Lincoln Tunnel - Daily Challenge (last night)
round 1 - enter mm, get a group of players with an avg GS of 180. They make a B line for the well know short cut...which doesn't really skip the 1st 2 encounters it just groups them together into one big encounter at the entrance to the tunnel. 2 players die before reaching the ladder...myself and random clear the 1st wave then I just leave because this is retarded. Fail
round 2 - create group for mm, group of players with an avg GS of 190. They make a B line for the well known short cut...we all make the ladder then the ads from the 1st 2 encounters catch up, snipe and grenade spam us on the walkway. 2 players die on the top of the toll booth to the guys we could have killed at the start of the mission. Dead players drop out of group. Group disbanded. Fail
round 3 - create group for mm, group of players with an avg GS of 210, spawn in, tear gases the group to glitch infinite healing, says let's go on proximity chat and tells everyone to stay close to skip the 1st 2 encounters. We all make it to the bridge, 1 guy stays on the ground, the other 2 on top of the walkway. Efficient business as usual. Ads come in, they get wrecked. 1st 2 encounters catch up, guy on the group, melts them. The rest of the mission is done in about 10 minutes (not including the 3 minutes it takes for the JTF girl to clear the tunnel). Finch gets focused w/DMR fire, someone crit hit him for @$% tard damage because I hit him with 1 armor bar left then he went from full yellow health to a sliver of health. It was comedy. Success
round 4 - create group for mm, group of players with avg GS of 150 and one guy at 71. I make a B line to the 1st encounter, they follow suit. We clear the 1st 2 encounters w/out any hiccups. Make it to the walkway, one guy is running ammo box, I smile then head down to the ground. We clear the tunnel entrance. The rest is flawless history. gg Success
I did get 1 HE shotgun from one of the challenge runs, it rolled very well wpn talent (faster reload speed, increased CHD, heal on crit...i think) wise but when I tried it out on a hard mission, it felt so clunky, slow, and obsolete compared to my SMG and even AR. I'll keep it when I want to mix it up though on hard missions.
No upgrades unfortunately, didn't even get enough crafting materials to make 1 Stamina mod, extended mag, or DMR. It's kinda sad and funny that now I'm getting blueprints faster than I can craft them.