The Gamecube Controller

jkam

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This has long been a debate amongst gamers. They say the Gamecube controller sucks ass. Anyway....I think I am among the 5% that finds this controller to rock. I use the wavebird. The controller seems to fit in my hands perfectly and I have no problem using it for anything wether it's a GBA game or Capcom vs. SNK 2. Anyone else actually enjoy these controllers?
 
I like the controller alot , just not the dpad it's too small.So I bought a wireless air flo ,it has not come yet,but it has a layout like the ps2 controllers.So it will be interesting to see how it compares.I might do a review of it if i'm impressed.
 
[quote name='js1']I like the controller alot , just not the dpad it's too small.So I bought a wireless air flo ,it has not come yet,but it has a layout like the ps2 controllers.So it will be interesting to see how it compares.I might do a review of it if i'm impressed.[/QUOTE]

Do or let uys know I had a few friends over this past weekend and we mainly busted out on Dreamcast and other games.

I couldnt get them to adapt to the Gamecube controller for anything. They so wanted to get into a few Smash bros games but They became frustrated at its layout..

I personally think the PS2 is to small and the cube is a nice fit.
 
I think the gamecube controller is the best ever made. The wavebird is simply amazing. I will buy most games for the GCN rather than the xbox just because of the controller.
 
I love the wavebird for the feel and the flawless wireless performance even after 80 hours with the same batteries.... However, the lack of buttons and the giant dumbass green button... The c stick is also kinda annoying, why didn't the just make it a real stick?
 
I think you understate the people that love the gamecube controller. It may not be the best suited to some types of games, but it's the most comfortable controller ever created. I love it.
 
It's very comfy to hold, but I don't like the d-pad or the analog stick... I have trouble getting to go the direction I want it to. Granted, my GC is only 2 days old, so it could just be defective... I'm gonna let my BF have at it and if he has similar issues, I'll take it back.

I dunno about the buttons... I can reach most of them no prob, so I guess it's just a matter of adjusting to the layout. I hate the Z button tho'. I have a fair amount of trouble hitting that one.
 
I enjoy the GC controller, and especially the Wavebird. The PS2 controller seems to be easier for me to use though for some reason. Thus, I buy most multiplatform games on the PS2. I don't think the GC controller sucks, it's just not my preference.
 
I think it's perfect for alot of games like Smash Bros, Sega Soccer Slam, Tales of Symphonia and many more. But the d-pad is a bit to tiny for my tastes and isn't ideal for fighters like Soul Caliber and basiclly any 2D fighter. For those I prefer PS2 or Dreamcast.

Besides that I love it, it's comfortable and the wavebird is the best.
 
it's the best comtroller of the three out there.

2. I think it's not so much d-pad size as the fact that it's stupidly placed in a dish of concavity that really hinders performance.

3. It does not have too few buttons. all you ever need is 4 face and 2 should ever. SNERS controller best ever
 
I love the GCN Controller, isn't to big not to small and it has just the amount of buttons. My only gripe like many others is the tiny digital pad, I've got big hands and it's a pain in the ass to play a game that relys heavy on the D-Pad such as fighting games or games that require accurate series of commands (like tony hawk for example) for that reason I had to buy a 3rd party controller just for those types of games (i've got a 3rd party controller with a normal sized D-Pad).
 
I think the GC control is very comfortable to hold, bit i hate the analog sticks... for me the PS2 controller is the my favorite, i like the tension that the analog sticks have opposed to the gamecube
 
its wonderful... but with all this talk of a fancy revolution controller i wonder how it will handle gamecube games, since revolution is backwards compatible
 
It's not that it sucks, it's that it's...different. I constantly confuse the X and Y buttons when I'm asked to press them quickly, and that damn Z button is placed so awkwardly for not being all that much of an important button. It has the weirdest setup for the face buttons with the A button being the center of attention and it's sidekick, the B button, then the bean buttons, the X and Y buttons, revolving around the A button.

The Dual Shock 2 is the easiest controller for me to use since it's had the same design for around 10 years. I have an idea of how a game's control setup will be like by it's genre since they've generally been proven as successful. Platformers generally use the same setup, racers generally use the same setup, RPG's tend to use the same setups that they have had for years, sports follow suit, and you get my point.

