The Gamecube Controller

yeah! the dogbone nes controller was dope

but i agree with Rig, it's all about the snes controller, never had any gripes with it.
 
The GameCub controller that looks suspiciously like a SNES controller is great for playing Game Boy games on the Game Boy Player, too. LoZ:LttP feels right again!
 
The D-pad sucks...hard. I can't use it for any fighters. Aside from that, I love the GC controller. I think I like the Xbox or Dreamcast controller better, though, and the only controller that I'm not crazy about is PS2.
 
Yet again my 2 cents is worst controller design ever with the exception of the Atari Jaguar, and those old Atari 5200 joysticks that always broke. It feels cheap and the rudders get annoying when you are not playing a driving or pressure sensitive game. The button layout is horrible. It has too many colors and looks like it was painted by a 3 year old. Overall I really hate it, and found it to be a chore to beat Super Mario Sunshine. You do get used to it to a certain extent, but I still found myself missing buttons from time to time because the green button is too big. The guy above mentioned the d-pad ... it seems more like an afterthought than anything else.

Speaking of bad designs I hate the XBOX S-controller layout of the white and black buttons. How often do I reach my left thumb down and to the left to hit those? They should have just placed them on the right like the large version, and they should have been made larger.
 
I all the current generation, knowing that...

Excellent layout in terms of ergonomics. It just FEELS right. I've started holding my PS2 controller like Gamecube one, two shoulder fingers on right, one on left, even.

The only downside is that tiny, TINY D-Pad. Just not very comfortable when compared to the size and such of the Xbox Controller S.

I like all three console controllers... but if I could choose one to use for 8+ hour binges, I'd take the cubey one. Just wish the face buttons were swapped out with an old school Sega 6-Button layout. Ohhhhh it'd be nirvana then =)

.... Oh yeah, and swap the left stick and hell, right stick, with sticks from the Xbox Controller S while we're at it. ;)
 
It was a while back, but the NES Advantage was an awesome controller made by Nintendo, too.

The lesson: Nintendo takes chances. Where's the first-party wireless PS2 or X-BOX controller? Where was the first-party Genesis arcade stick? The GameCube controller favors ergonomics over number of buttons.

I'm not saying it's the best controller out there, but it's definitely the most comfortable.
 
To each his/her own I guess. But I'm full grown (22 years old, 6 ft tall), and I think the GameCube controller is confortable.

That being said, I like the Duke X-BOX controller, too. Maybe I'm just weird.
 
GC's controller is great for FPS'. Take TS2, the best FPS on GC. When I used to play it I liked the C-stick for aiming while moving. If the C-stick was like the Left analog stick, I wouldn't like it at all. Back when I first got TS2, I think I didn't want to wear out my already worn out indigo controller, so I tried customizing the D-pad for move/turn. It was hard to get used to at first, but after you play a while, you like it more than you think you would.

This way, you can save the left analog for games that require it. (but I hate all games that don't give you the option of using the D-pad for character movement. hintTS3hint Damn Free Radical and EA to hell!). The left analog feels ok, but I liked N64's better (felt sturdier compared to GC's analog on a ball). The Z button isn't as bad as people make it out to be. Sure, at first it feels too hard and takes more pressure to press than the L/R buttons, but after a while it loosens up. Then there's the people that (I'm guessing here) try and press it (Z button) in the middle or left, when it works way better if you press it on the right side (where the little dot is). It isn't a shoulder button people, so stop acting like it is. You're not supposed to rest your finger on top of it, like the L/R buttons or the PSX/2 shoulder buttons.

Games I have that let you use the D-pad for character movement are: TimeSplitters 2, Beach Spikers, Viewtiful Joe 1 and 2, RE:0, RE1 (although when it came out I went through it lots of times using the the default control scheme, it rocked using analog! RE: CVX, RE4, Metal Gear Solid: Twin Snakes and NHL Hitz 2002.

The worst game that requires you to use the left analog stick is Animal Crossing. They don't even give you an option to use the D-pad. That game is a Waste of analog. Sure, I was addicted to it back when it came out and after many months of doing the same shit over and over and over, I finally traded that crap in, but got ripped since I didn't know about the good trade value at GR yet. :) MGS:TS' control scheme took a while to get used to. Its control scheme is probably the most difficult to get used to on GC. So, yeah, the GC controller is the best out there.

Although I sometimes wonder if the PS2 analogs are designed so loose as to make them last longer. Now, I know that sounds dumb, but maybe they would last longer that way. I've never owned a PSX Dualshock before, since I didn't need one for PSX. I just used the D-pad for all the games I had.
 
[quote name='Green-Bull']Games I have that let you use the D-pad for character movement are ... Viewtiful Joe 1 and 2[/QUOTE]

Heh. I didn't even know you could use the analog control on VJ. I went straight to the d-pad on that one. Why would you want to use the analog control for a 2-D game anyway? VJ works beautifully with the SNES-like controller, too.
 
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