I loved my PSP even though there was only one PSP game I really liked- FFVII CC. The reason I liked the PSP was because of all the things it could do after you put custom firmware on it. SNES emulation was a blast. Ripping your UMD to memory to improve load times was great. Being able to play my PS1 games on it was PHENOMENAL! The system was easy to pirate for, but I doubt piracy was as big an issue on sales as they'd want you to believe. It's a lot like the music industry in that they were massively over charging for crap and then blaming piracy when sales faltered.
I did download some games... and immediately deleted them as they were just terrible and not worth $10, not to mention $40. However, good games were worth the price and I bought them after playing them to make sure. Even with the disappointing selection of PSP games, the platform was still amazing with what you could do unofficially.
The Vita, on the other hand... Well, they're charging $40 for an electronic copy and $40 for a physical copy. They're requiring you to register for multiplayer- they make you buy a $10 (?) license to play online if you get the game used. They're forcing you to update firmware to check PSN, use the web browser, or even transfer files to your PC. I understand their intent, but it greatly diminishes the experience.
Sony wants to be 100% in control and apparently never watched Star Wars because they'd know that the tighter they close their grasp, the more systems slip through their fingers.
Instead of realizing with the PSP that the market doesn't want to pay $40 for a bad game and lowering prices, they just spent a ton of money ensuring you can't do anything with the system besides over pay for terrible games. So, instead of people buying a Vita to play with homebrew ignoring the games, people will just opt to not buy a Vita period.
Valve originally charged $X for Team Fortress 2 and sales were good. One day, they had a sale for 75% off and PROFIT -not sales- went up 300%. They eventually went to the current free to play model and are making more money than ever before and said had they known, they would have started free to play from the get go.
The lesson that Microsoft, Sony, and Nintendo are failing to learn is that while, yes, you may need to sell 100,000 units at $60 to break even, you'll move significantly more units, make more money, and have happier customers if you make the price more reasonable.
My cell phone costs twice what the Vita does and is inferior as a gaming machine, but I've still spent overwhelmingly more time playing game on my phone. The reason is because games on my phone are free and supported through small ads and offer almost all the same game types with the exception of proprietary content.
One of the big factors in game cost has been the cost of making boxes, disks, manuals, shipping them, building stores to sell them, and hiring employees to shuck them. That's not an issue with the PSN, but you wouldn't figure from the price. They list PS1 classics on the PSN for more than you could pay for the game on ebay. I'm not saying they don't have the rights to make money off their content, but they're actively gouging prices. Instead of them making a good faith move like "Hook your VITA up to your PC and put a PS1 game in your computer and we will move it to your memory stick" (totally possible as it's exactly what you can do with a PSP) they say FU, we don't care if you bought the game for $50 before, pay $20 again NOW. There is little to no new labor or development involved in PS1 classics beyond hosting them for download.
They're not willing to let go of control and that is what is going to hurt them. Just like phones, once again. As soon as I get one, I root it. I don't root it because I'm going to pirate everything; I root it because I don't want a company telling me how to use MY device that I paid for.
With the PS2, they said hey guys, you can still play PS1 games on your PS2! And it was good.
With the PSP, they said hey guys, you can still play your PS1 games on your PSP! And it was cool.
With the PS3, they said hey guys, you can still play PS1 and PS2 games on your PS3! And it was great.
Then they said... gee... I dunno guys... we don't wanna do this backwards compatibility thing on new PS3s... and it was lame.
Finally, with the Vita, they said hey guys... You know that PSP game you bought on the UNIVERSAL Media Disk? Well... funny story, not only is it not UNIVERSAL and won't work on the Vita, but we're going to charge you $30 to get the identical game in digital form on your Vita. Oh... and we're also going to come out with a brand new totally proprietary memory stick for games as well as making another proprietary memory stick for saving data. We know we could have used microSD cards, but those aren't expensive enough.
Greed and obstinance will be the downfall of the Vita.
[quote name='Anthony1']Here's my take on various Vita topics:
Is the Vita doomed?
This is the number one question that's making the rounds right now. Is it already over for the Vita? The scary thing is, in Japan, this might actually be the case. The Vita sold less than 9,000 units last week (or two weeks ago), in Japan. In the USA, the sales are very disappointing. What's criminal about all of it, is the Vita is an AMAZING little device. I mean, I'm absolutely blown away by the quality that I'm seeing with all the Vita games. The launch lineup is stellar, and yet this thing just doesn't seem to be selling. Is it the price? Is it the marketing? Is it the current game lineup? Is is the fact that everybody would rather have a smartphone or a new Ipad ?
Many things can get the blame for the problem, but I actually think it's marketing more than anything. The price is also a biggie, but marketing the Vita hasn't gone so well. I ended up with a Vita kinda by accident, and I'm totally blown away with the games and experiences that I'm having with it. The thing is, if I didn't accidenlty come into a Vita, I would have never known that the thing was so amazing. I really don't think the games can be blamed because the launch lineup is actually DAMN good. There are at least 12 very strong Vita games available right now. Considering the total number of games released, 12 strong games isn't bad AT ALL. Just think how long it took the 3DS to have 12 strong games. A lot longer than the Vita.
Still, again, we come back to the poor sales of the Vita. The reason I have a Vita in the first place, is because the demand for Vita is so low. I ended up seeing a ton of Craigslist ads for people selling Vita's, and that's how I noticed it in the first place. Not a good sign for the long-term success of the Vita, if so many people are dumping it after just a month or two of using it. Yet, where I'm living there are quite a few people trying to sell their Vita's on Craigslist, and the only reason I ended up with a Vita, is because there were some deals that were just too good to pass up.
I paid quite a bit less than $200 for the Vita, and paid like 10 bucks for the 8 gig mem card, and all my games cost like $17 each. (got 6 games). I'm in seventh heaven with Vita myself, but I paid WAY less for all my stuff. I understand why the general public is not interested in the Vita, because at $249.99 I wouldn't be interested in it either. At under $200, I'm very interested. At $39.99 per game, I'd have ZERO interest, but at $17 per game (out the door), I'm very interested.
So, on the one hand, it's sad to see Vita doing so poorly, but it's resulting in an amazing buyers market on Ebay and Craigslist, in terms of getting games and memory cards and such for much cheaper....[/QUOTE]