It has to be slightly changed on the GC and that can be enough to ruin it for some people. Not having equally sized buttons can make it difficult to use the buttons equally like you can on the other systems. It's generally the GC-exclusive games that tend to have the best controls because they're optimized for that controller.
 
Wavebird controllers are th best on the market. The only time I find problems with the gamecube controller is for games published on multi-platforms. Most of the time I will purchase those games on either PS2 or Xbox so most first party or gamecube exclusive titles use the controller perfectly and are designed with it in mind.
 
I'd agree that the GC controller is the best on the market. The PS2 controller is decent and functional, but I like the grooves and feel of the GC's shoulder buttons more. I also dig the unusual face layout with the A and B buttons sized proportional to their usage in most games. The only problem I have with the GC controller is the unruly Z button, but it's usually just a map/pause button anyway and rarely matters.

And it sure beats the nonsense Dreamcast and Xbox controllers. What were they thinking?
 
[quote name='js1']I like the controller alot , just not the dpad it's too small.So I bought a wireless air flo ,it has not come yet,but it has a layout like the ps2 controllers.So it will be interesting to see how it compares.I might do a review of it if i'm impressed.[/QUOTE]

I picked this up and the Wireless Air Flow sucks in my opinion. The sticks are two loose and it feels way to bulky.
 
It's the best "feeling" controller out there. It just feels right but it's not to great for fighting games and games that require you to press a variety of buttons to perform combos. If it could only have xbox's analog sticks and a little bit smaller buttons i.e. ps2 like than it would be by far the best controller ever. I wish more companies would pay attention to how the controller feels rather than how it looks or how many buttons it has.
 
Its an okay controller, its nicely shaped, but the tiny d-pad, c-stick, other analog stick, and less buttons aren't to my liking. I personally prefer the PS2 controller, I find it the easiest to use, and it feels better in my hands.
 
I love the Gamecube Controller. It fits my hands perfectly.

The Playstation controllers get tiresome having to reach for the analog stick so far.
 
It's an ok controller but I like the PS2 the best followed closely by the controller S. One of the problems that I had with it were in RE 4 where

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you have to do the dodge moves like in the laser room. It was very difficult to put my hands so that I could put my fingers on the L and R trigger along with the A and B buttons.
 
I dont particularly think the dpad is particularly too small or anything, I personally think the GC controller is just fine... for GC games of course, and any game that dosent have to come up with alternate methods for making ports work. Like Beyond Good and Evil works just fine. WaveBird is probably the best wireless ever.

I still prefer the DS2 though simply because it has nothing wrong with it. Anyone claiming the analogs are too far away just have short thumbs.
 
Ok ,I'm back with the verdict on the wireless air flo.I like the lay out of the controller,the bulk like one poster said is not that bad, I also like the option for arcade style gaming ,it has a little stick that you can screw into the d-pad.

WELL ONTO THE GAMES: 1ST I played RE4(GC)worked fine ,then:zelda collection(GC)worked fine ,Then:mario & luigi:SS(gbp)some lag, and then metroid zero mission(gbp)major lag,IE: jamming on the shooting button it would only give me 3-4 shots at a time! With the wavebird as many as fast as I could push the button.

So overall the air flo seems like a decent controller,BUT the wavebird is STILL the best option for wire less controllers for the cube.
 
[quote name='Alpha2']I dont particularly think the dpad is particularly too small or anything, I personally think the GC controller is just fine... for GC games of course, and any game that dosent have to come up with alternate methods for making ports work. Like Beyond Good and Evil works just fine. WaveBird is probably the best wireless ever.

I still prefer the DS2 though simply because it has nothing wrong with it. Anyone claiming the analogs are too far away just have short thumbs.[/QUOTE]

The analogs aren't well positioned, but they're of so poor a quality as to be rendered useless regardless. The "analog" buttons offer so little movement that this function is also basically wasted. Though this very lack of movement (and softness of buttons) is percisely why I prefer the DS2 for Tony Hawk games (and Virtua Fighter, though it's not like there's any choice).
 
The one thing I never understood about the DS2....what games take advantage of both sticks? The only one that I can think of right now that REALLY utilized it was Ape Escape.
Another question:

How do you make half circle motions on the DS2 with no pad inbetween down and right? I have always loved the Sega pads for fighters. The Wavebird works for me though too.
 
