[quote name='nnthomas']I did another session and I still havent maxed my first class
![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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Try to play Conquest - you get 150 points for each node you capture, and in an average game the nodes travel between hands a lot. At the end of one Conquest game I had a whopping 8,000 experience points from capturing nodes and killing people.
My multiplayer counter reads 5 hours and I'm starting to get tired of it. The maps all kind of blend into one another, and imo the unlocks in this game are horrible. No weapons, you've unlocked all the skills at level 4, everyones third perk is from the same list and a number of the perks that I've seen aren't too useful compared to some other ones. They really should have let you unlock chassis and such for leveling. As of right now, I keep killing the same looking guys, and that in part is leading to the repetition, along with the bland maps.
Also, the fact that people only play Team Deathmatch or Conquest for the most part isn't a lot of variety. Some of the weapons are vastly overpowered... I completely wreck people online with Drain + EMP Shotgun as a Scientist, along with a turret.
I read on the xbox360achievements.org forums it takes roughly 15 hours or so to hit 25 in one class.. that seems about right, I'm at 14 or 15 after 5 hours. I think after I hit the achievement for a combined class level of 50, I'll be done with this.
It's hard to describe for me what this game is missing, that other MP games seem to have, but I guess it's the fact it is too basic and there isn't any strategy involved with it is starting to turn me off. It was a ton of fun at first, but after the initial fun wears off there isn't a lot here. It's a shame too, because all the essential ingredients are here to make this recipe work, but the chef kind of half assed it.