[quote name='javeryh']I can't believe you guys actually want to play a 70 hour game. That's almost 3 full days of constant playing. There's so many other great games out there that I don't have the time to even start because I'm so busy. I love Zelda and will get it eventually but I just can't see myself finishing it. Seriously, what's wrong with a 15-20 hour game that kicks ass all the way through?[/QUOTE]
Nothing. But this is Zelda, it's supposed to be epic.
Your arguement is true, and one that I agree and sympathise with. I don't have time for any of my games anyway, but that doesn't mean they should change them because of that. I agree that platformers and such should be shorter, but I know that if I pick up an RPG, I can expect to spend alot more time with it.
Games that are supposed to be short should be short, and games that are supposed to be long should be long. Zelda is a story-filled epic, and 15-20 hours just wouldn't do this particular franchise justice.
Hell, why not just make an hour long game, but make it the BEST GOD DAMN HOUR you've ever experienced? You need to leave your userbase satisfied, and I would think that it would be better for a game to be too long and left unbeaten, than too short and beaten quickly. I would be madder if I paid $50 and beat it in a weekend, than if I paid $50 and got 40 hours through before giving up.
There's nothing wrong with not being able to beat a game in a few days. Play it over the course of a few months, there's nothing wrong with that. It's Zelda for crying out loud.