[quote name='jkam']The one thing I never understood about the DS2....what games take advantage of both sticks? The only one that I can think of right now that REALLY utilized it was Ape Escape.[/QUOTE]

Tons of games do... any FPS, any platformer where you control the camera, it's the "hit-stick" in all the EA sports games, etc...
 
[quote name='javeryh']Tons of games do... any FPS, any platformer where you control the camera, it's the "hit-stick" in all the EA sports games, etc...[/QUOTE]

Katamari Damacy does, too.
 
I really don't like the controller when stacked up against the competition, its functional yes but a bit awkward at times. I was playing F-zero yesterday and hitting the z button for that spin attack was just throwing off my concentration since I had to lower my finger a bit to reach the button. That just doesn't happen with my xbox controller or dual shock.
 
The GC controller is a lot better compared to the N64 one (in a way). The minor problems with the controllers for me is the Z, X,Y, and C stick "in the way".

The Z on the N64 was all right since it was just under the controller and easy to access.. if you're using the analog stick, but if it's the D-pad it's tricky for me. For the GC, it's somewhat randomly placed? And for some reason it's harder to press (probably just my controller issue).

And thinking about the X and Y buttons for some reason makes me think "Why don't they get rid of those buttons instead of the A and B?" It's sort of annoying to hit X and Y all the time. All these buttons not really organized.

The C-stick on GC isn't as bad although it goes like.. the analogs for the PS2. It's useful at times, but I guess how it is on the GC is alright. When i was a kid and playing N64 I always found that the C buttons weren't useful at all, but now I find the C-stick at times useful, but also annoying ("too loose").

I find myself braindead too if I'm playing PSTwo for a while with the PS2 DS2 controllers and then once I'm on GC I think..how do I do the spinning kick in VJ or something. But that's just individual matters.

I really like the L and R though. I've never really had a problem with it and the shape of it... sure it looks like it came outta the Dr. Suess book, but I have a comfortable feel for it as playing on PSTwo... now Xbox..... is a different matter.. Anyways the controller is "different", but all right.
 
I think the GC controller works just fine for most games. Most of my multiplatform games are on my GC and I never have a problem with the controller, with the exception of the Tony Hawk games. However I prefer the S controller for fps over the other two.
 
[quote name='javeryh']Tons of games do... any FPS, any platformer where you control the camera, it's the "hit-stick" in all the EA sports games, etc...[/QUOTE]

Ahhh....I don't usually don't play FPS games because I hate them. The camera control is not really an actual piece of gameplay to me. I don't buy any EA games for the most part. Katamari....that does use it very well too.
 
I like the controller pretty well overall. My gripes:

1 - c-stick sucks for FPS
2 - R & L buttons are very clunky and very noisy on games where you have to repeatedly press them, such as MP.
 
The only game I've ever played on the GC that made me think the controller was inadequate is Metal Gear Solid: The Twin Snakes. It felt like I needed a couple more buttons for that one.
 
I like the GC controller, but its too akward. Why in the hell is the Z button all the way up there? I also have a Hori GCN controller, they even managed to fuck it up with the placement of the Z button. Hopefully everything changes when the new Nintendo system comes out.

The only one I've ever feel comfortable playing with is the DualShock2.
 
I dont think Nintendo has ever made a good controller!!!! The gamecube controller is only good for Zelda I think. It's like they had lego make the controller. Not good for sports or fighting games.
 
[quote name='dmes65']I dont think Nintendo has ever made a good controller!!!! The gamecube controller is only good for Zelda I think. It's like they had lego make the controller. Not good for sports or fighting games.[/QUOTE]

SNES controller > any other controller ever


Personally, I love my Wavebirds. The only thing that really bothers me is the size of the D-pad on the controller. Well, I thought in Metroid Prime 1 & 2 the C-Stick was a little annoying as well. I constantly switched to the wrong weapons.
 
This is just my opinion, but if your an average size man the s controller is the best fit. The ps2 hurts after extended play. I just think that Nintendo tries to hard in making a differnt type of controller than everyone else. They want to be revolutionary or something. For the time the snes controller wasnt bad.
 
[quote name='dmes65']I dont think Nintendo has ever made a good controller![/QUOTE]

I was a fan of the dogbone NES controllers. No sharp corners, and everything was where it belonged.
 
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