[quote name='pinoy530']Sony designed a crappy system that doesn't support hardware anti-aliasing. Thats why your(and my) ps2 is so jaggy. If you hate the jaggies so much, play games on xbox, xbox 360, gamecube, heck even Dreamcast has AA.
If a game is only on ps2, you're stuck with jaggies. I still have em on GT4 at 1080i with monster cables. Looks amazing, but theres still jaggies.[/QUOTE]
I guess I never heard this about the PS2 before (didn't read much about it, bought it for the EyeToy and Katamari and then later realized it had all these great RPG's). I had a GC for 2 years before getting my PS2 about a year ago (so I have the newer model). First game I played was Jak & Daxter and the jaggies gave me a freaking headache. Both my PS2 and GC are hooked up with component cables on a 51" Sony HDTV. It looked so much worse than just about ANY GC game.
Now, it isn't every game that has these problems to such a degree though. Both Jak II and Jak III weren't as bad (though they both run progressive). Radiata Stories looked fantastic (hmmm... also progressive). I don't notice too much difference on the progressive for Gamecube (often the kids forget to turn it on and I can't tell).
But I'm playing Kingdom Hearts right now, Roufuss, (the first one) and it is pretty horribly jaggy. So I guess they just kept the formula

. On Grandia III (which I'm also playing now) the backgrounds are fantastic (pre-rendered?), but the characters and foreground objects are very jaggy (didn't someone earlier say backgrounds look bad with component but foregrounds look good? I seem to have the opposite problem on this game anyway).