YES! Thank god it still runs real retail games! THANK YOU SONY! I was SOOOO scared it was going to be activation laden downloads only, so that rocks, and I guess carts are big enough now that they can replace UMDs okay, though I still think UMDs rocked. No backwards compatibility, but in a portable I'm okay with that...I mean I don't like it, but at least Sony has a real reason for this in this system.
So I don't want "3D" and am don't know if Nintendo's screen will really be normal when it's off, so I'm super iffy about that. May just stick to PSP2, PSP, and DS. I mean as it is, the PSP's already roughly as powerful as the 3DS (actually 25% better on paper) and has a larger screen, so....
I don't like OMLED or whatever screens. I'd like an IPS screen. BUT of course I LOVE that it's 5"!

these losers with the "oh dear, I'm just so weak that I can not possibly heft a PSP". The

ING LAUNCH PSP was plenty portable, and down right sexy (it was the same size as the DS for crying out loud). 4.3" rocks. 5"? That rocks. I'm glad that it's bigger, that's just what I wanted, and I didn't expect it.
So lets talk tech! What do you guys think? I've heard rumors it's 1GB...not sure if that's true, but I hope it is.
What about the CPU and GPU? Here's where things get weird... the PSP1 was completely custom hardware. Analysts at the time said Sony was the only company on Earth in a position to pull off that hardware in 2004/2005. The fact that it's STILL really unsurpassed is amazing (and that at least on paper the 3DS is similar, but clocked 25% slower).
But this of course uses off the shelf components...but it uses a lot of them.
So far we don't have a single Cortex A9 based 'thing' shipping. I don't really know how Cortex A9 really compares clock for clock against say an Atom CPU, let alone a Sandy Bridge core...I get the impression that even though it has out of order execution, it's really not up to speed against modern x86 hardware, though I don't know why (not that this would be surprising, given these things are designed to be ultra low power).
But still...they took ARM's current best actually ready to ship core, and they put FOUR of them in it.
Similar deal with the GPU, and I'm even more worried about that. Basically a lot of stuff now uses PowerVR's SGX 535 or 530 or one of those. They're not BAD considering, but I'm not sure how they really compete with the PSP's GPU. They support some newer features, but I don't know that I've ever seen a 535 do something as impressive as the better PSP stuff...but then too it could actually be a bit better but the PSP of course is a dedicated game system, and that's always a huge benefit.
So anyway, 535...I don't know, it's okay. The 543 supposedly has 50-100% the performance of the 535, and the PSP2 uses FOUR of them too. So...if nothing else it ought to have 6x the GPU performance at minimum of Apple's stuff, and so that does clearly make it better than the PSP 1, so that's cool.
Although...4 CPUs and 4 GPUs? How efficient is that? It's probably smart of Sony to not go through the expense of using custom hardware again, but it is kind of funny like, okay, once again there's nothing off the shelf powerful enough, so...uh...throw in four of everything LOL.
I have no idea either how those GPUs scale...not sure there's ever been multi-PowerVR setups before.
But what the hell, at worst, it's clearly better than every other portable out there by a landslide. It's got a 5" screen. It's got Sony's kick-ass developer support. At worst we're talking about another amazing portable.
To the person who though Nintendo's getting steamrolled though...remember this is an exact repeat of the DS and PSP. For reasons I really don't understand, the PSP started off well, and I think among real gamers is beloved (and I see it used here at work just as much as the DS) but at some point there was this weird random anti-PSP thing that came about. The PSP 1 is Dreamcast/PS2/Gamecube/Wii/Xbox class hardware. The PSP2...well I'm not sure if it's really current gen class or not, but clearly it's better than everything else but the Xbox 360 and Playstation 3, at worst...and once again it's up against Nintendo that's a generation behind, has one fewer analog sticks, and will probably have better battery life and a cheaper price...
So prepare for a repeat...a real, kickass system that inexplicably gets attacked for things like "this just has real games! I don't want to play real games on a portable! I want to play crappy, 'portable' games!" and other utterly dumbfounding things like that...just get ready for it, but oh well, I'll continue to mock those who just can't heft a PSP (and apparently never change channels on their TV, given how heavy the remote is).
For me, I'd still buy a 3DS...if not for the 3D. I still want Paper Mario and Pilotwings, but not on a 3D screen (and as always with Nintendo, I'm left wanting them on better hardware...like I am with every single DS or Wii game that I like...it's like dudes, if only this were on the PSP/PS3...)