeat, please give us Kings Quest V! :whistle2:(
edit: Oh and just a little bit of history Roufuss, apparently Suikoden 3 was going to come to XBox and Konami cancelled it. There were even rumors it would include 1 and 2. Kind of a shame and if I was MS I would've paid a shitload just for it. You can argue viability of sales but during that time it might've started to cause a dramatic shift in the perception of audience for the XBox for the good.
 
I think I heard that somewhere before too. Someone also said the Enix was interested in putting DW on XBOX, but MS was still aiming for FF and declined.
 
[quote name='Sarang01']And how exactly does SOTN fit in since I consider at least the first XBox your FPS and Western Developer love console by MS stupidity. No I don't hate Western devs. I just think few make a memorable product, note I said FEW, not all so please don't jump in my shit saying I said everyone. I consider this part of the reason MS didn't get the traction of PS, because of Japanese exclusives, RPG's or otherwise. Tecmo and Sega, Tecmo being the only biggie saleswise for exclusives between the two and then NG was the only exclusive series besides DOA. I think if MS was smart they'd have Tecmo make FF an exclusive series.
Btw XBLA, I repeat, please give us Kings Quest V! :whistle2:(
edit: Oh and just a little bit of history Roufuss, apparently Suikoden 3 was going to come to XBox and Konami cancelled it. There were even rumors it would include 1 and 2. Kind of a shame and if I was MS I would've paid a shitload just for it. You can argue viability of sales but during that time it might've started to cause a dramatic shift in the perception of audience for the XBox for the good.[/QUOTE]

SOTN is a fun action game. Suikoden is another campy anime RPG that takes 3000 years to finish.
 
[quote name='Sarang01']I don't mean the text and all that man but yes that is correct. Konami either removed or was bugtesting and had to remove and didn't have the time to add it back in terms of deadline. Aki it's been agreed that the Saturn version of DOA was the best home version hence why Tecmo ported that one. DOA2, whatever edition they ported, I've heard they added a shitload of costumes. Personally I think it's pathetic Tecmo can't think of or take the time to impliment at least 10 costumes per character with each DOA game.[/quote]

I understood you up until you started talking about DoA2. They must have ported the PS2 version since that was the version with the most costumes and incidently the costumes seen in DoA2 Utlimate. And you sound frustrated because Tecmo doesn't take the time to add at least 10 costumes per character. I don't know how many are in DoA4 but because of the game chronology, DoA2 Ultimate had the most up until then. Before then the game wasn't as popular as it is today. Seems about right to me.

Back to SotN. After looking at some screenshots of SotN on Mr. P's I think I'm actually excited about playing through this game again. I'll be able to blaze through it!
 
[quote name='FurryCurry']I understood you up until you started talking about DoA2. They must have ported the PS2 version since that was the version with the most costumes and incidently the costumes seen in DoA2 Utlimate. And you sound frustrated because Tecmo doesn't take the time to add at least 10 costumes per character. I don't know how many are in DoA4 but because of the game chronology, DoA2 Ultimate had the most up until then. Before then the game wasn't as popular as it is today. Seems about right to me.

Back to SotN. After looking at some screenshots of SotN on Mr. P's I think I'm actually excited about playing through this game again. I'll be able to blaze through it![/QUOTE]

I realized that I haven't played through the game in over 3 years now... I really want to play through it again, but I want to wait until I get a good TV and sound system before I start a new game.

I've gotten over 200% of the map and I've finished the entire game with Richter. And yet, I still love playing this game.
 
[quote name='Apossum']SOTN is a fun action game. Suikoden is another campy anime RPG that takes 3000 years to finish.[/QUOTE]

You ARE joking right?! Suikoden stands out with it's Militaristic story line and that's what made me grow to love it, an OB without a shitload of the strategy included. Relating it to Anime is just insulting considering it's based on the set of Chinese literature known as "Marshmen" or "Men From the Marsh".
On the subject of SOTNYes it IS a fun action game but it seems MS has skewed decisions in stupidity range that alienate Japanese devs and made the XBox Western devs and FPS lovechild. Only now is MS realizing that may have been a bad decision.
Akil I wouldn't be surprised considering MS's stupidity when it comes to Japanese dev. And even if MS was genuinely trying for Japanese see what I note below. I'm also wondering if they were trying to shoot too high. If MS courted Nippon Ichi and similar smaller developers they might have been surprised. But considering they were a Gaijin in a market like Japan it's kind of arrogant asking for the big Enchilada from the Taco Bell and complaining about the unassuming fish dish you got from a less obtrusive place when you don't have the cred to get the former. This is what I call building up to it.
MS could've made the XBox an easy platform for affordable ports of the Nihon Falcom remakes and other Japanese PC products as well as some high profile Korean RPG's but what stupid shit do they do? They didn't want to let Shikigami No Shiro release here as a budget title even though some SHMP fans were interested and it would've filled a clear gap in games, granted with one title but it would've been a start.
 
Castlevania fits the XBox audience simply because we received Curse of Darkness for the XBox. It must have sold DECENTLY enough for Konami to port their best Castlevania title to date to XBL. If it sells well then Konami will probably consider more XBL titles and the 360 will see more support.
 
