zionoverfire
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[quote name='Dr Mario Kart']nah. but its a gridless system. I suppose that mightve been a bad way to put it, aside from the grid its probably nothing like it.
All the allies get one turn and then all the enemies, not turns based on Speed. You create characters by confining souls to objects in your base but it is permanent, you dont vanish from battle. Enemies dont generally land on your head. A lot less emphasis on throwing and ring outs.[/QUOTE]
Sweet! I think I'm going to pick up a copy then, Fred Meyer's here I come!
All the allies get one turn and then all the enemies, not turns based on Speed. You create characters by confining souls to objects in your base but it is permanent, you dont vanish from battle. Enemies dont generally land on your head. A lot less emphasis on throwing and ring outs.[/QUOTE]
Sweet! I think I'm going to pick up a copy then, Fred Meyer's here I come!