First and foremost, I'm a gamer. That means PC and console equally.
I started playing games with my first game system, the Atari 2600, and progressed to Colecovision. As the videogame industry crumbled under it's own weight in the early-to-mid-80s, I saw the writing on the wall and gravitated toward computer gaming with my first computer, the TI-994A.
Then, when Nintendo practically single-handed revived console gaming in the US, and I eagerly jumped back on board, adopting the NES and Sega Master System. During this time, I also upgraded my computer gaming experience with the addition of a Commodore 128, and later, a Commodore Amiga.
As consoles went next-generation, I followed, adding Genesis, SNES, and later, 3DO and Jaguar to my collection. With the utter failure of those last two systems, the console industry again seemed primed for failure and I again concentrated on computer gaming, adopting for the first time an IBM-compatible system.
Sony picked up the ball, much as Nintendo had done a decade before, and again the console was king. Playstation was added to my collection, and later, Dreamcast, N64, PS2, Gamecube, and Xbox all were added. As PCs became more and more sophisticated, I've upgraded and built several machines to keep current.
So, as a gamer since the "ancient" 2600 days, I've learned that certain types of games play better on certain platforms. First-person shooters, for example, are better suited to the platform on which they were given life, the PC. While this is not etched in stone, for the most part, it holds true. A perfect example of this is Goldeneye for the N64. It had an unusual control scheme that was perfectly suited to the N64's unique controller, and the gameplay, both in single-player and multi-player, was superb. It became a perfect "killer app" for the N64.
However, examples like this are the exception and not the rule, and FPSs are still much, MUCH better on PCs than on consoles. In my earlier post, I said that gamers who primarily play on consoles rather than PCs (or both) are starved for good examples of games in the genres that are not traditionally suited for their consoles. Halo and Halo 2 are very good FPSs for a console, and therefore are devoured by the Xbox crowd. But they aren't the "Second Coming" that the hype has made them out to be.
I own both of those games, and will enjoy them, but I play all types of games on both consoles and PCs, and I can step back and objectively judge these games on their own merits. Halo had great multi-player, but was nothing that PC players hadn't seen a dozen times over. Halo single-player was alright, but again, was nothing to write home about. Halo 2 follows the "more is better" philosophy, and the addition of Xbox Live support will give this title life long after interest in single-player has diminished. But again, Halo 2 is NOT revolutionary, unless you're a gamer who has played nothing but console games over the years. Halo and Halo 2 are great "killer apps" for the Xbox, but in the end, that's all that they are.
Okay, enough typing! Back to Half-Life 2!