[quote name='Sarang01']
Akil I wouldn't be surprised considering MS's stupidity when it comes to Japanese dev. And even if MS was genuinely trying for Japanese see what I note below. I'm also wondering if they were trying to shoot too high. If MS courted Nippon Ichi and similar smaller developers they might have been surprised. But considering they were a Gaijin in a market like Japan it's kind of arrogant asking for the big Enchilada from the Taco Bell and complaining about the unassuming fish dish you got from a less obtrusive place when you don't have the cred to get the former. This is what I call building up to it.
[/QUOTE]
You also have to realize that DW isn't that hot in America as FF is. They were trying to get FF becasue it's a worldwide hit. Now I think it would of been good to have because they could of balanced out HALO, but when you're aiming for one thing you probably don't want the 2nd best.
I think XBOX 1's main fault ws no real japanese RPG's, but they did make good about helping non-japanese RPG's gain a bit of ground.
 
[quote name='akilshohen']You also have to realize that DW isn't that hot in America as FF is. They were trying to get FF becasue it's a worldwide hit. Now I think it would of been good to have because they could of balanced out HALO, but when you're aiming for one thing you probably don't want the 2nd best.
I think XBOX 1's main fault ws no real japanese RPG's, but they did make good about helping non-japanese RPG's gain a bit of ground.[/QUOTE]

Yeah but barely.

You say 2nd best but MS was in no place marketshare anywhere to demand FF hence I find that demand arrogant as stated above but what should else should I expect from MS? Even getting the Nihon Falcom or DQ games as ports would've grown MS's fanbase and userbase as well as showing a committment to bringing all kinds of Japanese, and quality games at that, to the console. Also imagine if MS first bagged DQ, it did well and the PS2 got Star Ocean 3 regular while the XBox got the DC. Just food for thought.
 
I'm confused... Now, I know SOTN is a great game, but honestly, how does it fit into an 'arcade' theme?
 
[quote name='Kayden']I'm confused... Now, I know SOTN is a great game, but honestly, how does it fit into an 'arcade' theme?[/QUOTE]


it's an action rpg adventure game with arcade combat...or something.
 
[quote name='Kayden']I'm confused... Now, I know SOTN is a great game, but honestly, how does it fit into an 'arcade' theme?[/QUOTE]

There's plenty of arcade games that don't fit the arcade theme. Cloning Clyde, Outpost Kaloki X, and most of the puzzle games.
 
[quote name='RedvsBlue']There's plenty of arcade games that don't fit the arcade theme. Cloning Clyde, Outpost Kaloki X, and most of the puzzle games.[/quote]

I haven't really played many of the arcade games... I got the geometry wars demo... I dled some other demos, but those took a back seat to Dead Rising, N3, and Lost Planet.

Lost Planet looks totally sweet.

Anyways... The majority of the arcade games that I've witnessed/played/read about are all pick up, put down types. have 5 minutes to kill? Play Joust.

SOTN is a lot more involved than Bejeweled or Hexic.
 
Someone once said CAG can bitch about anything... this is proof. We're getting SOTN, and people are arguing how it dosen't "fit" into the arcade?

It's fucking Symphony of the Night, who the fuck cares how and why Microsoft got Konami to put it up and if it "fits".
 
[quote name='Sarang01']Yeah but barely.

You say 2nd best but MS was in no place marketshare anywhere to demand FF hence I find that demand arrogant as stated above but what should else should I expect from MS? Even getting the Nihon Falcom or DQ games as ports would've grown MS's fanbase and userbase as well as showing a committment to bringing all kinds of Japanese, and quality games at that, to the console. Also imagine if MS first bagged DQ, it did well and the PS2 got Star Ocean 3 regular while the XBox got the DC. Just food for thought.[/QUOTE]
What's DC?
It also has to be some reasoning befind it. Because add in the fact that just about anything SNK wanted to release came out. Not only that, but all the games except KOF 94 got a US release at full price.
Also, according to magicbox, MS was supposed to buy Square but the deal fell though. I know it sounds false, but it was on the site in about 2000, I have tried to find it but at the rate MB updated the snippets it hard to find something that old
 
[quote name='Roufuss']Someone once said CAG can bitch about anything... this is proof. We're getting SOTN, and people are arguing how it dosen't "fit" into the arcade?

It's fucking Symphony of the Night, who the fuck cares how and why Microsoft got Konami to put it up and if it "fits".[/quote]

:booty:
Its not so much bitching as just saying that I don't get how it relates to arcade play. The game takes so long and is a very heavy investment. Your typically arcade game is something you can beat in half an hour or so.
 
[quote name='akilshohen']What's DC?
It also has to be some reasoning befind it. Because add in the fact that just about anything SNK wanted to release came out. Not only that, but all the games except KOF 94 got a US release at full price.
Also, according to magicbox, MS was supposed to buy Square but the deal fell though. I know it sounds false, but it was on the site in about 2000, I have tried to find it but at the rate MB updated the snippets it hard to find something that old[/QUOTE]

DC=Director's Cut. Reasoning and MS in video gaming really doesn't seem to exist, at least in terms of the first XBox.
 
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